Player Matchup

Gilgamesh
Gilgamesh
Aerialtrees
Gilgamesh
Level 89
God Stats
3W - 0L
1,672 SR
Queue Stats
52W - 34L
1,630 Elo+
Party 3
Ullr
Ullr
Irreleph4nt
Ullr
Level 88
God Stats
7W - 1L
1,516 SR
Queue Stats
70W - 56L
1,622 Elo+
Party 3
Scylla
Scylla
OhSnapItsEminem
Scylla
Level 127
God Stats
2W - 0L
1,844 SR
Queue Stats
146W - 117L
1,578 Elo+
Party 2
Nemesis
Nemesis
XxKing5layerxX1
Nemesis
Level 106
God Stats
3W - 2L
1,687 SR
Queue Stats
192W - 154L
1,572 Elo+
Party 2
Vulcan
Vulcan
XxoldstunnaxX
Vulcan
Level 108
God Stats
4W - 1L
1,674 SR
Queue Stats
218W - 167L
1,601 Elo+
Party 2
Team Averages
Level 104
1,679 SR
1,600 Elo+

VS

Team Averages
Level 120
1,605 SR
1,569 Elo+
Cabrakan
Cabrakan
DocXSaint
Cabrakan
Level 126
God Stats
8W - 7L
1,775 SR
Queue Stats
221W - 207L
1,540 Elo+
Party 1
Tyr
Tyr
DogBedJim
Tyr
Level 102
God Stats
15W - 9L
1,644 SR
Queue Stats
188W - 157L
1,579 Elo+
Party 1
Loki
Loki
HecticLeader57
Loki
Level 145
God Stats
12W - 8L
1,658 SR
Queue Stats
315W - 296L
1,554 Elo+
Party 1
Vulcan
Vulcan
ReckoningWreck
Vulcan
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 38L
1,639 Elo+
Party 1
Charybdis
Charybdis
Torn627
Charybdis
Level 119
God Stats
4W - 13L
1,445 SR
Queue Stats
147W - 146L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aerialtrees
Gilgamesh
17
9 / 0 / 9
10,005
910
9,334
9,537
6,747
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
8 / 2 / 12
9,219
838
9,401
9,451
3,959
Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 10
8,483
771
7,239
7,361
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
5 / 3 / 8
8,814
801
7,486
8,783
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 6
8,717
792
11,952
5,427
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DocXSaint
Cabrakan
13
1 / 7 / 4
7,309
664
4,581
10,893
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 3 / 4
8,945
813
5,699
11,332
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 6 / 3
8,225
748
3,669
10,319
3,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 6
7,941
722
7,244
9,286
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Torn627
Charybdis
14
2 / 4 / 4
7,958
723
5,108
10,740
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
27
Kills
12
12
Deaths
27
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aerialtrees
Gilgamesh
9
0
9
13.5
L
Cabrakan
DocXSaint
Cabrakan
1
7
4
0.43
L
5
3
4
2.33
L
2
6
3
0.58
W
8
2
12
7
W
1
4
10
1.5
L
2
7
6
0.71
L
Charybdis
Torn627
Charybdis
2
4
4
1
W
5
3
8
3
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,412
Damage
26,301
40,559
Taken
52,570
20,510
Mitigated
30,383
5,102
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aerialtrees
Gilgamesh
9,334
2,361
0
1,187
9,537
6,747
0
3,096
6,441
0
26,800
L
Cabrakan
DocXSaint
Cabrakan
4,581
1,125
0
250
10,893
10,606
0
3,417
7,109
9,055
585
L
5,699
523
295
2,330
11,332
9,490
0
4,418
6,456
0
10,134
L
3,669
309
0
1,966
10,319
3,547
0
1,143
8,948
0
30,842
W
9,401
4,008
0
751
9,451
3,959
166
3,811
5,640
0
22,923
W
7,239
366
0
858
7,361
2,600
377
1,503
5,858
28,817
0
L
7,244
2,664
0
0
9,286
3,070
0
3,289
5,794
24,344
0
L
Charybdis
Torn627
Charybdis
5,108
2,261
0
1,451
10,740
3,670
0
5,911
4,526
0
22,430
W
7,486
2,471
0
1,785
8,783
4,688
1,227
1,591
7,192
0
25,136
W
11,952
4,853
0
521
5,427
2,516
580
1,441
3,986
38,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,238
Gold Earned
40,378
229
Minions Killed
152
0
Camps Cleared
0
1,139,756
Distance Traveled
1,010,421
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,005
910
39
4
0
229,861
1
L
Cabrakan
7,309
664
4
0
0
192,472
3
L
Tyr
8,945
813
8
1
0
226,296
0
L
Loki
8,225
748
58
5
0
206,600
4
W
Ullr
9,219
838
32
3
0
222,097
2
W
Scylla
8,483
771
58
5
0
209,007
2
L
Vulcan
7,941
722
30
3
0
198,880
1
L
Charybdis
7,958
723
52
5
0
186,173
1
W
Nemesis
8,814
801
38
3
0
247,267
2
W
Vulcan
8,717
792
62
6
0
231,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role