Player Matchup

Ullr
Ullr
AnAzzRammer
Ullr
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,757 Elo+
Party 1
Ne Zha
Ne Zha
GRIFF78
Ne Zha
Level 121
God Stats
4W - 0L
1,805 SR
Queue Stats
6W - 4L
1,703 Elo+
Party 1
Poseidon
Poseidon
Hing
Poseidon
Level 88
God Stats
2W - 1L
1,776 SR
Queue Stats
22W - 10L
1,851 Elo+
Party 1
Khepri
Khepri
KkanKknitemare
Khepri
Level 66
God Stats
2W - 0L
1,532 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Horus
Horus
incrediable
Horus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,705 Elo+
Party 1
Team Averages
Level 65
1,623 SR
1,703 Elo+

VS

Team Averages
Level 72
1,442 SR
1,395 Elo+
Sol
Sol
Captwester
Sol
Level 80
God Stats
33W - 33L
1,527 SR
Queue Stats
34W - 39L
1,457 Elo+
Party 2
Thanatos
Thanatos
DrunkBlake
Thanatos
Level 74
God Stats
4W - 6L
1,460 SR
Queue Stats
26W - 22L
1,390 Elo+
Party 2
Izanami
Izanami
UnbudgingSoup60
Izanami
Level 19
God Stats
0W - 1L
1,462 SR
Queue Stats
11W - 11L
1,371 Elo+
Party 2
Merlin
Merlin
Vynier
Merlin
Level 109
God Stats
2W - 4L
1,467 SR
Queue Stats
21W - 32L
1,371 Elo+
Solo
Ares
Ares
needmoretyler
Ares
Level 77
God Stats
0W - 1L
1,296 SR
Queue Stats
20W - 18L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 12
9,441
944
15,108
5,288
2,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
GRIFF78
Ne Zha
14
4 / 0 / 12
7,845
785
5,721
4,193
2,867
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Hing
Poseidon
16
5 / 0 / 13
8,476
848
11,736
3,650
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 13
7,271
727
3,896
5,438
4,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 1 / 13
7,928
793
8,579
9,620
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
6,914
691
4,375
8,349
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DrunkBlake
Thanatos
11
0 / 6 / 1
6,278
628
3,196
9,752
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 2
6,347
635
1,963
10,414
3,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Vynier
Merlin
13
0 / 5 / 3
7,128
713
5,104
7,522
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 1
7,227
723
3,758
12,787
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
24
Kills
3
3
Deaths
24
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
0
12
16
L
1
4
1
0.38
L
Thanatos
DrunkBlake
Thanatos
0
6
1
0.08
W
Ne Zha
GRIFF78
Ne Zha
4
0
12
10
W
Poseidon
Hing
Poseidon
5
0
13
11.5
W
1
2
13
3.75
L
0
5
2
0.2
L
Merlin
Vynier
Merlin
0
5
3
0.3
W
4
1
13
10.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,040
Damage
18,396
28,189
Taken
48,824
21,728
Mitigated
28,403
5,305
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,108
6,366
0
1,058
5,288
2,316
2,428
2,154
3,098
0
42,780
L
4,375
1,334
0
764
8,349
3,652
0
2,420
5,893
14,805
1,390
L
Thanatos
DrunkBlake
Thanatos
3,196
453
0
2,162
9,752
5,109
0
2,954
6,635
0
9,439
W
Ne Zha
GRIFF78
Ne Zha
5,721
861
0
366
4,193
2,867
645
1,904
2,206
0
18,234
W
Poseidon
Hing
Poseidon
11,736
1,847
0
0
3,650
1,361
1,377
2,077
1,544
32,181
0
W
3,896
11
0
0
5,438
4,505
53
2,727
2,642
10,904
0
L
1,963
1,523
0
199
10,414
3,906
0
2,823
7,424
0
9,265
L
Merlin
Vynier
Merlin
5,104
308
220
220
7,522
3,179
0
2,427
5,040
26,067
0
W
8,579
2,567
937
2,944
9,620
10,679
281
3,960
5,540
0
14,173
L
3,758
133
0
1,239
12,787
12,557
0
5,008
7,486
10,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
33,894
177
Minions Killed
132
0
Camps Cleared
0
1,098,994
Distance Traveled
894,690
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,441
944
84
8
0
219,753
0
L
Sol
6,914
691
26
3
0
181,851
0
L
Thanatos
6,278
628
16
2
0
197,599
3
W
Ne Zha
7,845
785
18
2
0
235,560
4
W
Poseidon
8,476
848
47
5
0
221,149
5
W
Khepri
7,271
727
13
1
0
198,214
0
L
Izanami
6,347
635
16
2
0
168,800
1
L
Merlin
7,128
713
62
6
0
165,370
0
W
Horus
7,928
793
15
2
0
224,318
1
L
Ares
7,227
723
12
1
0
181,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role