Player Matchup

Eset
Eset
SDRLWIZARD
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,247 Elo+
Solo
Janus
Janus
TrippyGalaxy908
Janus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 30L
1,273 Elo+
Solo
Heimdallr
Heimdallr
WetInSeconds
Heimdallr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 151L
1,401 Elo+
Solo
Da Ji
Da Ji
bpdiabloflorida
Da Ji
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
591W - 613L
1,477 Elo+
Solo
Thoth
Thoth
genuflexx
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,097 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,299 Elo+

VS

Team Averages
Level 72
1,544 SR
1,312 Elo+
Kukulkan
Kukulkan
AngelOfWar2015
Kukulkan
Level 44
God Stats
1W - 1L
1,551 SR
Queue Stats
31W - 64L
1,292 Elo+
Party 1
Medusa
Medusa
Beastmode514
Medusa
Level 26
God Stats
2W - 1L
1,448 SR
Queue Stats
124W - 118L
1,360 Elo+
Solo
Ymir
Ymir
Demigod_seth
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 34L
1,238 Elo+
Solo
Sun Wukong
Sun Wukong
EXXONGOD69
Sun Wukong
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 67L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Y7NR
Danzaburou
Level 120
God Stats
6W - 1L
1,721 SR
Queue Stats
281W - 290L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 16
9,307
716
8,435
13,848
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 6 / 6
10,654
820
12,632
14,669
5,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
WetInSeconds
Heimdallr
15
3 / 8 / 12
9,737
749
8,748
14,087
5,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
13 / 10 / 6
11,739
903
19,815
18,577
8,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
genuflexx
Thoth
16
4 / 6 / 10
9,913
763
9,216
10,827
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 4 / 8
10,658
820
7,356
8,826
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
19
13 / 7 / 10
12,257
943
17,037
14,066
5,162
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 5 / 25
11,701
900
8,201
16,772
19,127
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
EXXONGOD69
Sun Wukong
16
3 / 4 / 11
10,363
797
10,917
12,561
12,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Y7NR
Danzaburou
20
15 / 4 / 9
13,069
1,005
20,712
15,975
6,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
100
24
Kills
37
37
Deaths
24
50
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
4
8
1.75
W
Medusa
13
7
10
2.57
W
3
5
25
3.1
W
Sun Wukong
EXXONGOD69
Sun Wukong
3
4
11
2.13
L
0
7
16
1.14
L
4
6
6
1.17
L
Heimdallr
WetInSeconds
Heimdallr
3
8
12
1.13
W
Danzaburou
Y7NR
Danzaburou
15
4
9
4.88
L
13
10
6
1.6
L
Thoth
genuflexx
Thoth
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,846
Damage
64,223
72,008
Taken
68,200
29,597
Mitigated
45,720
13,645
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,356
203
0
528
8,826
3,080
585
2,562
6,248
23,148
0
W
Medusa
17,037
8,424
240
1,901
14,066
5,162
1,451
6,286
7,466
0
29,250
W
8,201
1,050
1,289
3,441
16,772
19,127
290
6,646
9,669
14,211
0
W
Sun Wukong
EXXONGOD69
Sun Wukong
10,917
1,879
121
3,565
12,561
12,251
320
5,114
7,323
0
19,707
L
8,435
309
2,451
3,046
13,848
6,247
256
4,497
9,051
19,665
0
L
12,632
1,563
571
2,374
14,669
5,263
203
2,691
11,646
33,172
0
L
Heimdallr
WetInSeconds
Heimdallr
8,748
1,448
467
1,536
14,087
5,669
477
2,441
11,499
0
12,163
W
Danzaburou
Y7NR
Danzaburou
20,712
8,756
2,055
8,427
15,975
6,100
2,212
8,741
7,210
0
41,647
L
19,815
3,597
399
985
18,577
8,967
444
3,481
14,969
0
28,255
L
Thoth
genuflexx
Thoth
9,216
667
320
1,496
10,827
3,451
290
2,256
8,483
12,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,350
Gold Earned
58,048
110
Minions Killed
131
0
Camps Cleared
0
1,022,169
Distance Traveled
1,277,492
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,658
820
40
3
0
246,720
0
W
Medusa
12,257
943
27
2
0
230,973
0
W
Ymir
11,701
900
8
1
0
301,793
2
W
Sun Wukong
10,363
797
13
1
0
257,712
2
L
Eset
9,307
716
31
2
0
226,621
1
L
Janus
10,654
820
54
4
0
196,725
0
L
Heimdallr
9,737
749
3
0
0
197,972
2
W
Danzaburou
13,069
1,005
43
3
0
240,294
0
L
Da Ji
11,739
903
14
1
0
197,026
1
L
Thoth
9,913
763
8
1
0
203,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role