Player Matchup

Poseidon
Poseidon
ElRemolino
Poseidon
Level 28
God Stats
27W - 8L
1,854 SR
Queue Stats
138W - 46L
1,729 Elo+
Party 1
Heimdallr
Heimdallr
JuanGarcia23
Heimdallr
Level 28
God Stats
16W - 3L
2,045 SR
Queue Stats
108W - 31L
1,828 Elo+
Party 1
Bacchus
Bacchus
ScienceIzNutz
Bacchus
Level 67
God Stats
1W - 1L
1,520 SR
Queue Stats
99W - 26L
1,756 Elo+
Party 1
King Arthur
King Arthur
Sennrennryu
King Arthur
Level 61
God Stats
10W - 2L
1,956 SR
Queue Stats
43W - 9L
1,758 Elo+
Party 1
Geb
Geb
Yodasaysthenword
Geb
Level 23
God Stats
4W - 0L
1,856 SR
Queue Stats
26W - 8L
1,754 Elo+
Party 1
Team Averages
Level 41
1,846 SR
1,765 Elo+

VS

Team Averages
Level 101
1,454 SR
1,530 Elo+
Tyr
Tyr
Bardielps
Tyr
Level 43
God Stats
0W - 1L
1,482 SR
Queue Stats
27W - 31L
1,572 Elo+
Party 2
Janus
Janus
SHADOW666WESKER
Janus
Level 154
God Stats
1W - 1L
1,734 SR
Queue Stats
23W - 27L
1,556 Elo+
Party 2
Ymir
Ymir
TenzeiHanketsu
Ymir
Level 28
God Stats
3W - 6L
1,148 SR
Queue Stats
115W - 116L
1,522 Elo+
Party 3
Izanami
Izanami
blakjack101024
Izanami
Level 160
God Stats
0W - 4L
1,533 SR
Queue Stats
384W - 390L
1,520 Elo+
Party 3
Nemesis
Nemesis
choripollo
Nemesis
Level 122
God Stats
6W - 5L
1,374 SR
Queue Stats
134W - 155L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ElRemolino
Poseidon
19
8 / 4 / 5
11,760
535
11,966
15,803
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
JuanGarcia23
Heimdallr
20
11 / 2 / 5
14,353
652
22,505
15,135
7,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
13
4 / 5 / 8
9,141
416
8,999
17,185
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Sennrennryu
King Arthur
16
4 / 5 / 2
10,075
458
15,167
21,854
14,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 2 / 12
11,826
538
14,494
16,109
9,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
11,647
529
12,731
22,162
20,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 9 / 5
11,105
505
13,762
15,377
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 12
9,716
442
8,249
21,387
20,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 5 / 3
11,418
519
8,398
14,950
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
choripollo
Nemesis
16
5 / 6 / 6
10,309
469
10,803
21,097
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
32
Kills
17
18
Deaths
32
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Poseidon
ElRemolino
Poseidon
8
4
5
2.63
W
Heimdallr
JuanGarcia23
Heimdallr
11
2
5
6.75
L
5
9
5
0.83
W
Bacchus
4
5
8
1.6
W
King Arthur
Sennrennryu
King Arthur
4
5
2
1
L
1
7
12
1
W
5
2
12
5.5
L
3
5
3
0.9
L
Nemesis
choripollo
Nemesis
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,131
Damage
53,943
86,086
Taken
94,973
55,679
Mitigated
62,282
23,728
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,731
1,366
0
7,028
22,162
20,934
855
2,350
19,812
5,536
70,144
W
Poseidon
ElRemolino
Poseidon
11,966
2,452
0
3,483
15,803
5,126
41
5,644
10,159
94,735
0
W
Heimdallr
JuanGarcia23
Heimdallr
22,505
13,648
0
9,499
15,135
7,033
0
2,861
12,274
0
134,592
L
13,762
724
0
2,073
15,377
5,591
184
8,691
6,686
69,442
0
W
Bacchus
8,999
1,292
0
1,052
17,185
19,618
0
6,597
10,588
20,910
0
W
King Arthur
Sennrennryu
King Arthur
15,167
3,127
0
3,530
21,854
14,461
9
3,227
18,627
0
60,411
L
8,249
2,847
2,231
1,733
21,387
20,798
30
8,724
12,663
19,651
0
W
14,494
2,563
0
6,164
16,109
9,441
0
4,591
11,518
97,907
0
L
8,398
4,893
0
2,511
14,950
5,131
0
7,099
7,851
0
80,349
L
Nemesis
choripollo
Nemesis
10,803
2,581
0
5,461
21,097
9,828
106
8,595
12,502
0
53,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,155
Gold Earned
54,195
636
Minions Killed
497
0
Camps Cleared
0
2,169,261
Distance Traveled
2,160,251
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,647
529
147
7
0
479,672
0
W
Poseidon
11,760
535
160
7
0
452,510
2
W
Heimdallr
14,353
652
202
9
0
392,760
4
L
Janus
11,105
505
123
6
0
427,183
1
W
Bacchus
9,141
416
34
2
0
422,116
5
W
King Arthur
10,075
458
103
5
0
408,004
5
L
Ymir
9,716
442
15
1
0
435,198
4
W
Geb
11,826
538
137
6
0
493,871
2
L
Izanami
11,418
519
155
7
0
370,751
1
L
Nemesis
10,309
469
57
3
0
447,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role