Player Matchup

Atlas
Atlas
ALittleShadow
Atlas
Level 45
God Stats
2W - 1L
1,566 SR
Queue Stats
20W - 20L
1,403 Elo+
Solo
Cthulhu
Cthulhu
AngelOfWar2015
Cthulhu
Level 44
God Stats
2W - 3L
1,343 SR
Queue Stats
31W - 64L
1,305 Elo+
Party 2
Nox
Nox
EXXONGOD69
Nox
Level 143
God Stats
1W - 2L
1,549 SR
Queue Stats
35W - 67L
1,319 Elo+
Party 2
Sol
Sol
LxTame
Sol
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,259 Elo+
Party 3
Pele
Pele
l3otHarvestr
Pele
Level 123
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 24L
1,259 Elo+
Party 3
Team Averages
Level 89
1,451 SR
1,309 Elo+

VS

Team Averages
Level 98
1,493 SR
1,404 Elo+
He Bo
He Bo
ButteryCroisant
He Bo
Level 129
God Stats
4W - 5L
1,481 SR
Queue Stats
143W - 142L
1,405 Elo+
Solo
Fenrir
Fenrir
ClutchBoyC
Fenrir
Level 102
God Stats
0W - 2L
1,577 SR
Queue Stats
64W - 79L
1,386 Elo+
Party 1
Agni
Agni
Fabsarfv2
Agni
Level 108
God Stats
0W - 3L
1,535 SR
Queue Stats
35W - 45L
1,387 Elo+
Party 1
Medusa
Medusa
anurein_
Medusa
Level 26
God Stats
1W - 4L
1,252 SR
Queue Stats
45W - 59L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bpdiabloflorida
Ah Muzen Cab
Level 126
God Stats
17W - 20L
1,622 SR
Queue Stats
591W - 613L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 31
12,952
720
11,280
23,587
24,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 4 / 18
12,728
707
15,128
31,813
26,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 8 / 13
14,767
820
19,532
18,972
8,952
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
LxTame
Sol
20
5 / 4 / 16
12,561
698
11,905
13,897
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
15 / 10 / 11
14,180
788
20,469
25,503
11,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 13
12,583
699
17,247
15,186
5,549
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ClutchBoyC
Fenrir
19
7 / 7 / 8
12,311
684
16,387
21,009
15,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
20
12 / 7 / 8
13,861
770
20,368
16,445
5,950
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
anurein_
Medusa
18
3 / 8 / 10
11,826
657
15,114
17,898
6,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
bpdiabloflorida
Ah Muzen Cab
20
1 / 9 / 13
11,947
664
18,599
19,940
7,704
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
79
40
Kills
27
28
Deaths
40
89
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
2
31
8.25
W
4
4
18
3.25
L
4
9
13
1.17
L
Fenrir
ClutchBoyC
Fenrir
7
7
8
1.57
W
15
8
13
2.69
L
Agni
12
7
8
2.29
W
Sol
LxTame
Sol
5
4
16
3.25
L
Medusa
anurein_
Medusa
3
8
10
1
L
Ah Muzen Cab
bpdiabloflorida
Ah Muzen Cab
1
9
13
0.83
W
15
10
11
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,314
Damage
87,715
113,772
Taken
90,478
77,236
Mitigated
41,425
35,684
Healing
24,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,280
2,433
991
2,852
23,587
24,266
382
7,328
16,259
31,918
0
W
15,128
130
3,086
10,619
31,813
26,607
765
8,051
23,762
33,872
0
L
17,247
814
88
2,127
15,186
5,549
171
11,665
3,521
38,086
0
L
Fenrir
ClutchBoyC
Fenrir
16,387
3,976
1,787
6,844
21,009
15,948
999
13,321
7,688
0
24,158
W
19,532
636
2,930
3,474
18,972
8,952
1,652
7,769
11,203
30,835
0
L
Agni
20,368
791
1,232
3,936
16,445
5,950
513
10,061
6,384
32,521
0
W
Sol
LxTame
Sol
11,905
1,694
779
2,391
13,897
6,371
2,675
5,383
8,514
34,594
0
L
Medusa
anurein_
Medusa
15,114
8,299
239
3,622
17,898
6,274
1,421
8,593
9,305
0
24,200
L
Ah Muzen Cab
bpdiabloflorida
Ah Muzen Cab
18,599
7,355
894
3,567
19,940
7,704
258
14,205
5,735
113
50,935
W
20,469
3,833
1,396
7,166
25,503
11,040
346
9,197
16,306
0
33,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,188
Gold Earned
62,528
212
Minions Killed
174
0
Camps Cleared
0
1,647,155
Distance Traveled
1,473,387
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,952
720
34
2
0
367,752
0
W
Cthulhu
12,728
707
33
2
0
337,160
0
L
He Bo
12,583
699
49
3
0
284,872
2
L
Fenrir
12,311
684
18
1
0
313,394
0
W
Nox
14,767
820
54
3
0
321,805
3
L
Agni
13,861
770
29
2
0
306,465
0
W
Sol
12,561
698
67
4
0
300,928
0
L
Medusa
11,826
657
15
1
0
318,034
0
L
Ah Muzen Cab
11,947
664
63
4
0
250,622
2
W
Pele
14,180
788
24
1
0
319,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role