Player Matchup

Agni
Agni
BarryBlueBonds
Agni
Level 153
God Stats
5W - 4L
1,581 SR
Queue Stats
256W - 198L
1,598 Elo+
Party 3
Ah Puch
Ah Puch
Schanowolf
Ah Puch
Level 157
God Stats
1W - 2L
1,515 SR
Queue Stats
66W - 69L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
ViTaL_Mentality
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,797 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ViTaL_X-Factor
Ah Muzen Cab
Level 102
God Stats
2W - 2L
1,757 SR
Queue Stats
6W - 2L
1,745 Elo+
Party 1
Nike
Nike
xCoolKidProphetx
Nike
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 284L
1,552 Elo+
Party 3
Team Averages
Level 136
1,571 SR
1,658 Elo+

VS

Team Averages
Level 106
1,578 SR
1,539 Elo+
Ares
Ares
BroodierShoe69
Ares
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
172W - 137L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Mroy77
Danzaburou
Level 84
God Stats
26W - 15L
1,499 SR
Queue Stats
117W - 99L
1,577 Elo+
Party 2
Sobek
Sobek
Ponkmas
Sobek
Level 67
God Stats
3W - 0L
1,899 SR
Queue Stats
24W - 26L
1,512 Elo+
Solo
Thoth
Thoth
SleepyyyJoe
Thoth
Level 112
God Stats
6W - 5L
1,493 SR
Queue Stats
158W - 139L
1,516 Elo+
Party 2
Fenrir
Fenrir
lts_Casper
Fenrir
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
242W - 200L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 8
12,154
935
12,481
19,130
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Schanowolf
Ah Puch
18
4 / 3 / 6
13,261
1,020
21,052
7,359
2,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
ViTaL_Mentality
Tsukuyomi
17
1 / 11 / 7
11,870
913
15,911
17,558
5,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ViTaL_X-Factor
Ah Muzen Cab
17
2 / 9 / 7
12,191
938
7,632
12,822
4,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 9 / 8
12,037
926
11,464
31,288
31,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 23
15,705
1,208
15,546
17,276
24,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Mroy77
Danzaburou
20
5 / 1 / 23
14,558
1,120
18,778
13,311
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Ponkmas
Sobek
20
2 / 1 / 21
13,107
1,008
6,737
17,394
25,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 0 / 15
14,265
1,097
20,769
9,631
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
lts_Casper
Fenrir
20
14 / 6 / 15
14,849
1,142
22,080
19,777
14,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
138
9
Kills
41
41
Deaths
10
36
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
W
8
2
23
9.75
W
Danzaburou
Mroy77
Danzaburou
5
1
23
16.5
W
Sobek
Ponkmas
Sobek
2
1
21
12.5
L
Ah Puch
Schanowolf
Ah Puch
4
3
6
2.33
W
12
0
15
19.5
L
Tsukuyomi
ViTaL_Mentality
Tsukuyomi
1
11
7
0.41
L
Ah Muzen Cab
ViTaL_X-Factor
Ah Muzen Cab
2
9
7
0.61
W
Fenrir
lts_Casper
Fenrir
14
6
15
3.58
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,540
Damage
83,910
88,157
Taken
77,389
49,522
Mitigated
76,224
2,722
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,481
253
0
19
19,130
6,265
0
9,634
9,496
37,740
0
W
15,546
369
0
2,305
17,276
24,522
0
9,930
7,346
18,550
0
W
Danzaburou
Mroy77
Danzaburou
18,778
10,675
0
5,001
13,311
7,434
0
6,112
7,199
0
58,185
W
Sobek
Ponkmas
Sobek
6,737
418
204
4,531
17,394
25,541
0
10,017
7,377
17,946
0
L
Ah Puch
Schanowolf
Ah Puch
21,052
592
0
0
7,359
2,074
0
3,092
4,267
53,610
0
W
20,769
371
0
246
9,631
4,716
0
2,506
7,125
50,709
0
L
Tsukuyomi
ViTaL_Mentality
Tsukuyomi
15,911
3,562
0
2,297
17,558
5,254
0
6,807
10,751
0
29,742
L
Ah Muzen Cab
ViTaL_X-Factor
Ah Muzen Cab
7,632
2,155
0
406
12,822
4,127
0
4,821
8,001
0
24,245
W
Fenrir
lts_Casper
Fenrir
22,080
6,282
0
1,930
19,777
14,011
0
4,968
11,951
0
34,016
L
11,464
1,507
0
0
31,288
31,802
0
18,698
12,590
0
23,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,513
Gold Earned
72,484
228
Minions Killed
242
5
Camps Cleared
10
1,108,226
Distance Traveled
1,218,252
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,154
935
61
5
1
219,124
0
W
Ares
15,705
1,208
16
1
2
260,158
0
W
Danzaburou
14,558
1,120
107
8
6
222,791
0
W
Sobek
13,107
1,008
22
2
0
235,803
0
L
Ah Puch
13,261
1,020
70
5
1
221,541
0
W
Thoth
14,265
1,097
78
6
0
260,143
0
L
Tsukuyomi
11,870
913
35
3
1
229,082
1
L
Ah Muzen Cab
12,191
938
39
3
2
178,732
0
W
Fenrir
14,849
1,142
19
1
2
239,357
0
L
Nike
12,037
926
23
2
0
259,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role