Player Matchup

Zhong Kui
Zhong Kui
GDaddyLong
Zhong Kui
Level 61
God Stats
15W - 22L
1,299 SR
Queue Stats
214W - 200L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
Hunterkey
Erlang Shen
Level 81
God Stats
3W - 1L
1,505 SR
Queue Stats
64W - 80L
1,450 Elo+
Party 2
Chiron
Chiron
K1LLING4FUN
Chiron
Level 160
God Stats
15W - 13L
1,457 SR
Queue Stats
308W - 329L
1,481 Elo+
Solo
Sol
Sol
WOLF PACK 700
Sol
Level 68
God Stats
7W - 4L
1,586 SR
Queue Stats
238W - 228L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
great229
Sun Wukong
Level 61
God Stats
3W - 8L
1,440 SR
Queue Stats
47W - 66L
1,428 Elo+
Party 2
Team Averages
Level 86
1,457 SR
1,479 Elo+

VS

Team Averages
Level 129
1,515 SR
1,427 Elo+
Sobek
Sobek
Bumbl3b33v21
Sobek
Level 109
God Stats
1W - 3L
1,538 SR
Queue Stats
89W - 149L
1,464 Elo+
Party 3
Discordia
Discordia
LotusLPH
Discordia
Level 127
God Stats
2W - 8L
1,390 SR
Queue Stats
99W - 144L
1,419 Elo+
Party 3
Tyr
Tyr
RageVonNord
Tyr
Level 106
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 9L
1,338 Elo+
Party 3
Skadi
Skadi
Sammuss
Skadi
Level 157
God Stats
1W - 3L
1,708 SR
Queue Stats
486W - 502L
1,548 Elo+
Solo
Serqet
Serqet
moffinboss
Serqet
Level 146
God Stats
0W - 3L
1,207 SR
Queue Stats
86W - 146L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GDaddyLong
Zhong Kui
20
11 / 3 / 13
13,529
846
21,749
15,689
10,442
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Hunterkey
Erlang Shen
20
9 / 7 / 17
12,807
800
15,259
23,821
24,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
20
10 / 3 / 14
12,934
808
19,439
16,621
6,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 2 / 11
12,209
763
12,861
13,374
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
great229
Sun Wukong
19
3 / 2 / 20
11,679
730
12,910
19,142
21,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 7
11,871
742
7,510
23,752
36,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
LotusLPH
Discordia
18
4 / 6 / 6
11,404
713
18,080
16,381
6,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 8 / 6
9,934
621
8,911
22,615
21,878
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Sammuss
Skadi
20
5 / 7 / 4
12,396
775
17,485
15,692
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
moffinboss
Serqet
19
6 / 9 / 5
12,663
791
11,751
18,138
13,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
36
Kills
17
17
Deaths
36
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
Zhong Kui
GDaddyLong
Zhong Kui
11
3
13
5.83
W
Erlang Shen
Hunterkey
Erlang Shen
9
7
17
2.5
W
Chiron
10
3
14
5.67
L
Discordia
LotusLPH
Discordia
4
6
6
1.17
L
0
8
6
0.38
L
Skadi
Sammuss
Skadi
5
7
4
1
W
3
2
11
4.25
W
Sun Wukong
great229
Sun Wukong
3
2
20
6.5
L
Serqet
moffinboss
Serqet
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,218
Damage
63,737
88,647
Taken
96,578
67,506
Mitigated
84,539
29,934
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,510
703
0
2,703
23,752
36,435
0
9,088
14,312
21,980
0
W
Zhong Kui
GDaddyLong
Zhong Kui
21,749
3,493
54
6,340
15,689
10,442
1,260
5,693
9,755
77,848
0
W
Erlang Shen
Hunterkey
Erlang Shen
15,259
8,281
0
4,332
23,821
24,530
952
7,142
16,426
0
35,234
W
Chiron
19,439
8,036
2,083
6,446
16,621
6,613
1,227
4,899
11,090
0
66,519
L
Discordia
LotusLPH
Discordia
18,080
2,097
291
3,057
16,381
6,475
497
7,869
8,390
57,609
0
L
8,911
2,242
0
1,951
22,615
21,878
0
5,537
16,749
0
26,035
L
Skadi
Sammuss
Skadi
17,485
7,472
0
890
15,692
5,964
0
6,767
8,700
0
53,896
W
12,861
5,796
0
6,120
13,374
4,179
3,105
3,443
9,144
49,170
0
W
Sun Wukong
great229
Sun Wukong
12,910
1,033
609
3,950
19,142
21,742
522
4,413
13,151
2,291
29,916
L
Serqet
moffinboss
Serqet
11,751
2,560
0
2,167
18,138
13,787
1,171
5,614
12,383
0
23,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,158
Gold Earned
58,268
314
Minions Killed
215
0
Camps Cleared
0
1,698,638
Distance Traveled
1,364,549
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,871
742
18
1
0
297,003
0
W
Zhong Kui
13,529
846
92
6
0
319,219
3
W
Erlang Shen
12,807
800
46
3
0
362,593
0
W
Chiron
12,934
808
75
5
0
314,249
4
L
Discordia
11,404
713
89
6
0
275,810
3
L
Tyr
9,934
621
26
2
0
295,494
0
L
Skadi
12,396
775
62
4
0
207,773
0
W
Sol
12,209
763
57
4
0
328,445
3
W
Sun Wukong
11,679
730
44
3
0
374,132
0
L
Serqet
12,663
791
20
1
0
288,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role