Player Matchup

Izanami
Izanami
Chewy89
Izanami
Level 129
God Stats
1W - 1L
1,322 SR
Queue Stats
104W - 105L
1,501 Elo+
Party 1
Geb
Geb
STR8 B3ASTMODE
Geb
Level 157
God Stats
16W - 12L
1,650 SR
Queue Stats
425W - 404L
1,515 Elo+
Party 1
Bacchus
Bacchus
dutchclutch42
Bacchus
Level 149
God Stats
1W - 1L
1,750 SR
Queue Stats
62W - 59L
1,488 Elo+
Party 1
Ra
Ra
l Giddy l
Ra
Level 156
God Stats
3W - 4L
1,689 SR
Queue Stats
96W - 86L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
sT Haze24
Gilgamesh
Level 156
God Stats
40W - 33L
1,628 SR
Queue Stats
368W - 352L
1,551 Elo+
Party 1
Team Averages
Level 149
1,608 SR
1,535 Elo+

VS

Team Averages
Level 137
1,616 SR
1,558 Elo+
Mercury
Mercury
GetBeanedSir
Mercury
Level 159
God Stats
20W - 13L
1,603 SR
Queue Stats
214W - 187L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
PetsmartGaming
Sylvanus
Level 148
God Stats
41W - 27L
1,765 SR
Queue Stats
209W - 168L
1,597 Elo+
Party 2
Shiva
Shiva
RosesKrown
Shiva
Level 103
God Stats
19W - 16L
1,513 SR
Queue Stats
257W - 298L
1,492 Elo+
Solo
Xbalanque
Xbalanque
Stevvin
Xbalanque
Level 148
God Stats
0W - 2L
1,431 SR
Queue Stats
148W - 122L
1,606 Elo+
Party 2
Scylla
Scylla
xFadedNGHTMREx
Scylla
Level 128
God Stats
12W - 9L
1,766 SR
Queue Stats
119W - 123L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chewy89
Izanami
18
3 / 2 / 8
10,210
785
9,887
9,202
4,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 8
9,923
763
9,717
13,359
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
17
2 / 4 / 6
9,715
747
10,193
11,344
7,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 9
10,936
841
14,354
9,203
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
sT Haze24
Gilgamesh
17
3 / 3 / 11
9,974
767
12,244
17,537
15,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GetBeanedSir
Mercury
16
2 / 3 / 2
9,350
719
5,008
10,428
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
2 / 2 / 2
9,021
694
6,473
16,915
15,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
17
1 / 3 / 4
9,412
724
6,935
11,283
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Stevvin
Xbalanque
17
2 / 6 / 6
9,747
750
17,737
19,967
8,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
5 / 3 / 1
10,838
834
6,402
10,588
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
17
Kills
12
12
Deaths
17
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chewy89
Izanami
3
2
8
3.5
L
Mercury
GetBeanedSir
Mercury
2
3
2
1
L
Sylvanus
2
2
2
1.5
L
Shiva
1
3
4
1
W
3
1
8
7
L
Xbalanque
Stevvin
Xbalanque
2
6
6
0.83
W
Bacchus
2
4
6
1.25
W
6
2
9
5.25
W
Gilgamesh
sT Haze24
Gilgamesh
3
3
11
2.83
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,395
Damage
42,555
60,645
Taken
69,181
50,738
Mitigated
43,763
11,011
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chewy89
Izanami
9,887
3,985
0
1,382
9,202
4,696
2,357
1,808
7,191
0
53,732
L
Mercury
GetBeanedSir
Mercury
5,008
1,039
0
822
10,428
4,325
0
2,985
7,205
0
30,196
L
Sylvanus
6,473
1,709
3,715
5,312
16,915
15,653
130
7,517
9,015
18,754
0
L
Shiva
6,935
333
992
1,130
11,283
11,469
0
5,170
5,821
0
21,753
W
9,717
199
0
1,096
13,359
15,379
0
4,038
9,211
17,670
0
L
Xbalanque
Stevvin
Xbalanque
17,737
10,450
0
6,319
19,967
8,186
0
12,043
7,484
0
45,702
W
Bacchus
10,193
889
0
263
11,344
7,849
481
2,231
8,974
26,913
0
W
14,354
2,159
2,851
2,954
9,203
7,291
453
2,549
6,654
50,753
0
W
Gilgamesh
sT Haze24
Gilgamesh
12,244
2,558
358
2,107
17,537
15,523
48
2,249
15,145
86
30,356
L
6,402
901
0
2,019
10,588
4,130
0
5,791
4,434
35,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,758
Gold Earned
48,368
286
Minions Killed
253
0
Camps Cleared
0
1,439,816
Distance Traveled
1,283,826
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,210
785
103
8
0
265,618
3
L
Mercury
9,350
719
49
4
0
287,241
3
L
Sylvanus
9,021
694
31
2
0
228,161
0
L
Shiva
9,412
724
45
3
0
265,053
0
W
Geb
9,923
763
4
0
0
290,935
1
L
Xbalanque
9,747
750
65
5
0
248,335
3
W
Bacchus
9,715
747
52
4
0
301,664
4
W
Ra
10,936
841
89
7
0
285,346
2
W
Gilgamesh
9,974
767
38
3
0
296,253
1
L
Scylla
10,838
834
63
5
0
255,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role