Player Matchup

Danzaburou
Danzaburou
JPE0510
Danzaburou
Level 49
God Stats
138W - 133L
1,524 SR
Queue Stats
203W - 207L
1,381 Elo+
Party 2
Ymir
Ymir
SeanMPierce
Ymir
Level 87
God Stats
27W - 22L
1,404 SR
Queue Stats
417W - 396L
1,443 Elo+
Party 2
Merlin
Merlin
iitzMalone
Merlin
Level 84
God Stats
43W - 44L
1,436 SR
Queue Stats
371W - 408L
1,331 Elo+
Party 3
Gilgamesh
Gilgamesh
xTALLTREEx
Gilgamesh
Level 57
God Stats
41W - 34L
1,483 SR
Queue Stats
417W - 466L
1,256 Elo+
Party 3
Mercury
Mercury
xXLitLifestyleXx
Mercury
Level 109
God Stats
13W - 18L
1,458 SR
Queue Stats
115W - 117L
1,351 Elo+
Solo
Team Averages
Level 77
1,461 SR
1,352 Elo+

VS

Team Averages
Level 70
1,328 SR
1,299 Elo+
Hades
Hades
Dre_Blunted
Hades
Level 85
God Stats
0W - 1L
1,438 SR
Queue Stats
116W - 106L
1,403 Elo+
Party 1
Chaac
Chaac
EonBlueRiver
Chaac
Level 106
God Stats
1W - 6L
1,252 SR
Queue Stats
31W - 40L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
GruesomeQSM
Kumbhakarna
Level 84
God Stats
1W - 2L
1,252 SR
Queue Stats
19W - 29L
1,247 Elo+
Party 4
Bastet
Bastet
UwU-cide
Bastet
Level 28
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 11L
1,086 Elo+
Party 4
Neith
Neith
deelightning1
Neith
Level 49
God Stats
7W - 14L
1,446 SR
Queue Stats
22W - 30L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JPE0510
Danzaburou
17
2 / 3 / 5
11,745
534
9,045
10,307
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 14
11,521
524
11,170
25,128
28,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
iitzMalone
Merlin
19
5 / 2 / 6
11,837
538
15,359
10,539
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
xTALLTREEx
Gilgamesh
16
4 / 5 / 6
10,473
476
9,602
14,942
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 5 / 4
11,246
511
14,338
16,537
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 3
11,806
537
18,287
20,587
11,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 2
10,324
469
11,464
20,895
10,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
GruesomeQSM
Kumbhakarna
13
1 / 2 / 6
9,355
425
4,333
15,312
13,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
UwU-cide
Bastet
17
4 / 7 / 6
10,533
479
10,491
15,504
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 3
9,304
423
6,677
11,000
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
23
Kills
18
18
Deaths
24
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
L
5
4
2
1.5
L
Kumbhakarna
GruesomeQSM
Kumbhakarna
1
2
6
2
W
Danzaburou
JPE0510
Danzaburou
2
3
5
1.5
W
5
3
14
4
L
Bastet
UwU-cide
Bastet
4
7
6
1
L
0
6
3
0.25
W
Merlin
iitzMalone
Merlin
5
2
6
4
W
Gilgamesh
xTALLTREEx
Gilgamesh
4
5
6
1.4
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,514
Damage
51,252
77,453
Taken
83,298
59,836
Mitigated
46,939
20,384
Healing
25,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,287
662
995
8,501
20,587
11,853
88
9,019
11,493
76,108
0
L
11,464
4,106
0
6,236
20,895
10,884
0
3,799
16,558
0
57,536
L
Kumbhakarna
GruesomeQSM
Kumbhakarna
4,333
502
0
1,948
15,312
13,023
0
5,052
10,132
25,177
0
W
Danzaburou
JPE0510
Danzaburou
9,045
2,893
290
3,554
10,307
3,859
776
3,353
6,954
0
83,535
W
11,170
2,523
435
4,880
25,128
28,494
52
9,069
16,059
33,400
0
L
Bastet
UwU-cide
Bastet
10,491
2,734
0
4,804
15,504
5,944
538
6,292
9,131
0
58,126
L
6,677
3,559
0
2,610
11,000
5,235
68
2,367
8,601
0
65,442
W
Merlin
iitzMalone
Merlin
15,359
461
137
1,957
10,539
4,099
228
2,460
8,079
89,109
0
W
Gilgamesh
xTALLTREEx
Gilgamesh
9,602
2,471
295
2,877
14,942
15,769
21
2,399
12,543
0
36,596
W
14,338
7,226
0
5,959
16,537
7,615
798
5,339
11,198
0
82,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
51,322
484
Minions Killed
543
0
Camps Cleared
0
2,121,090
Distance Traveled
1,882,802
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,806
537
153
7
0
403,032
0
L
Chaac
10,324
469
122
6
0
331,862
5
L
Kumbhakarna
9,355
425
42
2
0
332,663
0
W
Danzaburou
11,745
534
159
7
0
403,444
8
W
Ymir
11,521
524
27
1
0
405,308
2
L
Bastet
10,533
479
95
4
0
460,795
1
L
Neith
9,304
423
131
6
0
354,450
5
W
Merlin
11,837
538
114
5
0
445,960
3
W
Gilgamesh
10,473
476
61
3
0
405,844
1
W
Mercury
11,246
511
123
6
0
460,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role