Player Matchup

Osiris
Osiris
Apollo720
Osiris
Level 85
God Stats
5W - 6L
1,380 SR
Queue Stats
55W - 72L
1,319 Elo+
Party 3
Mercury
Mercury
DOG_BONZ0-_-
Mercury
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 136L
1,500 Elo+
Party 1
Anubis
Anubis
REDIESTKILLS
Anubis
Level 89
God Stats
7W - 5L
1,562 SR
Queue Stats
146W - 146L
1,330 Elo+
Party 3
Cabrakan
Cabrakan
SWHybrid
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,210 Elo+
Party 3
Medusa
Medusa
bonzoumet
Medusa
Level 30
God Stats
9W - 13L
1,500 SR
Queue Stats
139W - 169L
1,500 Elo+
Party 1
Team Averages
Level 63
1,488 SR
1,372 Elo+

VS

Team Averages
Level 96
1,509 SR
1,419 Elo+
Horus
Horus
Ares13141
Horus
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 112L
1,457 Elo+
Solo
Sylvanus
Sylvanus
FredotoSaucy14
Sylvanus
Level 114
God Stats
7W - 7L
1,534 SR
Queue Stats
113W - 124L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
GamingFreak2025
Danzaburou
Level 48
God Stats
1W - 2L
1,327 SR
Queue Stats
15W - 16L
1,431 Elo+
Party 2
He Bo
He Bo
MythicalMidd
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 141L
1,430 Elo+
Party 2
Fenrir
Fenrir
PrayForJuke
Fenrir
Level 119
God Stats
1W - 3L
1,685 SR
Queue Stats
50W - 54L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Apollo720
Osiris
9
2 / 3 / 0
5,559
505
2,366
6,618
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
DOG_BONZ0-_-
Mercury
9
2 / 4 / 3
5,759
524
3,730
8,517
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
9
1 / 7 / 0
5,394
490
2,670
8,556
3,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SWHybrid
Cabrakan
8
2 / 6 / 1
5,254
478
2,132
7,168
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
bonzoumet
Medusa
9
2 / 5 / 4
5,590
508
3,376
7,195
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ares13141
Horus
11
1 / 2 / 5
6,714
610
5,330
6,882
2,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
10
3 / 2 / 10
6,096
554
4,557
6,787
5,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
GamingFreak2025
Danzaburou
10
5 / 2 / 6
6,527
593
4,316
4,058
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
11 / 1 / 3
7,811
710
10,602
4,590
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
5 / 2 / 11
7,069
643
3,805
6,918
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
9
Kills
25
25
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
Apollo720
Osiris
2
3
0
0.67
W
Horus
Ares13141
Horus
1
2
5
1.75
L
Mercury
DOG_BONZ0-_-
Mercury
2
4
3
0.88
W
Sylvanus
3
2
10
4
W
Danzaburou
GamingFreak2025
Danzaburou
5
2
6
4
W
11
1
3
12.5
W
Fenrir
5
2
11
5.25
L
Anubis
1
7
0
0.14
L
Cabrakan
SWHybrid
Cabrakan
2
6
1
0.42
L
Medusa
bonzoumet
Medusa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,274
Damage
28,610
38,054
Taken
29,235
15,841
Mitigated
13,132
6,608
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Apollo720
Osiris
2,366
1,138
0
1,536
6,618
4,524
481
0
6,618
2,074
14,172
W
Horus
Ares13141
Horus
5,330
2,789
129
2,012
6,882
2,830
0
247
6,635
0
29,955
L
Mercury
DOG_BONZ0-_-
Mercury
3,730
2,322
0
1,418
8,517
2,372
0
3,542
4,845
0
21,979
W
Sylvanus
4,557
782
704
1,704
6,787
5,415
780
1,783
5,004
18,377
0
W
Danzaburou
GamingFreak2025
Danzaburou
4,316
1,102
0
915
4,058
1,563
1,836
264
3,794
0
25,868
W
10,602
554
0
250
4,590
1,141
1,085
2,352
2,238
31,871
0
W
Fenrir
3,805
864
0
3,023
6,918
2,183
961
403
6,515
0
23,475
L
Anubis
2,670
40
0
1,801
8,556
3,258
505
5,223
2,904
22,445
0
L
Cabrakan
SWHybrid
Cabrakan
2,132
229
75
512
7,168
3,906
0
3,621
3,441
5,954
0
L
Medusa
bonzoumet
Medusa
3,376
953
0
1,266
7,195
1,781
0
2,108
5,087
0
26,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
34,217
186
Minions Killed
240
0
Camps Cleared
0
921,937
Distance Traveled
1,058,955
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,559
505
30
3
0
129,867
0
W
Horus
6,714
610
64
6
0
208,356
2
L
Mercury
5,759
524
44
4
0
234,606
2
W
Sylvanus
6,096
554
25
2
0
187,480
0
W
Danzaburou
6,527
593
44
4
0
202,293
0
W
He Bo
7,811
710
60
5
0
214,391
0
W
Fenrir
7,069
643
47
4
0
246,435
0
L
Anubis
5,394
490
50
5
0
169,774
0
L
Cabrakan
5,254
478
12
1
0
187,366
0
L
Medusa
5,590
508
50
5
0
200,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role