Player Matchup

Ymir
Ymir
Apr1corn
Ymir
Level 87
God Stats
30W - 37L
1,529 SR
Queue Stats
41W - 51L
1,422 Elo+
Party 1
Merlin
Merlin
Fayd9001
Merlin
Level 106
God Stats
9W - 4L
1,737 SR
Queue Stats
149W - 168L
1,410 Elo+
Party 1
Artemis
Artemis
Marek315
Artemis
Level 65
God Stats
37W - 40L
1,450 SR
Queue Stats
38W - 42L
1,433 Elo+
Party 1
Odin
Odin
Mwal72
Odin
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
97W - 100L
1,471 Elo+
Party 1
Thanatos
Thanatos
emerald40
Thanatos
Level 38
God Stats
6W - 3L
1,509 SR
Queue Stats
8W - 8L
1,416 Elo+
Party 1
Team Averages
Level 80
1,502 SR
1,431 Elo+

VS

Team Averages
Level 83
1,548 SR
1,490 Elo+
Olorun
Olorun
Kalex_Badtr0p3rs
Olorun
Level 87
God Stats
5W - 5L
1,401 SR
Queue Stats
232W - 210L
1,500 Elo+
Party 2
Fenrir
Fenrir
Poseidon781
Fenrir
Level 68
God Stats
2W - 1L
1,533 SR
Queue Stats
63W - 60L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
Pseudocreme
Nu Wa
Level 149
God Stats
52W - 28L
1,694 SR
Queue Stats
608W - 609L
1,450 Elo+
Solo
Neith
Neith
RalaluX
Neith
Level 2
God Stats
0W - 2L
1,734 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Anhur
Anhur
S3DaX_Camaron_-_
Anhur
Level 109
God Stats
3W - 5L
1,380 SR
Queue Stats
235W - 212L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 2 / 5
6,683
668
2,795
10,517
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Fayd9001
Merlin
11
1 / 3 / 2
6,273
627
2,322
5,617
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Marek315
Artemis
11
6 / 2 / 2
7,264
726
5,027
6,584
1,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Mwal72
Odin
11
0 / 1 / 3
6,375
638
4,299
8,408
4,113
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
emerald40
Thanatos
11
5 / 0 / 2
6,682
668
1,818
8,051
2,350
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,311
631
2,421
3,812
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
7
1 / 6 / 4
5,168
517
3,674
7,702
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
6,025
603
6,721
7,533
2,149
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
RalaluX
Neith
7
0 / 6 / 3
4,533
453
1,982
5,805
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
5,727
573
887
5,199
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
6
8
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
5
3.25
W
Merlin
Fayd9001
Merlin
1
3
2
0.67
L
3
1
0
3
W
Artemis
Marek315
Artemis
6
2
2
3.5
W
Odin
Mwal72
Odin
0
1
3
1.5
L
Fenrir
1
6
4
0.5
L
1
1
0
1
L
Neith
RalaluX
Neith
0
6
3
0.25
L
1
2
0
0.5
W
Thanatos
emerald40
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,261
Damage
15,685
39,177
Taken
30,051
17,659
Mitigated
8,404
13,651
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,795
1,188
147
3,235
10,517
7,307
252
1,618
8,899
21,036
3,084
W
Merlin
Fayd9001
Merlin
2,322
271
0
925
5,617
2,005
0
2,137
3,480
35,296
0
L
2,421
1,103
284
301
3,812
1,202
0
1,682
2,130
38,751
0
W
Artemis
Marek315
Artemis
5,027
3,452
0
2,849
6,584
1,884
1,191
782
5,802
0
31,835
W
Odin
Mwal72
Odin
4,299
848
0
1,928
8,408
4,113
0
6,013
2,395
0
36,781
L
Fenrir
3,674
1,582
0
874
7,702
1,850
0
1,390
6,312
0
15,430
L
6,721
3,265
0
4,095
7,533
2,149
304
923
6,610
38,134
0
L
Neith
RalaluX
Neith
1,982
998
0
199
5,805
1,716
0
2,507
3,298
0
8,848
L
887
181
0
0
5,199
1,487
0
1,603
3,596
0
31,439
W
Thanatos
emerald40
Thanatos
1,818
654
0
4,567
8,051
2,350
0
2,426
5,625
0
27,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
27,764
310
Minions Killed
252
0
Camps Cleared
0
999,598
Distance Traveled
975,633
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,683
668
31
3
0
219,790
3
W
Merlin
6,273
627
72
7
0
180,819
0
L
Olorun
6,311
631
73
7
0
194,619
3
W
Artemis
7,264
726
61
6
0
199,531
2
W
Odin
6,375
638
87
9
0
208,755
1
L
Fenrir
5,168
517
30
3
0
193,374
3
L
Nu Wa
6,025
603
72
7
0
186,527
0
L
Neith
4,533
453
12
1
0
181,830
0
L
Anhur
5,727
573
65
7
0
219,283
2
W
Thanatos
6,682
668
59
6
0
190,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role