Player Matchup

Hera
Hera
SleepingSamMan1
Hera
Level 67
God Stats
8W - 3L
1,395 SR
Queue Stats
115W - 93L
1,482 Elo+
Solo
Ah Puch
Ah Puch
SloudCrife
Ah Puch
Level 155
God Stats
9W - 6L
1,633 SR
Queue Stats
261W - 272L
1,449 Elo+
Solo
Skadi
Skadi
SouthernGuts
Skadi
Level 83
God Stats
48W - 41L
1,467 SR
Queue Stats
109W - 101L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
SouthernGutz
Baron Samedi
Level 121
God Stats
18W - 18L
1,501 SR
Queue Stats
214W - 217L
1,470 Elo+
Party 1
Arachne
Arachne
StreetJudas6
Arachne
Level 123
God Stats
74W - 66L
1,607 SR
Queue Stats
110W - 121L
1,477 Elo+
Party 1
Team Averages
Level 110
1,521 SR
1,474 Elo+

VS

Team Averages
Level 113
1,480 SR
1,409 Elo+
Yu Huang
Yu Huang
AnalyticsMan
Yu Huang
Level 131
God Stats
2W - 3L
1,355 SR
Queue Stats
111W - 91L
1,444 Elo+
Solo
Set
Set
Stydur
Set
Level 149
God Stats
2W - 3L
1,507 SR
Queue Stats
48W - 54L
1,443 Elo+
Solo
Neith
Neith
esnao12
Neith
Level 77
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Thanatos
Thanatos
i ShO0T BlaNkZ
Thanatos
Level 125
God Stats
9W - 10L
1,329 SR
Queue Stats
207W - 202L
1,410 Elo+
Solo
Ymir
Ymir
xXReaperOfDeathx
Ymir
Level 82
God Stats
20W - 18L
1,573 SR
Queue Stats
329W - 319L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
11,347
567
11,512
12,740
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
SloudCrife
Ah Puch
19
3 / 1 / 1
11,891
595
11,244
9,622
5,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
6 / 4 / 6
10,185
509
13,357
14,329
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SouthernGutz
Baron Samedi
15
1 / 0 / 9
10,033
502
9,562
12,342
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
StreetJudas6
Arachne
19
8 / 3 / 5
12,145
607
11,857
15,943
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AnalyticsMan
Yu Huang
16
2 / 4 / 2
10,286
514
9,200
9,801
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Set
Stydur
Set
16
0 / 1 / 1
9,869
493
2,749
11,836
6,362
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
esnao12
Neith
13
3 / 3 / 1
8,453
423
11,083
13,827
4,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
18
8 / 8 / 4
11,237
562
14,101
21,234
8,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 6 / 4
8,654
433
8,182
20,931
20,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
22
Kills
14
14
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AnalyticsMan
Yu Huang
2
4
2
0.75
W
4
6
2
0.83
W
Ah Puch
SloudCrife
Ah Puch
3
1
1
3.5
W
6
4
6
2.25
W
Baron Samedi
SouthernGutz
Baron Samedi
1
0
9
5.5
W
Arachne
StreetJudas6
Arachne
8
3
5
3.5
L
Set
Stydur
Set
0
1
1
0.5
L
Neith
esnao12
Neith
3
3
1
1.17
L
Thanatos
8
8
4
1.25
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,532
Damage
45,315
64,976
Taken
77,629
30,333
Mitigated
42,697
22,747
Healing
31,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AnalyticsMan
Yu Huang
9,200
1,055
0
2,440
9,801
3,299
194
5,500
4,301
70,089
0
W
11,512
3,414
0
2,543
12,740
3,158
560
6,367
6,373
79,466
0
W
Ah Puch
SloudCrife
Ah Puch
11,244
202
0
5,728
9,622
5,604
149
747
8,875
87,474
0
W
13,357
5,103
0
4,906
14,329
4,101
0
2,881
11,448
0
66,632
W
Baron Samedi
SouthernGutz
Baron Samedi
9,562
1,069
1,108
4,775
12,342
11,654
0
4,015
8,327
46,058
717
W
Arachne
StreetJudas6
Arachne
11,857
7,322
0
3,687
15,943
5,816
0
3,372
12,571
0
88,978
L
Set
Stydur
Set
2,749
1,275
0
2,513
11,836
6,362
0
6,475
5,361
0
67,821
L
Neith
esnao12
Neith
11,083
3,880
436
5,146
13,827
4,387
549
5,978
7,849
0
44,542
L
Thanatos
14,101
3,492
0
17,794
21,234
8,613
0
5,507
15,727
0
74,454
L
8,182
1,590
260
2,926
20,931
20,036
217
8,858
12,073
41,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,601
Gold Earned
48,499
622
Minions Killed
578
0
Camps Cleared
0
1,793,426
Distance Traveled
1,762,522
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,286
514
153
8
0
376,327
4
W
Hera
11,347
567
129
6
0
365,985
3
W
Ah Puch
11,891
595
183
9
0
376,839
1
W
Skadi
10,185
509
114
6
0
308,898
0
W
Baron Samedi
10,033
502
69
3
0
317,162
3
W
Arachne
12,145
607
127
6
0
424,542
3
L
Set
9,869
493
183
9
0
302,073
3
L
Neith
8,453
423
63
3
0
344,081
0
L
Thanatos
11,237
562
117
6
0
400,357
7
L
Ymir
8,654
433
62
3
0
339,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role