Player Matchup

Hou Yi
Hou Yi
GorillaSoup47
Hou Yi
Level 142
God Stats
21W - 15L
1,648 SR
Queue Stats
224W - 220L
1,623 Elo+
Party 1
Cliodhna
Cliodhna
ReformedGuy
Cliodhna
Level 67
God Stats
15W - 5L
1,827 SR
Queue Stats
311W - 34L
2,070 Elo+
Party 2
Xing Tian
Xing Tian
Thatguylevy
Xing Tian
Level 78
God Stats
13W - 8L
1,674 SR
Queue Stats
258W - 250L
1,605 Elo+
Party 1
Thanatos
Thanatos
chett42
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 0L
2,175 Elo+
Party 2
Eset
Eset
magicianmike69
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 1L
1,964 Elo+
Party 2
Team Averages
Level 62
1,630 SR
1,887 Elo+

VS

Team Averages
Level 84
1,435 SR
1,488 Elo+
Tyr
Tyr
 
Tyr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GESB
Scylla
Level 79
God Stats
2W - 9L
1,390 SR
Queue Stats
429W - 444L
1,480 Elo+
Solo
Cernunnos
Cernunnos
ZEEMK
Cernunnos
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
sluggga
Erlang Shen
Level 99
God Stats
12W - 11L
1,284 SR
Queue Stats
262W - 268L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,676
590
8,288
8,480
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
ReformedGuy
Cliodhna
14
9 / 1 / 6
8,431
649
10,861
9,032
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Thatguylevy
Xing Tian
10
0 / 1 / 9
6,737
518
4,393
7,725
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
chett42
Thanatos
15
7 / 0 / 2
8,874
683
11,202
12,778
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
9 / 1 / 4
8,652
666
13,180
6,110
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 5 / 3
6,722
517
5,359
12,414
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
 
Bakasura
11
0 / 5 / 5
6,194
476
3,683
11,288
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
GESB
Scylla
10
1 / 9 / 3
6,369
490
3,926
10,969
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
ZEEMK
Cernunnos
10
2 / 5 / 2
6,261
482
8,243
11,502
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
sluggga
Erlang Shen
10
0 / 6 / 0
5,806
447
5,191
14,293
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
29
Kills
6
6
Deaths
30
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
5
3
0.9
L
Bakasura
 
Bakasura
0
5
5
0.5
L
Scylla
GESB
Scylla
1
9
3
0.28
W
4
3
2
1.67
W
Cliodhna
ReformedGuy
Cliodhna
9
1
6
12
W
Xing Tian
Thatguylevy
Xing Tian
0
1
9
4.5
L
Cernunnos
ZEEMK
Cernunnos
2
5
2
0.6
W
Thanatos
chett42
Thanatos
7
0
2
8
W
9
1
4
11
L
Erlang Shen
sluggga
Erlang Shen
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,924
Damage
26,402
44,125
Taken
60,466
20,578
Mitigated
22,173
22,000
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,359
600
0
2,945
12,414
8,696
0
5,926
6,488
0
12,379
L
Bakasura
 
Bakasura
3,683
3,198
0
1,961
11,288
3,302
0
3,854
7,332
0
29,395
L
Scylla
GESB
Scylla
3,926
704
0
1,775
10,969
2,455
0
4,204
6,765
28,236
0
W
8,288
3,051
0
2,479
8,480
2,181
94
550
7,694
0
48,291
W
Cliodhna
ReformedGuy
Cliodhna
10,861
2,666
0
517
9,032
2,953
0
718
8,198
0
52,730
W
Xing Tian
Thatguylevy
Xing Tian
4,393
375
0
1,744
7,725
4,699
0
98
7,597
16,257
0
L
Cernunnos
ZEEMK
Cernunnos
8,243
4,714
0
2,936
11,502
2,782
0
3,589
7,913
0
38,903
W
Thanatos
chett42
Thanatos
11,202
4,115
0
14,096
12,778
8,661
0
444
12,294
0
56,623
W
13,180
1,571
325
2,839
6,110
2,084
0
1,772
4,088
60,430
0
L
Erlang Shen
sluggga
Erlang Shen
5,191
3,060
0
4,732
14,293
4,938
0
0
13,788
0
32,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
31,352
410
Minions Killed
278
0
Camps Cleared
0
1,321,741
Distance Traveled
1,220,589
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,722
517
10
1
0
266,330
3
L
Bakasura
6,194
476
71
5
0
279,444
1
L
Scylla
6,369
490
70
5
0
212,480
3
W
Hou Yi
7,676
590
84
6
0
232,768
3
W
Cliodhna
8,431
649
73
6
0
308,786
1
W
Xing Tian
6,737
518
21
2
0
265,066
4
L
Cernunnos
6,261
482
67
5
0
226,223
0
W
Thanatos
8,874
683
115
9
0
273,524
1
W
Eset
8,652
666
117
9
0
241,597
0
L
Erlang Shen
5,806
447
60
5
0
236,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role