Player Matchup

Anubis
Anubis
Bennistan
Anubis
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 187L
1,353 Elo+
Party 2
Sylvanus
Sylvanus
Clebzenbo
Sylvanus
Level 159
God Stats
3W - 2L
1,804 SR
Queue Stats
7W - 4L
1,492 Elo+
Party 2
Thor
Thor
F8taISiIence
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,521 Elo+
Party 2
Team Averages
Level 91
1,601 SR
1,455 Elo+

VS

Team Averages
Level 84
1,651 SR
1,583 Elo+
Ah Puch
Ah Puch
FoundTheCrit
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 19L
1,721 Elo+
Party 1
Cupid
Cupid
Seya46
Cupid
Level 128
God Stats
1W - 1L
1,474 SR
Queue Stats
10W - 21L
1,306 Elo+
Solo
Shiva
Shiva
WitheredRelic
Shiva
Level 104
God Stats
9W - 2L
1,979 SR
Queue Stats
221W - 80L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bennistan
Anubis
20
9 / 6 / 8
15,245
802
22,645
20,674
10,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Clebzenbo
Sylvanus
19
1 / 2 / 16
13,849
729
10,123
22,730
29,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 9 / 6
13,956
735
17,929
18,300
6,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FoundTheCrit
Ah Puch
20
8 / 3 / 9
14,556
766
32,180
18,317
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Seya46
Cupid
16
3 / 11 / 10
12,124
638
7,107
20,660
5,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 6 / 10
13,591
715
14,518
28,794
22,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
19
Kills
17
17
Deaths
20
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bennistan
Anubis
9
6
8
2.17
W
Sylvanus
Clebzenbo
Sylvanus
1
2
16
4.5
W
9
9
6
1.33
L
Ah Puch
FoundTheCrit
Ah Puch
8
3
9
4.17
L
Cupid
Seya46
Cupid
3
11
10
0.73
L
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,697
Damage
53,805
61,704
Taken
67,771
46,070
Mitigated
32,581
18,362
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bennistan
Anubis
22,645
1,392
0
9,485
20,674
10,164
1,250
10,685
9,635
91,963
0
W
Sylvanus
Clebzenbo
Sylvanus
10,123
2,139
3,855
4,813
22,730
29,496
772
11,987
10,119
29,153
0
W
17,929
1,812
0
209
18,300
6,410
907
11,222
6,899
0
28,204
L
Ah Puch
FoundTheCrit
Ah Puch
32,180
1,234
0
6,087
18,317
4,988
236
9,098
9,219
99,058
0
L
Cupid
Seya46
Cupid
7,107
1,819
2,067
3,240
20,660
5,079
1,058
10,957
9,703
0
35,742
L
14,518
1,274
776
3,321
28,794
22,514
0
13,534
15,260
4,086
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
40,271
221
Minions Killed
225
8
Camps Cleared
8
916,248
Distance Traveled
998,069
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,245
802
147
8
4
290,477
5
W
Sylvanus
13,849
729
56
3
2
343,967
2
W
Thor
13,956
735
18
1
2
281,804
0
L
Ah Puch
14,556
766
139
7
3
342,722
4
L
Cupid
12,124
638
36
2
2
280,931
5
L
Shiva
13,591
715
50
3
3
374,416
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role