Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnalyticsMan
Loki
Level 131
God Stats
4W - 1L
1,810 SR
Queue Stats
111W - 91L
1,432 Elo+
Solo
Sylvanus
Sylvanus
SleepingSamMan1
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 93L
1,471 Elo+
Solo
Danzaburou
Danzaburou
WeltyBox64
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 73L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
ghost343259
Kukulkan
Level 107
God Stats
7W - 1L
1,948 SR
Queue Stats
256W - 261L
1,468 Elo+
Party 3
Team Averages
Level 105
1,652 SR
1,457 Elo+

VS

Team Averages
Level 93
1,524 SR
1,467 Elo+
Chang'e
Chang'e
PumpkinLily9932
Chang'e
Level 129
God Stats
6W - 10L
1,458 SR
Queue Stats
126W - 147L
1,396 Elo+
Party 1
Ymir
Ymir
Rxzor-VG-
Ymir
Level 68
God Stats
25W - 16L
1,664 SR
Queue Stats
344W - 344L
1,526 Elo+
Party 2
Agni
Agni
Tigerlifez
Agni
Level 97
God Stats
2W - 1L
1,692 SR
Queue Stats
86W - 96L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Zaros113
Gilgamesh
Level 94
God Stats
2W - 6L
1,500 SR
Queue Stats
172W - 187L
1,557 Elo+
Solo
Neith
Neith
xMurk_em
Neith
Level 75
God Stats
2W - 7L
1,307 SR
Queue Stats
39W - 49L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 2 / 5
10,836
570
8,623
17,262
11,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 2 / 5
10,522
554
10,686
13,304
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
15
2 / 0 / 8
9,978
525
6,919
12,003
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
WeltyBox64
Danzaburou
15
2 / 0 / 4
9,819
517
6,193
6,537
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ghost343259
Kukulkan
18
7 / 3 / 2
11,639
613
12,683
11,011
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,753
513
6,551
10,943
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
1 / 6 / 0
8,355
440
7,240
19,251
17,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 2
9,055
477
7,113
13,210
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Zaros113
Gilgamesh
12
1 / 4 / 0
7,796
410
5,647
14,752
10,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
xMurk_em
Neith
16
1 / 2 / 0
9,168
483
5,785
7,361
2,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
6
7
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
5
2.25
W
6
2
5
4.25
L
2
2
2
1.5
L
Ymir
1
6
0
0.17
W
Sylvanus
2
0
8
6
L
1
5
2
0.4
W
Danzaburou
WeltyBox64
Danzaburou
2
0
4
4
L
Gilgamesh
Zaros113
Gilgamesh
1
4
0
0.25
W
Kukulkan
ghost343259
Kukulkan
7
3
2
2.67
L
Neith
xMurk_em
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,104
Damage
32,336
60,117
Taken
65,517
35,237
Mitigated
40,902
26,550
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,623
2,178
0
9,046
17,262
11,666
1,314
4,688
12,226
107
80,652
W
10,686
3,378
0
4,288
13,304
5,140
1,713
3,737
9,525
0
70,090
L
6,551
933
265
3,890
10,943
5,257
326
1,510
9,433
51,917
0
L
Ymir
7,240
1,016
1,427
3,277
19,251
17,150
116
7,677
11,574
41,144
0
W
Sylvanus
6,919
2,469
1,506
5,751
12,003
11,041
434
2,745
9,258
33,472
0
L
7,113
469
38
2,126
13,210
5,664
556
7,196
6,014
64,364
0
W
Danzaburou
WeltyBox64
Danzaburou
6,193
2,509
0
3,051
6,537
3,084
1,715
1,782
4,755
0
56,224
L
Gilgamesh
Zaros113
Gilgamesh
5,647
1,380
0
3,289
14,752
10,406
0
1,749
13,003
0
44,137
W
Kukulkan
ghost343259
Kukulkan
12,683
1,565
115
2,793
11,011
4,306
1,942
7,544
3,449
73,139
0
L
Neith
xMurk_em
Neith
5,785
3,933
0
2,227
7,361
2,425
0
1,553
5,808
0
60,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
44,127
541
Minions Killed
521
0
Camps Cleared
0
1,808,990
Distance Traveled
1,546,018
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,836
570
141
7
0
408,849
11
W
Loki
10,522
554
113
6
0
419,616
3
L
Chang'e
9,753
513
121
6
0
263,393
6
L
Ymir
8,355
440
51
3
0
309,265
3
W
Sylvanus
9,978
525
50
3
0
314,977
1
L
Agni
9,055
477
127
7
0
310,330
3
W
Danzaburou
9,819
517
105
6
0
350,558
4
L
Gilgamesh
7,796
410
73
4
0
343,832
1
W
Kukulkan
11,639
613
132
7
0
314,990
2
L
Neith
9,168
483
149
8
0
319,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role