Player Matchup

Skadi
Skadi
 
Skadi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Ruskete
Achilles
Level 146
God Stats
2W - 0L
1,547 SR
Queue Stats
46W - 34L
1,595 Elo+
Party 1
Olorun
Olorun
xSantacasx
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,656 Elo+
Party 1
Team Averages
Level 68
1,516 SR
1,584 Elo+

VS

Team Averages
Level 35
1,421 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
ArdelDiaz
Chang'e
Level 29
God Stats
0W - 4L
1,262 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Izanami
Izanami
CiroGames
Izanami
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 4 / 11
11,661
648
5,983
11,963
3,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Ruskete
Achilles
20
18 / 2 / 3
14,831
824
22,992
21,926
17,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
xSantacasx
Olorun
19
4 / 1 / 15
13,199
733
11,034
11,260
3,977
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 5 / 3
11,696
650
14,644
13,104
3,623
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ArdelDiaz
Chang'e
15
2 / 10 / 5
11,236
624
11,048
18,947
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
CiroGames
Izanami
16
2 / 8 / 3
11,373
632
10,589
14,876
3,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
7
7
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
4
11
1.63
L
Neith
 
Neith
3
5
3
0.9
L
Chang'e
ArdelDiaz
Chang'e
2
10
5
0.45
L
Izanami
CiroGames
Izanami
2
8
3
0.44
W
Achilles
Ruskete
Achilles
18
2
3
9.75
W
Olorun
xSantacasx
Olorun
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,009
Damage
36,281
45,149
Taken
46,927
24,471
Mitigated
12,265
10,582
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,983
2,616
0
2,019
11,963
3,248
963
3,608
8,034
0
35,364
L
Neith
 
Neith
14,644
4,334
140
2,046
13,104
3,623
130
2,596
10,508
0
43,162
L
Chang'e
ArdelDiaz
Chang'e
11,048
205
577
2,410
18,947
4,862
0
6,095
12,852
20,211
0
L
Izanami
CiroGames
Izanami
10,589
7,838
0
2,997
14,876
3,780
1,137
2,720
12,156
0
55,687
W
Achilles
Ruskete
Achilles
22,992
6,193
0
4,779
21,926
17,246
587
4,435
17,089
0
69,913
W
Olorun
xSantacasx
Olorun
11,034
4,007
758
3,026
11,260
3,977
1,644
2,812
8,160
50,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
34,305
220
Minions Killed
164
14
Camps Cleared
2
987,658
Distance Traveled
813,507
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,661
648
56
3
0
275,656
0
L
Neith
11,696
650
49
3
0
278,828
0
L
Chang'e
11,236
624
20
1
2
267,615
0
L
Izanami
11,373
632
95
5
0
267,064
2
W
Achilles
14,831
824
68
4
9
374,775
0
W
Olorun
13,199
733
96
5
5
337,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role