Player Matchup

Cthulhu
Cthulhu
ExplosiveLou
Cthulhu
Level 145
God Stats
2W - 5L
1,656 SR
Queue Stats
614W - 632L
1,553 Elo+
Party 2
Hachiman
Hachiman
FrigidFloridian
Hachiman
Level 153
God Stats
5W - 5L
1,683 SR
Queue Stats
504W - 508L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kzmar_505
Tsukuyomi
Level 108
God Stats
44W - 47L
1,509 SR
Queue Stats
234W - 209L
1,531 Elo+
Solo
Zeus
Zeus
Matt De Fonte
Zeus
Level 125
God Stats
1W - 1L
1,666 SR
Queue Stats
196W - 228L
1,514 Elo+
Solo
Vamana
Vamana
ShadowWalker417
Vamana
Level 121
God Stats
13W - 14L
1,558 SR
Queue Stats
249W - 268L
1,582 Elo+
Party 2
Team Averages
Level 130
1,615 SR
1,540 Elo+

VS

Team Averages
Level 115
1,672 SR
1,499 Elo+
Da Ji
Da Ji
FinalHope923
Da Ji
Level 149
God Stats
8W - 5L
1,828 SR
Queue Stats
237W - 264L
1,519 Elo+
Party 1
Poseidon
Poseidon
Puluiu76
Poseidon
Level 89
God Stats
12W - 11L
1,618 SR
Queue Stats
202W - 179L
1,582 Elo+
Party 3
Ymir
Ymir
cheesepizza
Ymir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,221 Elo+
Solo
Anhur
Anhur
p0L4Rboiii
Anhur
Level 67
God Stats
7W - 3L
1,518 SR
Queue Stats
295W - 266L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
thebigboop
Nu Wa
Level 110
God Stats
10W - 7L
1,897 SR
Queue Stats
46W - 52L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExplosiveLou
Cthulhu
13
1 / 4 / 3
7,420
742
4,821
10,793
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
14
2 / 0 / 3
7,719
772
4,077
3,742
1,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Kzmar_505
Tsukuyomi
13
2 / 5 / 3
7,476
748
6,988
10,599
3,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 1
6,895
690
4,280
7,699
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 5
6,974
697
4,541
7,702
3,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
8,190
819
7,893
8,608
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Puluiu76
Poseidon
16
6 / 0 / 4
8,701
870
9,020
3,949
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 8
7,660
766
4,729
10,546
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
15
4 / 1 / 5
7,974
797
5,228
5,290
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
0 / 1 / 8
7,079
708
6,223
4,952
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
5
Kills
16
16
Deaths
5
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ExplosiveLou
Cthulhu
1
4
3
0.63
W
6
2
5
4.25
L
Hachiman
2
0
3
3.5
L
Tsukuyomi
Kzmar_505
Tsukuyomi
2
5
3
0.7
L
0
5
1
0.1
W
Poseidon
Puluiu76
Poseidon
6
0
4
8
L
0
2
5
1.25
W
0
1
8
4
W
Anhur
4
1
5
6.5
W
Nu Wa
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,707
Damage
33,093
40,535
Taken
33,345
15,351
Mitigated
17,250
8,789
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ExplosiveLou
Cthulhu
4,821
314
1,198
1,560
10,793
4,884
0
5,742
5,051
16,631
0
W
7,893
2,322
427
1,376
8,608
4,052
31
2,572
6,036
0
17,476
L
Hachiman
4,077
1,083
0
1,389
3,742
1,258
0
2,280
1,462
0
29,774
L
Tsukuyomi
Kzmar_505
Tsukuyomi
6,988
1,775
0
2,090
10,599
3,554
0
4,315
6,284
0
21,155
L
4,280
700
168
549
7,699
2,459
0
2,486
5,213
23,174
0
W
Poseidon
Puluiu76
Poseidon
9,020
787
0
153
3,949
1,507
0
932
3,017
43,724
0
L
4,541
1,467
57
1,778
7,702
3,196
0
5,149
2,553
0
14,213
W
4,729
1,201
0
898
10,546
8,283
186
3,100
7,446
20,044
0
W
Anhur
5,228
3,015
0
1,414
5,290
1,854
944
1,188
4,102
0
25,289
W
Nu Wa
6,223
763
0
697
4,952
1,554
326
1,309
3,643
22,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
39,604
205
Minions Killed
226
0
Camps Cleared
0
1,006,836
Distance Traveled
1,056,478
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,420
742
24
2
0
196,673
2
W
Da Ji
8,190
819
10
1
0
210,214
0
L
Hachiman
7,719
772
75
8
0
201,594
4
L
Tsukuyomi
7,476
748
38
4
0
212,302
1
L
Zeus
6,895
690
39
4
0
192,624
2
W
Poseidon
8,701
870
88
9
0
230,612
4
L
Vamana
6,974
697
29
3
0
203,643
0
W
Ymir
7,660
766
45
5
0
190,738
2
W
Anhur
7,974
797
63
6
0
219,724
0
W
Nu Wa
7,079
708
20
2
0
205,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role