Player Matchup

Artemis
Artemis
BigDaddyRigatoni
Artemis
Level 117
God Stats
3W - 2L
1,532 SR
Queue Stats
131W - 157L
1,519 Elo+
Party 1
Fafnir
Fafnir
JANKAlml
Fafnir
Level 138
God Stats
0W - 1L
1,483 SR
Queue Stats
101W - 97L
1,612 Elo+
Solo
Janus
Janus
KumLord420
Janus
Level 63
God Stats
2W - 5L
1,513 SR
Queue Stats
31W - 38L
1,477 Elo+
Party 1
Team Averages
Level 106
1,510 SR
1,536 Elo+

VS

Team Averages
Level 126
1,374 SR
1,483 Elo+
Artemis
Artemis
CosmicShibby9865
Artemis
Level 108
God Stats
6W - 9L
1,515 SR
Queue Stats
18W - 39L
1,288 Elo+
Solo
Sylvanus
Sylvanus
Danknips
Sylvanus
Level 147
God Stats
1W - 1L
1,159 SR
Queue Stats
103W - 74L
1,601 Elo+
Party 2
Discordia
Discordia
Dem3ter
Discordia
Level 123
God Stats
4W - 0L
1,448 SR
Queue Stats
58W - 40L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,067
589
7,529
8,118
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
JANKAlml
Fafnir
11
3 / 5 / 0
8,325
694
3,384
12,893
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
12
0 / 5 / 2
7,563
630
7,699
7,430
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,496
708
8,214
7,584
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Danknips
Sylvanus
14
5 / 0 / 6
9,408
784
6,322
7,469
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Dem3ter
Discordia
13
3 / 1 / 7
8,584
715
9,087
6,640
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
2
5
3.25
W
Sylvanus
Danknips
Sylvanus
5
0
6
8
W
Discordia
Dem3ter
Discordia
3
1
7
6.5
L
Fafnir
JANKAlml
Fafnir
3
5
0
0.6
L
Janus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
23,623
28,441
Taken
21,693
16,581
Mitigated
14,218
1,805
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,529
1,562
0
634
8,118
2,442
0
4,651
3,467
0
35,771
W
8,214
3,894
0
468
7,584
3,216
586
4,196
3,388
0
25,348
W
Sylvanus
Danknips
Sylvanus
6,322
1,592
3,898
4,764
7,469
8,237
109
2,928
4,541
14,863
0
W
Discordia
Dem3ter
Discordia
9,087
692
0
0
6,640
2,765
0
4,236
2,404
40,622
0
L
Fafnir
JANKAlml
Fafnir
3,384
1,033
0
1,171
12,893
12,476
0
6,313
6,292
7,391
0
L
Janus
7,699
96
0
0
7,430
1,663
0
4,916
2,514
29,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,955
Gold Earned
26,488
129
Minions Killed
140
5
Camps Cleared
5
590,347
Distance Traveled
553,742
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,067
589
61
5
2
207,497
1
W
Artemis
8,496
708
52
4
1
176,235
1
W
Sylvanus
9,408
784
15
1
1
193,677
4
W
Discordia
8,584
715
73
6
3
183,830
4
L
Fafnir
8,325
694
4
0
0
188,043
0
L
Janus
7,563
630
64
5
3
194,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role