Player Matchup

Sobek
Sobek
Angeles031
Sobek
Level 114
God Stats
2W - 0L
1,282 SR
Queue Stats
41W - 44L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
BlueMamba11
Zhong Kui
Level 122
God Stats
3W - 0L
1,793 SR
Queue Stats
116W - 91L
1,559 Elo+
Party 2
Baba Yaga
Baba Yaga
DHG RubberDucky
Baba Yaga
Level 136
God Stats
6W - 3L
1,826 SR
Queue Stats
100W - 83L
1,536 Elo+
Party 2
Cliodhna
Cliodhna
TazzKIller_13
Cliodhna
Level 105
God Stats
4W - 2L
1,754 SR
Queue Stats
318W - 285L
1,553 Elo+
Solo
Izanami
Izanami
fandecatnoir
Izanami
Level 119
God Stats
8W - 10L
1,375 SR
Queue Stats
263W - 261L
1,561 Elo+
Solo
Team Averages
Level 119
1,606 SR
1,523 Elo+

VS

Team Averages
Level 118
1,690 SR
1,529 Elo+
Khepri
Khepri
GamingAsparagus
Khepri
Level 126
God Stats
3W - 1L
1,640 SR
Queue Stats
20W - 17L
1,585 Elo+
Party 1
Chiron
Chiron
MeatPotter
Chiron
Level 137
God Stats
2W - 1L
1,947 SR
Queue Stats
20W - 16L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
RISING JAGER
Jing Wei
Level 89
God Stats
0W - 2L
1,675 SR
Queue Stats
90W - 90L
1,450 Elo+
Solo
Da Ji
Da Ji
Unk_drew3
Da Ji
Level 146
God Stats
0W - 1L
1,686 SR
Queue Stats
47W - 39L
1,605 Elo+
Solo
Aphrodite
Aphrodite
xBuck_Lee
Aphrodite
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 61L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
0 / 1 / 9
10,085
458
4,144
16,172
19,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
BlueMamba11
Zhong Kui
20
10 / 0 / 9
13,821
628
17,646
13,465
15,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
DHG RubberDucky
Baba Yaga
18
4 / 2 / 14
12,068
549
21,107
11,263
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
TazzKIller_13
Cliodhna
20
15 / 0 / 7
13,685
622
15,504
16,834
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
fandecatnoir
Izanami
20
5 / 4 / 5
12,190
554
11,057
16,754
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,554
389
5,279
12,090
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
MeatPotter
Chiron
18
6 / 6 / 0
11,544
525
15,610
21,086
6,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
RISING JAGER
Jing Wei
16
0 / 8 / 0
9,635
438
6,577
19,342
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Unk_drew3
Da Ji
14
0 / 8 / 2
8,670
394
7,990
19,330
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xBuck_Lee
Aphrodite
13
1 / 9 / 0
8,546
388
5,008
16,408
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
34
Kills
7
7
Deaths
34
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
1
9
4.5
W
Zhong Kui
BlueMamba11
Zhong Kui
10
0
9
14.5
W
Baba Yaga
DHG RubberDucky
Baba Yaga
4
2
14
5.5
L
0
3
4
0.67
L
Chiron
MeatPotter
Chiron
6
6
0
1
L
Jing Wei
RISING JAGER
Jing Wei
0
8
0
0
W
Cliodhna
TazzKIller_13
Cliodhna
15
0
7
18.5
L
Da Ji
Unk_drew3
Da Ji
0
8
2
0.13
W
Izanami
fandecatnoir
Izanami
5
4
5
1.88
L
Aphrodite
xBuck_Lee
Aphrodite
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,458
Damage
40,464
74,488
Taken
88,256
53,330
Mitigated
36,660
24,355
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,144
401
482
3,287
16,172
19,200
132
2,370
13,744
26,397
4,502
W
Zhong Kui
BlueMamba11
Zhong Kui
17,646
4,077
0
4,290
13,465
15,696
1,812
1,366
11,973
80,777
11,929
W
Baba Yaga
DHG RubberDucky
Baba Yaga
21,107
1,093
0
2,808
11,263
4,755
1,422
2,527
8,616
85,784
0
L
5,279
321
394
1,200
12,090
13,885
0
5,209
6,881
28,903
0
L
Chiron
MeatPotter
Chiron
15,610
9,016
66
5,843
21,086
6,565
50
5,239
15,780
0
95,344
L
Jing Wei
RISING JAGER
Jing Wei
6,577
4,544
0
3,791
19,342
5,720
1,078
12,260
7,082
0
70,215
W
Cliodhna
TazzKIller_13
Cliodhna
15,504
1,907
0
7,624
16,834
8,139
903
1,585
15,197
0
120,287
L
Da Ji
Unk_drew3
Da Ji
7,990
1,025
0
4,406
19,330
5,522
0
7,016
12,314
0
52,493
W
Izanami
fandecatnoir
Izanami
11,057
8,684
0
5,864
16,754
5,540
3,749
2,021
14,671
0
106,945
L
Aphrodite
xBuck_Lee
Aphrodite
5,008
461
845
4,049
16,408
4,968
76
11,407
5,001
33,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
46,949
692
Minions Killed
517
0
Camps Cleared
0
2,172,080
Distance Traveled
1,927,455
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,085
458
43
2
0
385,864
5
W
Zhong Kui
13,821
628
165
8
0
396,092
2
W
Baba Yaga
12,068
549
140
6
0
433,503
3
L
Khepri
8,554
389
39
2
0
437,032
5
L
Chiron
11,544
525
161
7
0
365,724
3
L
Jing Wei
9,635
438
139
6
0
339,542
7
W
Cliodhna
13,685
622
169
8
0
544,503
3
L
Da Ji
8,670
394
93
4
0
418,148
4
W
Izanami
12,190
554
175
8
0
412,118
5
L
Aphrodite
8,546
388
85
4
0
367,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role