Player Matchup

Eset
Eset
Dekhin96
Eset
Level 48
God Stats
5W - 2L
1,285 SR
Queue Stats
85W - 37L
1,736 Elo+
Party 1
Cerberus
Cerberus
ElViolinista
Cerberus
Level 146
God Stats
1W - 0L
1,269 SR
Queue Stats
36W - 23L
1,715 Elo+
Party 1
Kuzenbo
Kuzenbo
Gonŧrix
Kuzenbo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 241L
1,669 Elo+
Party 1
Olorun
Olorun
IRascabucheI
Olorun
Level 157
God Stats
4W - 3L
1,759 SR
Queue Stats
66W - 41L
1,711 Elo+
Party 1
Hun Batz
Hun Batz
leochikii99
Hun Batz
Level 119
God Stats
9W - 5L
1,673 SR
Queue Stats
119W - 87L
1,628 Elo+
Party 1
Team Averages
Level 126
1,497 SR
1,692 Elo+

VS

Team Averages
Level 104
1,555 SR
1,536 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DatsRandom
Bacchus
Level 41
God Stats
15W - 24L
1,534 SR
Queue Stats
547W - 510L
1,599 Elo+
Solo
Ravana
Ravana
Nighteye holy
Ravana
Level 159
God Stats
2W - 1L
1,792 SR
Queue Stats
82W - 86L
1,487 Elo+
Solo
Danzaburou
Danzaburou
ShihTzhugh
Danzaburou
Level 29
God Stats
66W - 50L
1,620 SR
Queue Stats
128W - 115L
1,532 Elo+
Solo
Guan Yu
Guan Yu
WingBear
Guan Yu
Level 140
God Stats
0W - 2L
1,328 SR
Queue Stats
158W - 153L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
4 / 1 / 9
8,086
809
9,127
6,402
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
ElViolinista
Cerberus
14
4 / 0 / 7
7,523
752
6,806
8,129
8,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Gonŧrix
Kuzenbo
14
1 / 0 / 11
7,219
722
9,237
9,436
9,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Olorun
15
7 / 2 / 6
8,499
850
8,926
10,137
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
leochikii99
Hun Batz
15
1 / 1 / 8
7,906
791
4,912
5,136
1,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 3 / 3
6,869
687
5,227
8,458
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DatsRandom
Bacchus
14
2 / 3 / 2
7,817
782
4,503
9,435
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 3 / 2
7,218
722
5,027
10,884
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ShihTzhugh
Danzaburou
13
2 / 2 / 0
7,404
740
7,870
8,575
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
WingBear
Guan Yu
12
0 / 6 / 2
6,406
641
2,623
9,593
7,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
17
Kills
4
4
Deaths
17
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
3
0.5
L
Bacchus
DatsRandom
Bacchus
2
3
2
1
W
Eset
4
1
9
8.5
W
Cerberus
ElViolinista
Cerberus
4
0
7
7.5
W
Kuzenbo
Gonŧrix
Kuzenbo
1
0
11
6.5
W
Olorun
7
2
6
5
L
0
3
2
0.33
L
Danzaburou
ShihTzhugh
Danzaburou
2
2
0
1
L
Guan Yu
WingBear
Guan Yu
0
6
2
0.17
W
Hun Batz
leochikii99
Hun Batz
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
25,250
39,240
Taken
46,945
25,559
Mitigated
26,923
11,994
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,227
157
0
1,307
8,458
3,018
54
6,526
1,848
21,863
0
L
Bacchus
DatsRandom
Bacchus
4,503
560
0
2,690
9,435
8,401
0
6,996
2,295
19,112
0
W
Eset
9,127
1,047
908
1,320
6,402
2,159
196
1,915
4,487
27,208
0
W
Cerberus
ElViolinista
Cerberus
6,806
197
0
1,242
8,129
8,058
0
1,513
6,616
13,333
0
W
Kuzenbo
Gonŧrix
Kuzenbo
9,237
2,823
0
1,442
9,436
9,501
146
1,349
6,887
19,680
0
W
Olorun
8,926
4,492
521
5,285
10,137
3,861
2,837
3,443
6,694
32,999
0
L
5,027
551
0
1,801
10,884
5,346
0
6,764
3,935
0
18,817
L
Danzaburou
ShihTzhugh
Danzaburou
7,870
3,678
0
1,835
8,575
3,040
0
5,393
3,134
0
28,333
L
Guan Yu
WingBear
Guan Yu
2,623
111
265
1,513
9,593
7,118
0
7,704
1,637
0
7,242
W
Hun Batz
leochikii99
Hun Batz
4,912
1,364
0
1,276
5,136
1,980
81
1,510
3,626
0
31,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
35,714
227
Minions Killed
153
0
Camps Cleared
0
1,105,755
Distance Traveled
946,059
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,869
687
44
4
0
206,195
5
L
Bacchus
7,817
782
24
2
0
184,068
2
W
Eset
8,086
809
46
5
0
210,904
0
W
Cerberus
7,523
752
21
2
0
221,235
2
W
Kuzenbo
7,219
722
22
2
0
233,313
2
W
Olorun
8,499
850
69
7
0
203,877
0
L
Ravana
7,218
722
35
4
0
202,355
2
L
Danzaburou
7,404
740
37
4
0
190,728
0
L
Guan Yu
6,406
641
13
1
0
162,713
0
W
Hun Batz
7,906
791
69
7
0
236,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role