Player Matchup

Shiva
Shiva
 
Shiva
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Creator_Of_Blood
Mercury
Level 154
God Stats
14W - 11L
1,520 SR
Queue Stats
119W - 123L
1,405 Elo+
Solo
Guan Yu
Guan Yu
HoCbasto125
Guan Yu
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
264W - 286L
1,380 Elo+
Party 2
Xbalanque
Xbalanque
LegesTres
Xbalanque
Level 122
God Stats
19W - 14L
1,591 SR
Queue Stats
89W - 78L
1,573 Elo+
Solo
Ah Puch
Ah Puch
TMT Eddie
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,607 Elo+
Solo
Team Averages
Level 106
1,522 SR
1,493 Elo+

VS

Team Averages
Level 93
1,449 SR
1,452 Elo+
Susano
Susano
AlexisTripleH1
Susano
Level 128
God Stats
6W - 8L
1,661 SR
Queue Stats
46W - 46L
1,493 Elo+
Solo
Janus
Janus
Amaro_Stone
Janus
Level 60
God Stats
8W - 6L
1,435 SR
Queue Stats
59W - 55L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
SweetunicornLALO
Gilgamesh
Level 89
God Stats
2W - 4L
1,302 SR
Queue Stats
280W - 292L
1,411 Elo+
Party 1
Chronos
Chronos
WubaDubDubb
Chronos
Level 99
God Stats
1W - 4L
1,302 SR
Queue Stats
18W - 24L
1,338 Elo+
Solo
Chaac
Chaac
tsw77
Chaac
Level 91
God Stats
12W - 11L
1,546 SR
Queue Stats
456W - 448L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
3 / 2 / 4
11,381
569
13,176
15,227
15,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 4 / 4
10,430
522
7,187
13,334
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
HoCbasto125
Guan Yu
16
3 / 3 / 1
10,147
507
5,104
16,627
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
LegesTres
Xbalanque
18
1 / 7 / 2
10,811
541
11,597
18,932
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
TMT Eddie
Ah Puch
20
10 / 6 / 4
12,863
643
16,607
16,367
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 0
11,667
583
10,850
14,593
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 5 / 0
6,142
307
1,440
4,814
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
15
2 / 6 / 2
9,785
489
9,409
16,500
13,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
WubaDubDubb
Chronos
17
5 / 2 / 9
10,596
530
17,577
14,660
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
tsw77
Chaac
16
4 / 3 / 6
9,665
483
15,387
22,355
14,543
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
20
Kills
22
22
Deaths
20
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
4
2.5
L
11
4
0
2.75
L
0
5
0
0
W
3
4
4
1.25
W
Guan Yu
HoCbasto125
Guan Yu
3
3
1
1.17
W
Xbalanque
LegesTres
Xbalanque
1
7
2
0.29
L
Gilgamesh
2
6
2
0.5
W
Ah Puch
TMT Eddie
Ah Puch
10
6
4
2
L
Chronos
WubaDubDubb
Chronos
5
2
9
4.75
L
Chaac
tsw77
Chaac
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,671
Damage
54,663
80,487
Taken
72,922
49,275
Mitigated
39,848
24,312
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,176
3,619
416
5,255
15,227
15,751
1,550
3,186
12,041
23
68,197
L
10,850
1,130
0
4,658
14,593
6,209
0
1,960
12,480
0
78,583
L
1,440
77
0
313
4,814
1,309
96
2,341
2,473
14,691
0
W
7,187
3,167
0
996
13,334
5,353
1,305
3,555
9,779
0
86,609
W
Guan Yu
HoCbasto125
Guan Yu
5,104
619
899
3,603
16,627
14,626
299
5,436
11,191
0
36,593
W
Xbalanque
LegesTres
Xbalanque
11,597
7,265
0
6,696
18,932
6,062
3,684
3,668
15,264
0
87,407
L
Gilgamesh
9,409
3,535
0
935
16,500
13,365
0
4,282
11,666
0
58,368
W
Ah Puch
TMT Eddie
Ah Puch
16,607
1,780
0
6,447
16,367
7,483
0
3,172
13,195
92,552
0
L
Chronos
WubaDubDubb
Chronos
17,577
8,040
0
4,919
14,660
4,422
336
4,404
10,166
63,147
0
L
Chaac
tsw77
Chaac
15,387
2,608
0
4,482
22,355
14,543
0
3,641
18,534
0
70,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,632
Gold Earned
47,855
610
Minions Killed
493
0
Camps Cleared
0
1,974,026
Distance Traveled
1,634,371
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,381
569
138
7
0
384,451
6
L
Susano
11,667
583
128
6
0
408,591
1
L
Janus
6,142
307
24
1
0
136,554
3
W
Mercury
10,430
522
129
6
0
445,089
3
W
Guan Yu
10,147
507
61
3
0
428,324
3
W
Xbalanque
10,811
541
142
7
0
347,275
0
L
Gilgamesh
9,785
489
123
6
0
304,542
0
W
Ah Puch
12,863
643
140
7
0
368,887
7
L
Chronos
10,596
530
108
5
0
355,671
2
L
Chaac
9,665
483
110
6
0
429,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role