Player Matchup

Chiron
Chiron
BUBUrican2HARD
Chiron
Level 146
God Stats
2W - 0L
1,773 SR
Queue Stats
86W - 26L
1,862 Elo+
Party 1
Anubis
Anubis
Chuckie_2HARD
Anubis
Level 20
God Stats
2W - 0L
1,719 SR
Queue Stats
54W - 9L
1,914 Elo+
Party 1
Hun Batz
Hun Batz
STO1CC
Hun Batz
Level 160
God Stats
1W - 0L
1,869 SR
Queue Stats
113W - 58L
1,788 Elo+
Party 1
Team Averages
Level 109
1,787 SR
1,855 Elo+

VS

Team Averages
Level 66
1,785 SR
1,681 Elo+
Cthulhu
Cthulhu
Demibuster
Cthulhu
Level 17
God Stats
4W - 4L
1,668 SR
Queue Stats
51W - 17L
1,643 Elo+
Party 2
Eset
Eset
JazzyBigRaxx
Eset
Level 26
God Stats
75W - 31L
1,809 SR
Queue Stats
217W - 139L
1,707 Elo+
Party 2
Hachiman
Hachiman
TheLastBanana65
Hachiman
Level 155
God Stats
6W - 4L
1,877 SR
Queue Stats
416W - 278L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 10
12,947
863
17,235
15,397
5,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 3 / 10
11,240
749
13,000
12,484
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
STO1CC
Hun Batz
16
9 / 5 / 13
12,083
806
15,768
16,471
10,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demibuster
Cthulhu
16
6 / 6 / 4
11,636
776
15,155
19,570
21,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 10 / 4
9,082
605
3,744
14,216
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
14
4 / 9 / 3
10,685
712
16,256
17,080
4,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
25
Kills
10
10
Deaths
25
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
6
3
10
3.67
L
Cthulhu
Demibuster
Cthulhu
6
6
4
1.33
L
0
10
4
0.2
W
Hun Batz
STO1CC
Hun Batz
9
5
13
3.1
L
Hachiman
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,003
Damage
35,155
44,352
Taken
50,866
20,726
Mitigated
28,377
15,527
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,235
6,371
683
6,093
15,397
5,080
588
6,887
8,267
0
57,221
W
13,000
674
0
3,937
12,484
4,705
225
5,317
7,010
39,324
0
L
Cthulhu
Demibuster
Cthulhu
15,155
1,079
437
1,452
19,570
21,553
0
5,354
14,216
32,066
0
L
3,744
95
410
1,028
14,216
2,643
0
4,225
9,991
23,853
0
W
Hun Batz
STO1CC
Hun Batz
15,768
4,308
483
4,331
16,471
10,941
377
6,418
9,451
0
35,958
L
Hachiman
16,256
6,577
0
250
17,080
4,181
0
3,653
13,427
0
40,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,270
Gold Earned
31,403
194
Minions Killed
146
10
Camps Cleared
2
812,986
Distance Traveled
739,356
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,947
863
103
7
4
283,937
2
W
Anubis
11,240
749
51
3
2
272,616
1
L
Cthulhu
11,636
776
40
3
1
279,582
0
L
Eset
9,082
605
47
3
1
211,992
0
W
Hun Batz
12,083
806
40
3
4
256,433
1
L
Hachiman
10,685
712
59
4
0
247,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role