Player Matchup

Izanami
Izanami
DigitalRoach
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
Parable12
Cthulhu
Level 27
God Stats
4W - 5L
1,731 SR
Queue Stats
20W - 28L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
Selnarian
Baron Samedi
Level 61
God Stats
15W - 18L
1,531 SR
Queue Stats
103W - 135L
1,383 Elo+
Party 1
Team Averages
Level 59
1,588 SR
1,362 Elo+

VS

Team Averages
Level 83
1,572 SR
1,501 Elo+
Freya
Freya
ExpBar
Freya
Level 137
God Stats
3W - 3L
1,715 SR
Queue Stats
144W - 128L
1,704 Elo+
Solo
Shiva
Shiva
ManThatsTough
Shiva
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,361 Elo+
Party 2
Mercury
Mercury
lsailorl
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DigitalRoach
Izanami
10
0 / 3 / 4
6,125
681
3,261
5,571
1,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Parable12
Cthulhu
9
3 / 5 / 0
6,799
755
4,248
10,528
6,622
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Selnarian
Baron Samedi
10
1 / 6 / 3
6,273
697
4,335
8,792
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ExpBar
Freya
12
6 / 0 / 7
8,258
918
9,382
6,394
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 10
7,550
839
6,684
7,782
2,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
lsailorl
Mercury
12
5 / 1 / 7
7,790
866
5,331
6,202
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
DigitalRoach
Izanami
0
3
4
0.67
W
Freya
ExpBar
Freya
6
0
7
9.5
W
3
3
10
2.67
L
Cthulhu
Parable12
Cthulhu
3
5
0
0.6
L
Baron Samedi
Selnarian
Baron Samedi
1
6
3
0.42
W
Mercury
lsailorl
Mercury
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,844
Damage
21,397
24,891
Taken
20,378
12,017
Mitigated
7,379
2,875
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DigitalRoach
Izanami
3,261
2,105
305
896
5,571
1,705
296
1,560
4,011
0
13,377
W
Freya
ExpBar
Freya
9,382
4,214
0
3,220
6,394
2,112
1,196
2,060
4,216
33,934
0
W
6,684
548
110
1,549
7,782
2,904
542
3,451
4,109
0
27,980
L
Cthulhu
Parable12
Cthulhu
4,248
329
170
616
10,528
6,622
0
3,537
6,991
8,803
0
L
Baron Samedi
Selnarian
Baron Samedi
4,335
412
120
768
8,792
3,690
229
4,632
4,160
21,959
0
W
Mercury
lsailorl
Mercury
5,331
2,632
0
1,801
6,202
2,363
760
3,038
3,103
0
16,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,197
Gold Earned
23,598
80
Minions Killed
98
3
Camps Cleared
5
411,056
Distance Traveled
549,314
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,125
681
34
4
1
130,828
3
W
Freya
8,258
918
38
4
4
173,906
1
W
Shiva
7,550
839
33
4
0
178,054
3
L
Cthulhu
6,799
755
18
2
1
141,128
2
L
Baron Samedi
6,273
697
28
3
1
139,100
2
W
Mercury
7,790
866
27
3
1
197,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role