Player Matchup

Baba Yaga
Baba Yaga
Anymansxkiller
Baba Yaga
Level 61
God Stats
1W - 3L
1,126 SR
Queue Stats
15W - 48L
1,075 Elo+
Solo
Guan Yu
Guan Yu
GolisYT
Guan Yu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,224 Elo+
Party 1
Susano
Susano
lil_lee9
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,152 Elo+
Party 1
Team Averages
Level 56
1,375 SR
1,150 Elo+

VS

Team Averages
Level 56
1,617 SR
1,229 Elo+
Discordia
Discordia
Annyiaa
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
980 Elo+
Solo
Athena
Athena
Tizzy Actual
Athena
Level 74
God Stats
4W - 5L
1,778 SR
Queue Stats
73W - 90L
1,279 Elo+
Solo
Izanami
Izanami
TrapinMonkey
Izanami
Level 48
God Stats
2W - 1L
1,573 SR
Queue Stats
21W - 19L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Anymansxkiller
Baba Yaga
15
2 / 3 / 2
9,554
637
12,089
16,015
5,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
GolisYT
Guan Yu
14
4 / 6 / 1
10,388
693
9,817
17,891
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
lil_lee9
Susano
12
0 / 7 / 2
8,302
553
3,763
13,618
5,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Annyiaa
Discordia
15
2 / 2 / 12
10,172
678
10,821
5,191
2,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
16
5 / 0 / 11
11,809
787
9,736
17,420
19,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TrapinMonkey
Izanami
17
9 / 4 / 7
12,046
803
20,598
12,796
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
16
16
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
Annyiaa
Discordia
2
2
12
4
L
Baba Yaga
Anymansxkiller
Baba Yaga
2
3
2
1
L
Guan Yu
GolisYT
Guan Yu
4
6
1
0.75
W
Athena
5
0
11
10.5
W
Izanami
TrapinMonkey
Izanami
9
4
7
3.13
L
Susano
lil_lee9
Susano
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,669
Damage
41,155
47,524
Taken
35,407
27,066
Mitigated
27,124
11,240
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Annyiaa
Discordia
10,821
727
646
461
5,191
2,106
172
2,011
2,914
33,876
0
L
Baba Yaga
Anymansxkiller
Baba Yaga
12,089
1,232
585
6,167
16,015
5,644
0
7,763
8,252
41,497
0
L
Guan Yu
GolisYT
Guan Yu
9,817
1,722
1,119
3,025
17,891
15,547
0
7,200
10,691
0
26,476
W
Athena
9,736
1,980
427
4,636
17,420
19,954
256
4,740
11,826
24,298
0
W
Izanami
TrapinMonkey
Izanami
20,598
11,951
0
2,963
12,796
5,064
1,944
4,617
7,829
0
58,535
L
Susano
lil_lee9
Susano
3,763
2,644
0
344
13,618
5,875
0
5,892
7,726
0
16,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
34,027
135
Minions Killed
149
5
Camps Cleared
6
757,245
Distance Traveled
810,716
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,172
678
53
4
1
264,081
5
L
Baba Yaga
9,554
637
72
5
2
255,147
2
L
Guan Yu
10,388
693
29
2
3
252,375
1
W
Athena
11,809
787
26
2
0
299,035
1
W
Izanami
12,046
803
70
5
5
247,600
0
L
Susano
8,302
553
34
2
0
249,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role