Player Matchup

Ullr
Ullr
PiedmontBark437
Ullr
Level 118
God Stats
0W - 3L
1,567 SR
Queue Stats
38W - 39L
1,467 Elo+
Party 2
Neith
Neith
RainbowMoss2653
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
pecaomenggg
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,518 Elo+
Party 2
Team Averages
Level 88
1,522 SR
1,509 Elo+

VS

Team Averages
Level 107
1,500 SR
1,470 Elo+
Heimdallr
Heimdallr
M_i_c_h_a_e_l_K_
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 87L
1,470 Elo+
Party 1
Odin
Odin
Zenith219
Odin
Level 108
God Stats
14W - 5L
1,500 SR
Queue Stats
162W - 105L
1,470 Elo+
Party 1
Janus
Janus
techman1237
Janus
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 87L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,564
638
5,758
11,827
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 3
9,759
651
4,981
9,169
3,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
pecaomenggg
Jing Wei
15
3 / 3 / 3
9,960
664
6,974
10,611
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
4 / 4 / 3
10,989
733
10,956
9,712
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
15
1 / 1 / 6
9,890
659
7,369
6,948
8,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 2 / 5
10,287
686
7,040
5,874
1,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
7
7
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
4
4
3
1.38
L
1
3
5
1.17
L
3
1
3
4.5
W
Odin
1
1
6
4
L
Jing Wei
pecaomenggg
Jing Wei
3
3
3
1.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,713
Damage
25,365
31,607
Taken
22,534
12,100
Mitigated
14,192
10,354
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
10,956
3,225
0
2,603
9,712
3,746
1,996
188
9,524
0
36,460
L
5,758
1,264
0
2,406
11,827
4,436
0
2,081
9,609
0
38,371
L
4,981
859
0
3,667
9,169
3,638
144
2,729
6,234
0
25,300
W
Odin
7,369
119
0
411
6,948
8,536
136
660
6,288
0
19,064
L
Jing Wei
pecaomenggg
Jing Wei
6,974
5,117
213
4,068
10,611
4,026
886
2,937
7,479
0
43,750
W
7,040
430
97
667
5,874
1,910
468
0
5,874
43,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
31,166
182
Minions Killed
165
10
Camps Cleared
4
996,222
Distance Traveled
795,324
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,989
733
58
4
1
256,441
1
L
Ullr
9,564
638
57
4
4
369,628
1
L
Neith
9,759
651
49
3
2
295,868
1
W
Odin
9,890
659
20
1
3
281,770
10
L
Jing Wei
9,960
664
76
5
4
330,726
2
W
Janus
10,287
686
87
6
0
257,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role