Player Matchup

Nox
Nox
 
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bauzzard
Ymir
Level 107
God Stats
3W - 3L
1,596 SR
Queue Stats
151W - 168L
1,470 Elo+
Solo
Thor
Thor
DemonCarp31
Thor
Level 81
God Stats
0W - 1L
1,483 SR
Queue Stats
32W - 28L
1,546 Elo+
Party 1
The Morrigan
The Morrigan
GKllSrZero
The Morrigan
Level 87
God Stats
0W - 2L
1,279 SR
Queue Stats
69W - 78L
1,455 Elo+
Party 3
Team Averages
Level 81
1,472 SR
1,494 Elo+

VS

Team Averages
Level 122
1,585 SR
1,508 Elo+
Vamana
Vamana
 
Vamana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Coldzin
Skadi
Level 75
God Stats
11W - 6L
1,722 SR
Queue Stats
70W - 72L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
JardelMohr
Ao Kuang
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 59L
1,517 Elo+
Party 2
Da Ji
Da Ji
Nosdeyn
Da Ji
Level 147
God Stats
3W - 2L
1,705 SR
Queue Stats
407W - 433L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 4 / 2
8,591
1,074
5,069
7,699
3,131
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
 
King Arthur
13
0 / 2 / 1
7,835
979
5,486
9,149
9,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
13
1 / 3 / 2
8,562
1,070
3,310
6,431
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 3
8,226
1,028
9,905
10,907
4,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
GKllSrZero
The Morrigan
14
1 / 3 / 2
8,649
1,081
7,010
4,185
1,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 0 / 12
10,636
1,330
10,484
10,870
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Geb
 
Geb
15
0 / 0 / 12
9,484
1,186
4,815
6,004
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Coldzin
Skadi
14
1 / 1 / 3
8,667
1,083
1,712
2,594
796
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
JardelMohr
Ao Kuang
15
10 / 1 / 6
11,156
1,395
11,322
7,781
2,703
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Nosdeyn
Da Ji
15
2 / 1 / 9
9,052
1,132
7,736
7,406
2,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
3
Kills
17
17
Deaths
3
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
2
0.5
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Vamana
 
Vamana
4
0
12
10
W
Geb
 
Geb
0
0
12
6
L
Ymir
1
3
2
0.67
W
Skadi
Coldzin
Skadi
1
1
3
2.5
L
0
5
3
0.3
L
The Morrigan
GKllSrZero
The Morrigan
1
3
2
0.67
W
Ao Kuang
JardelMohr
Ao Kuang
10
1
6
13
W
Da Ji
Nosdeyn
Da Ji
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
36,069
38,371
Taken
34,655
24,277
Mitigated
18,301
431
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,069
571
0
55
7,699
3,131
0
2,201
5,498
15,643
0
L
King Arthur
 
King Arthur
5,486
274
0
0
9,149
9,842
0
5,215
3,934
0
15,664
W
Vamana
 
Vamana
10,484
4,273
0
2,192
10,870
6,287
0
5,532
5,338
0
23,836
W
Geb
 
Geb
4,815
544
0
928
6,004
5,792
0
2,967
3,037
16,614
0
L
Ymir
3,310
440
0
376
6,431
5,360
0
3,329
3,102
8,352
0
W
Skadi
Coldzin
Skadi
1,712
697
0
61
2,594
796
0
746
1,848
0
16,637
L
9,905
1,055
0
0
10,907
4,499
0
3,742
7,165
0
16,283
L
The Morrigan
GKllSrZero
The Morrigan
7,010
1,046
0
0
4,185
1,445
0
1,627
2,535
32,780
0
W
Ao Kuang
JardelMohr
Ao Kuang
11,322
2,732
0
2,395
7,781
2,703
0
3,362
4,419
25,952
0
W
Da Ji
Nosdeyn
Da Ji
7,736
1,356
0
233
7,406
2,723
0
2,782
4,624
0
18,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
48,995
135
Minions Killed
144
4
Camps Cleared
8
716,663
Distance Traveled
869,540
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,591
1,074
35
4
1
158,446
0
L
King Arthur
7,835
979
19
2
0
151,932
1
W
Vamana
10,636
1,330
20
3
0
215,976
0
W
Geb
9,484
1,186
16
2
1
184,346
3
L
Ymir
8,562
1,070
3
0
0
99,100
3
W
Skadi
8,667
1,083
48
6
2
105,719
0
L
Thor
8,226
1,028
17
2
2
158,459
0
L
The Morrigan
8,649
1,081
61
8
1
148,726
0
W
Ao Kuang
11,156
1,395
36
5
5
178,733
0
W
Da Ji
9,052
1,132
24
3
0
184,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role