Player Matchup

Hel
Hel
Silver II
 
Hel
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Silver II
FrancoGarciaXD
Rama
Silver II
Level 120
God Stats
3W - 3L
1,868 SR
Queue Stats
25W - 31L
1,381 MMR
Solo
Nox
Nox
Gold II
WSeven
Nox
Gold II
Level 158
God Stats
40W - 24L
1,691 SR
Queue Stats
307W - 306L
1,606 MMR
Party 3
Cupid
Cupid
Gold V
Yenndas
Cupid
Gold V
Level 65
God Stats
47W - 48L
1,506 SR
Queue Stats
294W - 295L
1,384 MMR
Solo
Fenrir
Fenrir
Gold IV
iNicolas
Fenrir
Gold IV
Level 139
God Stats
15W - 10L
1,520 SR
Queue Stats
183W - 180L
1,395 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,617 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,562 SR
1,437 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
Keythar
Hou Yi
Gold IV
Level 64
God Stats
8W - 4L
1,599 SR
Queue Stats
19W - 18L
1,523 MMR
Party 1
Loki
Loki
Gold IV
NiceFast
Loki
Gold IV
Level 159
God Stats
17W - 15L
1,680 SR
Queue Stats
227W - 239L
1,355 MMR
Solo
Kukulkan
Kukulkan
Bronze III
madrugahh
Kukulkan
Bronze III
Level 107
God Stats
83W - 66L
1,503 SR
Queue Stats
236W - 233L
1,411 MMR
Party 2
Ares
Ares
Gold V
ssDegrelle
Ares
Gold V
Level 61
God Stats
8W - 5L
1,528 SR
Queue Stats
20W - 23L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 3 / 9
10,607
393
9,440
20,215
25,814
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

20
6 / 6 / 6
13,369
495
24,626
26,201
10,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
WSeven
Nox
19
2 / 6 / 6
12,304
456
12,137
16,243
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Yenndas
Cupid
19
3 / 7 / 4
12,736
472
16,803
25,343
9,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
iNicolas
Fenrir
20
4 / 10 / 3
12,911
478
11,494
28,156
17,653
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ThothAtlasBastetZeus

VS

Bans
GebHorusBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
5 / 5 / 8
14,851
550
19,636
19,985
15,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
Keythar
Hou Yi
20
4 / 3 / 3
15,750
583
20,315
27,412
11,836
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
19 / 2 / 6
18,661
691
33,135
33,004
16,792
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
madrugahh
Kukulkan
20
3 / 2 / 9
15,033
557
15,614
11,224
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 4 / 11
13,435
498
8,292
25,794
30,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
16
Kills
32
32
Deaths
16
28
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
9
1.83
W
Baron Samedi
 
Baron Samedi
5
5
8
1.8
L
6
6
6
1.5
W
Hou Yi
Keythar
Hou Yi
4
3
3
1.83
W
Loki
19
2
6
11
L
Nox
WSeven
Nox
2
6
6
0.83
L
Cupid
Yenndas
Cupid
3
7
4
0.71
L
Fenrir
iNicolas
Fenrir
4
10
3
0.55
W
Kukulkan
madrugahh
Kukulkan
3
2
9
3.75
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,500
Damage
96,992
116,158
Taken
117,419
69,689
Mitigated
80,273
46,484
Healing
44,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,440
749
7,229
11,461
20,215
25,814
0
5,913
14,302
50,339
0
W
Baron Samedi
 
Baron Samedi
19,636
942
2,199
3,289
19,985
15,796
689
3,673
16,312
88,864
0
L
24,626
21,087
0
10,192
26,201
10,279
584
10,484
15,717
0
97,089
W
Hou Yi
Keythar
Hou Yi
20,315
14,554
0
16,038
27,412
11,836
3,564
3,528
23,884
0
169,125
W
Loki
33,135
12,976
0
15,332
33,004
16,792
4,844
6,727
26,277
0
149,064
L
Nox
WSeven
Nox
12,137
749
0
1,584
16,243
6,432
0
9,886
6,357
80,915
0
L
Cupid
Yenndas
Cupid
16,803
8,665
575
7,785
25,343
9,511
693
6,988
18,355
0
101,734
L
Fenrir
iNicolas
Fenrir
11,494
1,923
0
7,658
28,156
17,653
0
9,990
18,166
0
100,777
W
Kukulkan
madrugahh
Kukulkan
15,614
1,092
0
1,502
11,224
5,269
1,349
3,161
8,063
109,840
0
W
8,292
291
0
6,171
25,794
30,580
593
6,533
19,261
27,466
3,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,927
Gold Earned
77,730
730
Minions Killed
727
0
Camps Cleared
0
2,514,785
Distance Traveled
2,640,590
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,607
393
57
2
0
580,298
3
W
Baron Samedi
14,851
550
122
5
0
483,105
1
L
Rama
13,369
495
168
6
0
465,719
3
W
Hou Yi
15,750
583
207
8
0
469,012
4
W
Loki
18,661
691
192
7
0
639,656
5
L
Nox
12,304
456
173
6
0
510,702
12
L
Cupid
12,736
472
167
6
0
444,668
1
L
Fenrir
12,911
478
165
6
0
513,398
2
W
Kukulkan
15,033
557
182
7
0
534,759
5
W
Ares
13,435
498
24
1
0
514,058
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role