Player Matchup

Janus
Janus
Hoogles12
Janus
Level 23
God Stats
5W - 4L
1,523 SR
Queue Stats
56W - 63L
1,671 Elo+
Party 1
Ares
Ares
MelbourneMedlr
Ares
Level 3
God Stats
2W - 2L
1,702 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 1
Nemesis
Nemesis
Silphen
Nemesis
Level 47
God Stats
5W - 4L
1,607 SR
Queue Stats
312W - 426L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TickleMeBuddha
Hou Yi
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,671 Elo+
Party 1
Artemis
Artemis
sploogegoon
Artemis
Level 25
God Stats
0W - 2L
1,300 SR
Queue Stats
9W - 7L
1,671 Elo+
Party 1
Team Averages
Level 37
1,526 SR
1,637 Elo+

VS

Team Averages
Level 78
1,618 SR
1,511 Elo+
Persephone
Persephone
MaraHoochie
Persephone
Level 109
God Stats
28W - 20L
1,612 SR
Queue Stats
382W - 369L
1,500 Elo+
Party 2
Tyr
Tyr
McQuefton
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 150L
1,473 Elo+
Party 2
Fenrir
Fenrir
SoggySlopper
Fenrir
Level 98
God Stats
3W - 6L
1,433 SR
Queue Stats
217W - 231L
1,517 Elo+
Party 2
Artemis
Artemis
WitDaBlickyUh
Artemis
Level 34
God Stats
2W - 1L
1,847 SR
Queue Stats
20W - 8L
1,649 Elo+
Party 2
Bacchus
Bacchus
konekodesu
Bacchus
Level 122
God Stats
23W - 14L
1,699 SR
Queue Stats
126W - 154L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hoogles12
Janus
11
3 / 7 / 0
7,274
485
4,108
9,124
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 0
5,845
390
1,614
9,384
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Silphen
Nemesis
9
0 / 8 / 1
6,211
414
6,618
13,966
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
6,301
420
3,058
8,520
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
sploogegoon
Artemis
12
0 / 5 / 0
6,658
444
6,308
9,843
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MaraHoochie
Persephone
13
4 / 1 / 13
9,031
602
8,319
4,983
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 8
8,740
583
6,154
12,214
8,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
8 / 1 / 6
8,318
555
4,780
10,092
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
14
10 / 0 / 5
9,283
619
10,904
6,270
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
konekodesu
Bacchus
12
3 / 0 / 11
8,284
552
6,679
8,012
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
71
3
Kills
28
28
Deaths
3
1
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
Hoogles12
Janus
3
7
0
0.43
W
Persephone
MaraHoochie
Persephone
4
1
13
10.5
W
3
1
8
7
L
0
5
0
0
L
Nemesis
Silphen
Nemesis
0
8
1
0.06
W
Fenrir
8
1
6
11
L
0
3
0
0
W
Artemis
10
0
5
12.5
W
Bacchus
konekodesu
Bacchus
3
0
11
8.5
L
Artemis
sploogegoon
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
36,836
50,837
Taken
41,571
20,586
Mitigated
25,310
8,898
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Hoogles12
Janus
4,108
187
0
730
9,124
2,584
297
3,252
5,636
36,446
0
W
Persephone
MaraHoochie
Persephone
8,319
419
0
1,738
4,983
1,517
203
1,283
3,699
52,400
0
W
6,154
647
0
3,596
12,214
8,832
27
1,648
10,566
7,745
36,776
L
1,614
167
166
955
9,384
4,380
0
3,522
5,768
11,838
0
L
Nemesis
Silphen
Nemesis
6,618
3,204
0
1,290
13,966
8,163
0
5,101
8,658
0
33,957
W
Fenrir
4,780
1,510
0
4,034
10,092
3,609
0
914
9,178
0
31,161
L
3,058
1,107
0
3,064
8,520
2,207
78
1,712
6,782
0
34,034
W
Artemis
10,904
5,479
0
2,554
6,270
2,182
623
619
5,651
0
57,366
W
Bacchus
konekodesu
Bacchus
6,679
1,026
325
3,183
8,012
9,170
92
1,257
6,755
24,147
0
L
Artemis
sploogegoon
Artemis
6,308
3,052
0
2,693
9,843
3,252
0
2,052
7,703
0
36,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
43,656
270
Minions Killed
380
0
Camps Cleared
0
1,370,925
Distance Traveled
1,582,285
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,274
485
60
4
0
297,039
2
W
Persephone
9,031
602
100
7
0
300,389
10
W
Tyr
8,740
583
103
7
0
297,633
2
L
Ares
5,845
390
30
2
0
256,653
1
L
Nemesis
6,211
414
59
4
0
298,098
5
W
Fenrir
8,318
555
50
3
0
355,325
3
L
Hou Yi
6,301
420
55
4
0
272,908
7
W
Artemis
9,283
619
104
7
0
291,164
5
W
Bacchus
8,284
552
23
2
0
337,774
3
L
Artemis
6,658
444
66
4
0
246,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role