Player Matchup

Janus
Janus
AvacadoSqueezer
Janus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 163L
1,599 Elo+
Party 1
Merlin
Merlin
BuGsBuNnYjR
Merlin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Frozzen7
Danzaburou
Level 129
God Stats
6W - 3L
1,535 SR
Queue Stats
277W - 256L
1,527 Elo+
Solo
Vulcan
Vulcan
YoMommaDonPaid
Vulcan
Level 67
God Stats
3W - 2L
1,400 SR
Queue Stats
134W - 137L
1,556 Elo+
Solo
Susano
Susano
o Caveman x
Susano
Level 160
God Stats
2W - 4L
1,434 SR
Queue Stats
453W - 444L
1,523 Elo+
Party 1
Team Averages
Level 131
1,474 SR
1,545 Elo+

VS

Team Averages
Level 141
1,544 SR
1,542 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
IMPARATQR
Eset
Level 160
God Stats
3W - 2L
1,697 SR
Queue Stats
260W - 258L
1,565 Elo+
Solo
Jormungandr
Jormungandr
JuanChance
Jormungandr
Level 108
God Stats
13W - 5L
1,782 SR
Queue Stats
159W - 147L
1,551 Elo+
Solo
Hachiman
Hachiman
Peterf368
Hachiman
Level 148
God Stats
4W - 0L
1,242 SR
Queue Stats
147W - 132L
1,518 Elo+
Party 2
Discordia
Discordia
Ungwungo
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 156L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 6
8,674
667
10,171
13,579
4,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
17
1 / 7 / 9
9,781
752
7,646
10,156
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Frozzen7
Danzaburou
14
3 / 9 / 3
9,196
707
8,828
14,071
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 9 / 5
12,531
964
15,632
13,373
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
14
3 / 8 / 7
9,253
712
10,445
14,100
10,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
9 / 4 / 19
11,678
898
14,514
24,704
17,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
17
7 / 3 / 21
10,914
840
14,926
11,162
5,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
JuanChance
Jormungandr
19
9 / 2 / 24
12,010
924
11,592
16,898
17,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Peterf368
Hachiman
18
9 / 5 / 13
11,718
901
10,450
14,953
5,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Ungwungo
Discordia
18
8 / 3 / 17
11,288
868
10,306
8,175
3,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
136
17
Kills
42
42
Deaths
17
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
4
19
4.63
L
2
9
6
0.56
L
Merlin
1
7
9
0.79
L
Danzaburou
Frozzen7
Danzaburou
3
9
3
0.5
W
Eset
7
3
21
5.83
W
Jormungandr
JuanChance
Jormungandr
9
2
24
10.5
W
Hachiman
Peterf368
Hachiman
9
5
13
3.1
W
Discordia
Ungwungo
Discordia
8
3
17
5.5
L
8
9
5
1.17
L
Susano
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,722
Damage
61,788
65,279
Taken
75,892
27,583
Mitigated
49,303
9,576
Healing
29,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,514
1,897
641
10,611
24,704
17,768
284
8,086
16,307
0
21,466
L
10,171
548
222
1,038
13,579
4,020
0
6,385
7,082
20,395
0
L
Merlin
7,646
331
773
1,313
10,156
3,240
185
5,053
5,035
24,414
0
L
Danzaburou
Frozzen7
Danzaburou
8,828
1,815
594
2,055
14,071
5,165
890
9,284
4,604
0
12,746
W
Eset
14,926
806
3,196
2,588
11,162
5,107
767
4,851
6,179
39,639
0
W
Jormungandr
JuanChance
Jormungandr
11,592
1,591
1,377
3,977
16,898
17,075
257
8,189
8,531
27,440
0
W
Hachiman
Peterf368
Hachiman
10,450
4,529
1,008
3,604
14,953
5,957
2,984
8,278
6,566
0
25,903
W
Discordia
Ungwungo
Discordia
10,306
58
1,789
698
8,175
3,396
1,530
4,045
4,036
24,404
0
L
15,632
2,269
0
1,769
13,373
4,777
146
7,966
5,242
37,770
0
L
Susano
10,445
1,659
371
1,441
14,100
10,381
0
8,136
5,802
0
14,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,435
Gold Earned
57,608
123
Minions Killed
168
0
Camps Cleared
0
1,038,617
Distance Traveled
1,159,930
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,678
898
15
1
0
229,042
3
L
Janus
8,674
667
19
1
0
198,378
0
L
Merlin
9,781
752
24
2
0
222,327
0
L
Danzaburou
9,196
707
16
1
0
206,711
0
W
Eset
10,914
840
62
5
0
239,226
4
W
Jormungandr
12,010
924
31
2
0
237,483
6
W
Hachiman
11,718
901
30
2
0
218,038
2
W
Discordia
11,288
868
30
2
0
236,141
0
L
Vulcan
12,531
964
47
4
0
206,431
1
L
Susano
9,253
712
17
1
0
204,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role