Player Matchup

Jing Wei
Jing Wei
Platinum IV
 
Jing Wei
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
Derrpypotato
Tyr
Gold V
Level 106
God Stats
1W - 0L
1,552 SR
Queue Stats
19W - 16L
1,786 MMR
Solo
Apollo
Apollo
Diamond V
Pulse1999
Apollo
Diamond V
Level 160
God Stats
49W - 28L
1,625 SR
Queue Stats
75W - 54L
1,881 MMR
Solo
Thanatos
Thanatos
Platinum II
innocentrabbit
Thanatos
Platinum II
Level 128
God Stats
11W - 12L
1,527 SR
Queue Stats
203W - 193L
1,909 MMR
Party 2
Fafnir
Fafnir
Gold I
zingy12
Fafnir
Gold I
Level 123
God Stats
6W - 4L
1,656 SR
Queue Stats
44W - 35L
1,721 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,572 SR
1,759 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,591 SR
1,782 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
 
Ah Muzen Cab
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
CapillaryAction
Morgan Le Fay
Platinum I
Level 145
God Stats
17W - 18L
1,583 SR
Queue Stats
416W - 419L
2,041 MMR
Party 1
Atlas
Atlas
Platinum III
Innokentievna
Atlas
Platinum III
Level 89
God Stats
3W - 4L
1,635 SR
Queue Stats
181W - 183L
1,805 MMR
Party 1
Bellona
Bellona
Platinum V
Unkn0wnlegi0n
Bellona
Platinum V
Level 88
God Stats
1W - 2L
1,739 SR
Queue Stats
100W - 96L
1,743 MMR
Solo
Mercury
Mercury
Platinum III
ºººººººººº
Mercury
Platinum III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
7 / 1 / 3
8,874
634
9,201
10,832
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 0
8,540
610
6,620
10,680
10,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Pulse1999
Apollo
16
2 / 1 / 1
9,168
655
7,856
10,672
3,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
14
4 / 1 / 2
8,227
588
5,969
10,063
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
zingy12
Fafnir
12
2 / 1 / 4
7,835
560
4,351
9,427
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GilgameshCliodhnaKali

VS

Bans
BastetGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 3 / 1
7,293
521
6,990
9,470
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
CapillaryAction
Morgan Le Fay
12
0 / 3 / 2
6,559
469
5,729
6,120
3,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 3
6,105
436
5,901
13,764
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
13
0 / 0 / 0
7,587
542
7,630
9,589
9,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
3 / 5 / 1
7,026
502
6,081
10,884
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
4
4
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
1
3
8.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
1
0.5
L
Morgan Le Fay
CapillaryAction
Morgan Le Fay
0
3
2
0.33
W
0
0
0
0
L
0
4
3
0.38
W
Apollo
Pulse1999
Apollo
2
1
1
2.5
L
Bellona
0
0
0
0
W
Thanatos
4
1
2
5
W
Fafnir
zingy12
Fafnir
2
1
4
4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
32,331
51,674
Taken
49,827
31,316
Mitigated
28,135
28,894
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,201
7,190
0
3,560
10,832
3,695
373
5,004
5,828
0
59,822
L
Ah Muzen Cab
 
Ah Muzen Cab
6,990
3,424
0
4,527
9,470
2,924
0
391
9,079
0
50,458
L
Morgan Le Fay
CapillaryAction
Morgan Le Fay
5,729
747
0
1,130
6,120
3,107
0
1,072
5,048
42,796
0
W
6,620
1,862
0
5,670
10,680
10,745
0
98
10,582
0
57,105
L
5,901
2,078
0
1,805
13,764
8,897
0
1,095
12,669
19,643
0
W
Apollo
Pulse1999
Apollo
7,856
5,660
0
7,169
10,672
3,707
0
1,658
9,014
0
79,788
L
Bellona
7,630
2,787
0
4,583
9,589
9,237
0
56
9,533
0
56,483
W
Thanatos
5,969
1,929
0
9,594
10,063
4,719
0
594
9,469
0
57,044
W
Fafnir
zingy12
Fafnir
4,351
639
0
2,901
9,427
8,450
0
4,276
5,151
15,789
5,569
L
6,081
2,923
0
797
10,884
3,970
0
916
9,968
0
47,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
34,570
526
Minions Killed
429
0
Camps Cleared
0
1,484,571
Distance Traveled
1,373,489
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,874
634
104
7
0
288,806
0
L
Ah Muzen Cab
7,293
521
104
7
0
253,780
1
L
Morgan Le Fay
6,559
469
83
6
0
249,761
3
W
Tyr
8,540
610
127
9
0
304,983
3
L
Atlas
6,105
436
30
2
0
256,901
4
W
Apollo
9,168
655
172
12
0
278,520
3
L
Bellona
7,587
542
130
9
0
299,007
6
W
Thanatos
8,227
588
96
7
0
339,196
2
W
Fafnir
7,835
560
27
2
0
273,066
6
L
Mercury
7,026
502
82
6
0
314,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role