Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HOLYHONCHO5
Neith
Level 7
God Stats
4W - 7L
1,651 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
TMoneyCashJ
Ymir
Level 29
God Stats
21W - 23L
1,440 SR
Queue Stats
24W - 30L
1,279 Elo+
Party 2
Chang'e
Chang'e
W1zKHALIFAxTG0D
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Vamana
Vamana
itsjason21
Vamana
Level 77
God Stats
4W - 4L
1,564 SR
Queue Stats
6W - 11L
1,345 Elo+
Party 2
Team Averages
Level 53
1,531 SR
1,425 Elo+

VS

Team Averages
Level 103
1,576 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alkhadeem
Ah Muzen Cab
Level 66
God Stats
24W - 17L
1,500 SR
Queue Stats
663W - 732L
1,457 Elo+
Party 1
Thoth
Thoth
BlueSkye1024
Thoth
Level 44
God Stats
12W - 14L
1,703 SR
Queue Stats
398W - 470L
1,443 Elo+
Party 1
Awilix
Awilix
FredMickens
Awilix
Level 149
God Stats
3W - 4L
1,444 SR
Queue Stats
208W - 232L
1,458 Elo+
Party 1
Bacchus
Bacchus
ShakounetteTTV
Bacchus
Level 145
God Stats
3W - 1L
1,745 SR
Queue Stats
299W - 311L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
aXXoTiVo
Sylvanus
Level 109
God Stats
13W - 16L
1,490 SR
Queue Stats
114W - 109L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 4 / 1
9,615
534
7,955
13,714
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 0
7,848
436
1,223
5,439
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 3
7,267
404
4,870
15,744
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 8 / 4
7,945
441
4,619
11,360
3,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
itsjason21
Vamana
16
0 / 1 / 2
9,128
507
3,084
13,440
9,926
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alkhadeem
Ah Muzen Cab
16
4 / 1 / 5
10,267
570
9,701
9,827
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 3 / 5
8,823
490
7,531
6,913
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
17
10 / 2 / 4
10,831
602
8,950
10,261
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 9
9,067
504
6,861
11,752
13,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
aXXoTiVo
Sylvanus
17
3 / 0 / 2
10,866
604
12,225
8,056
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
22
22
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
1
1.63
W
Ah Muzen Cab
Alkhadeem
Ah Muzen Cab
4
1
5
6.5
W
2
3
5
1.5
W
Awilix
10
2
4
6
L
0
4
0
0
W
3
1
9
7.5
L
0
5
3
0.3
L
1
8
4
0.38
W
Sylvanus
aXXoTiVo
Sylvanus
3
0
2
4
L
Vamana
itsjason21
Vamana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
45,268
59,697
Taken
46,809
34,031
Mitigated
30,356
17,633
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,955
1,931
0
5,082
13,714
5,601
0
2,917
10,797
0
67,478
W
Ah Muzen Cab
Alkhadeem
Ah Muzen Cab
9,701
4,682
0
2,075
9,827
3,703
1,250
2,619
7,208
0
78,895
W
7,531
327
0
545
6,913
2,502
258
1,549
5,364
55,404
0
W
Awilix
8,950
3,379
0
4,845
10,261
4,405
0
2,139
8,122
0
80,214
L
1,223
429
0
1,115
5,439
1,350
525
659
4,780
0
43,957
W
6,861
1,276
0
1,859
11,752
13,985
0
4,143
7,609
18,489
0
L
4,870
678
194
3,003
15,744
13,722
0
7,276
8,468
24,881
0
L
4,619
746
454
2,104
11,360
3,432
0
6,016
5,344
28,797
0
W
Sylvanus
aXXoTiVo
Sylvanus
12,225
4,635
1,245
3,629
8,056
5,761
0
1,278
6,778
69,425
13,113
L
Vamana
itsjason21
Vamana
3,084
1,344
0
5,681
13,440
9,926
0
7,726
5,714
0
69,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
49,854
449
Minions Killed
560
0
Camps Cleared
0
1,578,317
Distance Traveled
1,676,639
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,615
534
125
7
0
363,575
4
W
Ah Muzen Cab
10,267
570
137
8
0
341,906
0
W
Thoth
8,823
490
101
6
0
316,467
6
W
Awilix
10,831
602
136
8
0
398,100
8
L
Neith
7,848
436
87
5
0
291,347
3
W
Bacchus
9,067
504
16
1
0
364,277
7
L
Ymir
7,267
404
37
2
0
308,512
7
L
Chang'e
7,945
441
48
3
0
271,561
0
W
Sylvanus
10,866
604
170
9
0
255,889
7
L
Vamana
9,128
507
152
8
0
343,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role