Player Matchup

Baron Samedi
Baron Samedi
AShiv
Baron Samedi
Level 107
God Stats
2W - 7L
1,385 SR
Queue Stats
47W - 70L
1,463 Elo+
Party 2
Janus
Janus
BertsChili
Janus
Level 119
God Stats
2W - 4L
1,307 SR
Queue Stats
58W - 81L
1,467 Elo+
Party 2
King Arthur
King Arthur
DMNDC
King Arthur
Level 115
God Stats
0W - 2L
1,098 SR
Queue Stats
80W - 77L
1,581 Elo+
Party 2
Neith
Neith
ST3AMINGWALNUT
Neith
Level 95
God Stats
1W - 2L
1,380 SR
Queue Stats
44W - 58L
1,496 Elo+
Party 2
Pele
Pele
Sector130
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,605 Elo+
Party 2
Team Averages
Level 93
1,334 SR
1,522 Elo+

VS

Team Averages
Level 58
1,596 SR
1,542 Elo+
Hera
Hera
Fahzoincty
Hera
Level 16
God Stats
1W - 0L
1,670 SR
Queue Stats
12W - 13L
1,527 Elo+
Party 1
Hercules
Hercules
Goopty
Hercules
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
SomRndFatKid
Danzaburou
Level 14
God Stats
3W - 6L
1,427 SR
Queue Stats
3W - 7L
1,397 Elo+
Solo
Apollo
Apollo
xxx Korin xxx
Apollo
Level 114
God Stats
5W - 2L
1,728 SR
Queue Stats
59W - 43L
1,622 Elo+
Party 1
Khepri
Khepri
xxx Murp xxx
Khepri
Level 88
God Stats
2W - 1L
1,657 SR
Queue Stats
51W - 37L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AShiv
Baron Samedi
16
4 / 3 / 3
9,364
720
11,277
10,756
5,293
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
16
1 / 3 / 5
9,409
724
9,964
11,283
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DMNDC
King Arthur
15
3 / 4 / 5
8,760
674
7,605
14,622
17,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 3
8,878
683
6,949
13,184
5,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
13
1 / 6 / 4
8,151
627
3,255
11,754
4,593
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
10,023
771
14,175
7,057
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Goopty
Hercules
18
6 / 1 / 10
10,277
791
11,745
17,350
24,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SomRndFatKid
Danzaburou
16
3 / 4 / 7
9,729
748
8,374
8,164
5,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 2 / 7
10,869
836
9,659
9,265
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
1 / 2 / 9
9,825
756
4,609
11,891
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
11
Kills
19
19
Deaths
11
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AShiv
Baron Samedi
4
3
3
1.83
L
Janus
1
3
5
1.17
L
King Arthur
DMNDC
King Arthur
3
4
5
1.38
W
3
2
9
3.75
W
Hercules
Goopty
Hercules
6
1
10
11
L
2
3
3
1.17
L
Pele
1
6
4
0.5
W
Danzaburou
SomRndFatKid
Danzaburou
3
4
7
1.63
W
6
2
7
4.75
W
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,050
Damage
48,562
61,599
Taken
53,727
36,123
Mitigated
52,782
15,898
Healing
19,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AShiv
Baron Samedi
11,277
1,742
3,157
4,393
10,756
5,293
145
2,570
7,987
32,102
61
L
Janus
9,964
1,175
205
2,236
11,283
4,090
0
2,907
8,160
52,167
0
L
King Arthur
DMNDC
King Arthur
7,605
622
0
2,216
14,622
17,094
6
3,717
10,591
0
16,354
W
14,175
2,012
236
2,102
7,057
3,376
2,079
1,833
5,079
47,417
0
W
Hercules
Goopty
Hercules
11,745
2,130
18
9,357
17,350
24,068
40
8,258
8,803
1,027
19,347
L
6,949
1,463
124
2,467
13,184
5,053
34
6,140
6,984
0
33,955
L
Pele
3,255
607
321
779
11,754
4,593
0
4,016
7,553
0
11,373
W
Danzaburou
SomRndFatKid
Danzaburou
8,374
3,284
635
1,930
8,164
5,772
1,522
4,312
3,687
0
21,333
W
9,659
3,450
0
2,710
9,265
4,805
4,750
2,686
6,384
0
46,317
W
Khepri
4,609
268
62
2,895
11,891
14,761
257
4,104
7,652
15,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
50,723
225
Minions Killed
222
0
Camps Cleared
0
1,268,220
Distance Traveled
1,345,601
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,364
720
65
5
0
228,915
0
L
Janus
9,409
724
87
7
0
277,660
0
L
King Arthur
8,760
674
11
1
0
271,594
1
W
Hera
10,023
771
76
6
0
279,230
1
W
Hercules
10,277
791
16
1
0
278,120
1
L
Neith
8,878
683
52
4
0
260,989
1
L
Pele
8,151
627
10
1
0
229,062
0
W
Danzaburou
9,729
748
28
2
0
238,397
4
W
Apollo
10,869
836
88
7
0
284,737
3
W
Khepri
9,825
756
14
1
0
265,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role