Player Matchup

Fenrir
Fenrir
JrFruitLoops
Fenrir
Level 83
God Stats
39W - 46L
1,542 SR
Queue Stats
98W - 120L
1,401 Elo+
Party 2
Neith
Neith
OldYellr
Neith
Level 41
God Stats
131W - 150L
1,515 SR
Queue Stats
151W - 166L
1,499 Elo+
Party 1
Khepri
Khepri
PettySpaghetti_
Khepri
Level 121
God Stats
16W - 24L
1,494 SR
Queue Stats
138W - 154L
1,404 Elo+
Party 2
King Arthur
King Arthur
RELLIK_TK
King Arthur
Level 156
God Stats
2W - 2L
1,613 SR
Queue Stats
233W - 220L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Ragnarsaurus
Kukulkan
Level 49
God Stats
33W - 25L
1,701 SR
Queue Stats
240W - 275L
1,431 Elo+
Party 1
Team Averages
Level 90
1,573 SR
1,434 Elo+

VS

Team Averages
Level 133
1,600 SR
1,552 Elo+
Neith
Neith
HarambeOTF
Neith
Level 126
God Stats
1W - 1L
1,766 SR
Queue Stats
27W - 23L
1,589 Elo+
Party 3
Aphrodite
Aphrodite
KingDarkness9753
Aphrodite
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,628 Elo+
Party 3
Nike
Nike
NEONGRITZ
Nike
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,456 Elo+
Party 3
Nu Wa
Nu Wa
ShadowUta
Nu Wa
Level 122
God Stats
2W - 1L
1,732 SR
Queue Stats
3W - 3L
1,560 Elo+
Solo
Hel
Hel
shadowreaper0996
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 2 / 2
7,722
644
4,379
8,033
3,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
OldYellr
Neith
15
1 / 3 / 1
8,275
690
4,919
8,098
2,887
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 3 / 2
7,947
662
4,335
9,333
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
RELLIK_TK
King Arthur
14
0 / 6 / 1
7,725
644
5,327
13,274
10,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Ragnarsaurus
Kukulkan
16
3 / 3 / 0
9,115
760
12,024
10,282
4,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 0 / 3
9,437
786
7,795
8,617
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
16
4 / 0 / 7
9,324
777
6,521
9,779
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
16
5 / 0 / 8
10,145
845
8,266
16,732
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
ShadowUta
Nu Wa
15
0 / 2 / 6
8,360
697
8,847
5,429
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 4
9,145
762
6,907
8,701
4,127
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
17
17
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
3
5.5
L
Fenrir
0
2
2
0.5
W
Aphrodite
4
0
7
7.5
W
Nike
5
0
8
9
L
Neith
OldYellr
Neith
1
3
1
0.5
L
0
3
2
0.33
L
King Arthur
RELLIK_TK
King Arthur
0
6
1
0.08
L
Kukulkan
Ragnarsaurus
Kukulkan
3
3
0
1
W
Nu Wa
ShadowUta
Nu Wa
0
2
6
1.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
38,336
49,020
Taken
49,258
29,736
Mitigated
36,674
8,003
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,795
2,880
0
2,515
8,617
3,761
2,071
2,028
6,589
0
37,597
L
Fenrir
4,379
188
0
2,103
8,033
3,256
0
5,154
2,761
0
12,417
W
Aphrodite
6,521
920
6,026
5,530
9,779
8,687
1,060
5,262
4,517
25,954
0
W
Nike
8,266
584
195
3,189
16,732
18,254
571
3,411
13,321
0
27,144
L
Neith
OldYellr
Neith
4,919
1,084
36
1,544
8,098
2,887
1,045
2,435
5,451
0
27,636
L
4,335
178
413
629
9,333
8,770
0
4,658
4,518
16,651
0
L
King Arthur
RELLIK_TK
King Arthur
5,327
202
0
370
13,274
10,706
0
4,968
8,082
0
30,033
L
Kukulkan
Ragnarsaurus
Kukulkan
12,024
797
0
2,908
10,282
4,117
216
4,220
5,933
50,598
0
W
Nu Wa
ShadowUta
Nu Wa
8,847
3,128
247
217
5,429
1,845
1,525
1,892
3,537
25,778
0
W
6,907
380
5,092
3,258
8,701
4,127
851
3,766
4,935
29,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,784
Gold Earned
46,411
231
Minions Killed
245
0
Camps Cleared
0
1,147,436
Distance Traveled
1,204,161
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,437
786
54
5
0
228,508
1
L
Fenrir
7,722
644
17
1
0
250,741
2
W
Aphrodite
9,324
777
51
4
0
259,477
0
W
Nike
10,145
845
51
4
0
263,259
0
L
Neith
8,275
690
44
4
0
223,455
1
L
Khepri
7,947
662
18
2
0
208,364
4
L
King Arthur
7,725
644
52
4
0
233,111
3
L
Kukulkan
9,115
760
100
8
0
231,765
0
W
Nu Wa
8,360
697
40
3
0
214,087
0
W
Hel
9,145
762
49
4
0
238,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role