Player Matchup

He Bo
He Bo
Delta-Klepto
He Bo
Level 143
God Stats
5W - 0L
1,970 SR
Queue Stats
313W - 181L
1,799 Elo+
Party 1
Achilles
Achilles
Gorthag
Achilles
Level 23
God Stats
19W - 10L
1,519 SR
Queue Stats
306W - 100L
1,815 Elo+
Party 1
Susano
Susano
SwoogNye
Susano
Level 25
God Stats
7W - 2L
1,647 SR
Queue Stats
126W - 39L
1,780 Elo+
Party 1
Team Averages
Level 64
1,712 SR
1,798 Elo+

VS

Team Averages
Level 98
1,509 SR
1,625 Elo+
Medusa
Medusa
Oekashi
Medusa
Level 105
God Stats
11W - 7L
1,492 SR
Queue Stats
24W - 22L
1,790 Elo+
Party 2
Raijin
Raijin
beastmodepwn
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,356 Elo+
Solo
Cerberus
Cerberus
sandals6
Cerberus
Level 125
God Stats
6W - 3L
1,535 SR
Queue Stats
112W - 97L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,991
749
7,404
4,853
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Gorthag
Achilles
14
3 / 0 / 7
8,521
710
9,026
7,864
6,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
SwoogNye
Susano
13
4 / 3 / 6
8,468
706
10,100
9,562
2,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Oekashi
Medusa
11
1 / 4 / 2
7,475
623
2,120
8,004
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
11
0 / 5 / 2
6,990
583
2,600
8,269
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
sandals6
Cerberus
11
2 / 2 / 1
8,213
684
4,194
12,836
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Achilles
Gorthag
Achilles
3
0
7
6.5
L
Medusa
Oekashi
Medusa
1
4
2
0.5
W
Susano
SwoogNye
Susano
4
3
6
2.33
L
Raijin
0
5
2
0.2
L
Cerberus
sandals6
Cerberus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
8,914
22,279
Taken
29,109
10,700
Mitigated
13,859
8,894
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,404
505
0
2,659
4,853
1,481
1,108
970
3,779
42,072
0
W
Achilles
Gorthag
Achilles
9,026
1,992
0
3,184
7,864
6,231
295
2,135
5,526
0
27,350
L
Medusa
Oekashi
Medusa
2,120
747
176
1,533
8,004
3,081
0
1,669
6,335
0
22,764
W
Susano
SwoogNye
Susano
10,100
827
0
3,051
9,562
2,988
478
3,738
5,736
0
24,499
L
Raijin
2,600
102
226
1,522
8,269
2,668
0
2,550
5,719
14,919
0
L
Cerberus
sandals6
Cerberus
4,194
0
91
5,064
12,836
8,110
0
3,513
9,323
11,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
22,678
139
Minions Killed
100
9
Camps Cleared
2
713,796
Distance Traveled
618,877
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,991
749
78
7
4
229,906
1
W
Achilles
8,521
710
27
2
3
246,493
1
L
Medusa
7,475
623
33
3
0
218,772
1
W
Susano
8,468
706
34
3
2
237,397
2
L
Raijin
6,990
583
45
4
1
176,221
3
L
Cerberus
8,213
684
22
2
1
223,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role