Player Matchup

Cupid
Cupid
A1AColb
Cupid
Level 13
God Stats
1W - 2L
1,787 SR
Queue Stats
17W - 22L
1,325 Elo+
Party 2
Bellona
Bellona
Asurakaa
Bellona
Level 49
God Stats
7W - 8L
1,448 SR
Queue Stats
12W - 19L
1,325 Elo+
Party 2
Atlas
Atlas
IwantaWAFFLEplzz
Atlas
Level 95
God Stats
3W - 5L
1,418 SR
Queue Stats
12W - 13L
1,325 Elo+
Party 2
Team Averages
Level 52
1,551 SR
1,325 Elo+

VS

Team Averages
Level 67
1,390 SR
1,387 Elo+
Zeus
Zeus
Fite The Goat
Zeus
Level 89
God Stats
16W - 9L
1,385 SR
Queue Stats
215W - 194L
1,360 Elo+
Party 1
Atlas
Atlas
Jeezus The Goat
Atlas
Level 63
God Stats
77W - 35L
1,612 SR
Queue Stats
269W - 218L
1,404 Elo+
Party 1
Hachiman
Hachiman
Rys The Goat687
Hachiman
Level 48
God Stats
1W - 2L
1,171 SR
Queue Stats
168W - 155L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
A1AColb
Cupid
12
1 / 6 / 1
8,258
635
2,894
12,245
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Asurakaa
Bellona
11
0 / 4 / 1
7,222
556
3,368
13,574
9,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 1
8,102
623
7,755
13,843
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
9,454
727
15,562
6,174
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 4
10,164
782
7,300
10,011
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
15
3 / 1 / 8
9,438
726
10,190
6,827
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
A1AColb
Cupid
1
6
1
0.25
L
Bellona
Asurakaa
Bellona
0
4
1
0.13
W
4
1
8
8
L
1
2
1
0.75
W
5
0
4
7
W
Hachiman
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
33,052
39,662
Taken
23,012
29,855
Mitigated
15,508
3,970
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
A1AColb
Cupid
2,894
1,152
821
2,361
12,245
5,102
0
7,478
4,767
0
16,658
L
Bellona
Asurakaa
Bellona
3,368
961
0
85
13,574
9,991
0
8,458
5,116
0
14,883
W
15,562
331
353
585
6,174
2,153
216
2,677
3,497
41,072
0
L
7,755
2,486
0
703
13,843
14,762
0
7,050
6,793
24,339
0
W
7,300
2,636
470
2,095
10,011
10,780
0
2,966
7,045
22,910
0
W
Hachiman
10,190
5,518
284
2,525
6,827
2,575
1,477
2,705
4,122
0
39,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,582
Gold Earned
29,056
97
Minions Killed
153
1
Camps Cleared
8
712,145
Distance Traveled
690,997
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,258
635
38
3
0
223,544
1
L
Bellona
7,222
556
30
2
0
243,457
0
W
Zeus
9,454
727
62
5
4
241,141
3
L
Atlas
8,102
623
29
2
1
245,144
4
W
Atlas
10,164
782
19
1
1
234,439
1
W
Hachiman
9,438
726
72
6
3
215,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role