Player Matchup

Cliodhna
Cliodhna
BrunoInestroza
Cliodhna
Level 141
God Stats
1W - 0L
1,649 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MC_Frex
Hou Yi
Level 119
God Stats
2W - 0L
1,737 SR
Queue Stats
27W - 28L
1,433 Elo+
Party 1
Artio
Artio
artumaxVR
Artio
Level 149
God Stats
1W - 0L
1,318 SR
Queue Stats
14W - 5L
1,549 Elo+
Party 1
Cerberus
Cerberus
jxanta21
Cerberus
Level 106
God Stats
1W - 0L
1,742 SR
Queue Stats
67W - 45L
1,636 Elo+
Party 1
Vamana
Vamana
xXquikscopezXx
Vamana
Level 29
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,549 SR
1,523 Elo+

VS

Team Averages
Level 40
1,570 SR
1,547 Elo+
Jormungandr
Jormungandr
AxOnaTThe
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 185L
1,439 Elo+
Solo
Ullr
Ullr
GODLIKEYO
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 98L
1,453 Elo+
Solo
The Morrigan
The Morrigan
Selitheus
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,544 Elo+
Solo
Izanami
Izanami
TheBearJew1943
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,700 Elo+
Party 2
King Arthur
King Arthur
reaperofd
King Arthur
Level 103
God Stats
0W - 1L
1,852 SR
Queue Stats
12W - 12L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
6 / 4 / 22
10,199
785
15,657
13,755
7,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
MC_Frex
Hou Yi
17
5 / 1 / 25
10,978
844
9,411
8,103
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
artumaxVR
Artio
18
6 / 3 / 30
11,547
888
5,028
19,295
28,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
jxanta21
Cerberus
18
14 / 4 / 20
11,738
903
18,613
15,466
10,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 3 / 22
11,248
865
18,242
18,277
19,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AxOnaTThe
Jormungandr
17
7 / 7 / 5
10,781
829
17,863
20,770
24,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
1 / 8 / 4
8,723
671
8,488
13,907
4,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Selitheus
The Morrigan
16
4 / 6 / 4
10,277
791
13,560
8,545
3,617
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 11 / 2
9,031
695
9,146
14,190
5,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
reaperofd
King Arthur
14
2 / 8 / 3
8,675
667
6,424
19,316
18,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
33
40
Kills
15
15
Deaths
40
119
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AxOnaTThe
Jormungandr
7
7
5
1.36
W
Cliodhna
6
4
22
4.25
L
Ullr
1
8
4
0.38
W
Hou Yi
MC_Frex
Hou Yi
5
1
25
17.5
L
The Morrigan
Selitheus
The Morrigan
4
6
4
1
L
1
11
2
0.18
W
Artio
artumaxVR
Artio
6
3
30
7
W
Cerberus
jxanta21
Cerberus
14
4
20
6
L
King Arthur
reaperofd
King Arthur
2
8
3
0.44
W
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,951
Damage
55,481
74,896
Taken
76,728
69,229
Mitigated
57,594
30,740
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AxOnaTThe
Jormungandr
17,863
2,946
310
2,174
20,770
24,813
49
5,039
15,395
31,094
0
W
Cliodhna
15,657
1,573
583
3,711
13,755
7,054
1,114
6,266
7,326
0
31,367
L
Ullr
8,488
4,050
526
1,382
13,907
4,981
991
5,424
8,305
0
18,048
W
Hou Yi
MC_Frex
Hou Yi
9,411
3,839
3,019
2,962
8,103
3,694
1,923
5,632
2,322
0
27,004
L
The Morrigan
Selitheus
The Morrigan
13,560
1,307
460
1,321
8,545
3,617
298
2,662
5,474
26,148
0
L
9,146
6,379
510
563
14,190
5,206
608
3,089
10,955
0
21,743
W
Artio
artumaxVR
Artio
5,028
1,720
2,871
5,198
19,295
28,029
525
6,507
12,553
10,693
0
W
Cerberus
jxanta21
Cerberus
18,613
1,302
105
4,197
15,466
10,936
1,296
4,691
10,473
43,984
0
L
King Arthur
reaperofd
King Arthur
6,424
728
70
2,898
19,316
18,977
56
6,199
12,868
229
9,903
W
18,242
8,753
983
7,111
18,277
19,516
1,052
7,266
10,648
0
35,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,710
Gold Earned
47,487
159
Minions Killed
105
0
Camps Cleared
0
1,215,091
Distance Traveled
910,686
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,781
829
14
1
0
189,565
0
W
Cliodhna
10,199
785
34
3
0
227,872
0
L
Ullr
8,723
671
15
1
0
136,250
1
W
Hou Yi
10,978
844
26
2
0
256,597
2
L
The Morrigan
10,277
791
35
3
0
198,975
1
L
Izanami
9,031
695
35
3
0
164,125
1
W
Artio
11,547
888
7
1
0
223,952
0
W
Cerberus
11,738
903
62
5
0
234,379
0
L
King Arthur
8,675
667
6
0
0
221,771
0
W
Vamana
11,248
865
30
2
0
272,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role