Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AccelTiger
Fenrir
Level 29
God Stats
7W - 7L
1,598 SR
Queue Stats
109W - 108L
1,522 Elo+
Party 2
Achilles
Achilles
GR8 King Eli
Achilles
Level 68
God Stats
5W - 7L
1,494 SR
Queue Stats
299W - 299L
1,566 Elo+
Party 2
Eset
Eset
Orhka
Eset
Level 149
God Stats
5W - 3L
1,663 SR
Queue Stats
267W - 257L
1,616 Elo+
Party 2
Charybdis
Charybdis
XenonNitro
Charybdis
Level 46
God Stats
5W - 6L
1,494 SR
Queue Stats
33W - 36L
1,484 Elo+
Solo
Team Averages
Level 88
1,550 SR
1,538 Elo+

VS

Team Averages
Level 77
1,561 SR
1,518 Elo+
Neith
Neith
Itachi_Ultra_Ins
Neith
Level 63
God Stats
7W - 8L
1,505 SR
Queue Stats
49W - 69L
1,408 Elo+
Party 3
Thanatos
Thanatos
OneWingAngel89
Thanatos
Level 47
God Stats
66W - 75L
1,500 SR
Queue Stats
159W - 182L
1,414 Elo+
Party 3
Ganesha
Ganesha
SketchyNoodles
Ganesha
Level 124
God Stats
14W - 12L
1,584 SR
Queue Stats
1,547W - 1,417L
1,606 Elo+
Party 1
Amaterasu
Amaterasu
ValeFPS
Amaterasu
Level 28
God Stats
3W - 0L
1,715 SR
Queue Stats
366W - 302L
1,589 Elo+
Party 1
Discordia
Discordia
s0met1mes
Discordia
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
333W - 284L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 2 / 5
7,110
508
3,511
8,812
5,644
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
AccelTiger
Fenrir
11
0 / 1 / 1
6,277
448
3,615
6,807
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
GR8 King Eli
Achilles
11
0 / 4 / 0
6,335
453
4,933
10,570
11,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
Orhka
Eset
12
1 / 5 / 3
7,190
514
7,265
9,055
3,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
XenonNitro
Charybdis
12
4 / 4 / 1
7,340
524
7,381
9,327
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,644
546
6,132
7,509
2,118
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
7 / 1 / 1
8,249
589
5,976
8,888
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 5
6,743
482
2,401
10,999
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
ValeFPS
Amaterasu
14
4 / 0 / 1
8,668
619
7,460
12,260
9,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
s0met1mes
Discordia
13
3 / 1 / 1
7,231
517
4,549
4,913
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
16
16
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
5
1.75
L
Fenrir
AccelTiger
Fenrir
0
1
1
0.5
L
Achilles
GR8 King Eli
Achilles
0
4
0
0
W
2
2
3
1.75
W
Thanatos
7
1
1
7.5
L
Eset
Orhka
Eset
1
5
3
0.5
W
0
2
5
1.25
W
Amaterasu
ValeFPS
Amaterasu
4
0
1
4.5
L
Charybdis
XenonNitro
Charybdis
4
4
1
1.13
W
Discordia
s0met1mes
Discordia
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,705
Damage
26,518
44,571
Taken
44,569
26,068
Mitigated
24,599
12,590
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,511
1,780
1,322
3,271
8,812
5,644
568
2,461
6,351
16,836
4,081
L
Fenrir
AccelTiger
Fenrir
3,615
424
0
3,359
6,807
2,846
0
262
6,545
0
37,022
L
Achilles
GR8 King Eli
Achilles
4,933
2,053
0
1,439
10,570
11,125
0
12
10,558
0
29,865
W
6,132
3,091
0
3,659
7,509
2,118
2,547
1,886
5,623
0
48,089
W
Thanatos
5,976
1,390
0
10,209
8,888
3,658
0
2,759
6,129
0
50,142
L
Eset
Orhka
Eset
7,265
1,344
386
2,060
9,055
3,061
0
2,819
6,236
51,816
0
W
2,401
577
0
2,153
10,999
8,311
0
3,461
7,538
21,540
0
W
Amaterasu
ValeFPS
Amaterasu
7,460
2,956
0
5,222
12,260
9,165
0
0
11,760
0
53,659
L
Charybdis
XenonNitro
Charybdis
7,381
3,794
0
753
9,327
3,392
485
1,396
7,931
0
39,136
W
Discordia
s0met1mes
Discordia
4,549
408
0
447
4,913
1,347
0
2,124
2,789
44,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
38,535
355
Minions Killed
405
0
Camps Cleared
0
1,254,705
Distance Traveled
1,398,119
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,110
508
43
3
0
234,483
5
L
Fenrir
6,277
448
83
6
0
297,112
4
L
Achilles
6,335
453
69
5
0
250,498
2
W
Neith
7,644
546
98
7
0
230,967
4
W
Thanatos
8,249
589
101
7
0
327,715
2
L
Eset
7,190
514
90
6
0
235,354
3
W
Ganesha
6,743
482
4
0
0
273,735
5
W
Amaterasu
8,668
619
104
7
0
295,341
3
L
Charybdis
7,340
524
70
5
0
237,258
5
W
Discordia
7,231
517
98
7
0
270,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role