Player Matchup

Olorun
Olorun
P0T3NT
Olorun
Level 28
God Stats
1W - 0L
1,713 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Patriot56
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,643 SR
Queue Stats
4W - 3L
1,456 Elo+
Party 1
Medusa
Medusa
Pawsley
Medusa
Level 18
God Stats
1W - 1L
1,220 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 1
Mercury
Mercury
dxmonssj
Mercury
Level 33
God Stats
3W - 1L
1,308 SR
Queue Stats
19W - 28L
1,415 Elo+
Solo
Ymir
Ymir
michikokawashi
Ymir
Level 15
God Stats
1W - 1L
1,474 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 1
Team Averages
Level 40
1,472 SR
1,431 Elo+

VS

Team Averages
Level 80
1,616 SR
1,573 Elo+
Baron Samedi
Baron Samedi
Battosai845
Baron Samedi
Level 160
God Stats
29W - 17L
1,622 SR
Queue Stats
324W - 281L
1,557 Elo+
Party 2
Ymir
Ymir
Chalkalocka
Ymir
Level 38
God Stats
30W - 42L
1,527 SR
Queue Stats
132W - 155L
1,479 Elo+
Solo
Neith
Neith
Testycoals22
Neith
Level 6
God Stats
1W - 2L
1,732 SR
Queue Stats
18W - 27L
1,879 Elo+
Party 2
Thanatos
Thanatos
hiko119
Thanatos
Level 128
God Stats
2W - 4L
1,595 SR
Queue Stats
21W - 26L
1,395 Elo+
Party 2
Chang'e
Chang'e
thighskoup
Chang'e
Level 69
God Stats
4W - 2L
1,604 SR
Queue Stats
68W - 66L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
P0T3NT
Olorun
20
6 / 3 / 7
14,538
632
19,612
23,143
17,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Patriot56
Morgan Le Fay
20
7 / 6 / 9
13,492
587
20,694
16,577
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Pawsley
Medusa
19
5 / 3 / 8
12,462
542
15,334
13,391
5,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
dxmonssj
Mercury
20
11 / 5 / 3
14,657
637
14,123
19,621
8,464
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 1 / 14
12,083
525
5,296
12,315
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Battosai845
Baron Samedi
19
3 / 5 / 0
11,515
501
15,174
19,371
25,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 7 / 4
10,180
443
5,941
26,680
26,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 5 / 1
9,811
427
4,545
13,688
5,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
hiko119
Thanatos
16
6 / 8 / 4
10,783
469
10,372
18,622
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
thighskoup
Chang'e
18
7 / 6 / 2
11,931
519
16,625
17,238
10,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
31
Kills
18
18
Deaths
31
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Battosai845
Baron Samedi
3
5
0
0.6
L
1
7
4
0.43
W
Olorun
P0T3NT
Olorun
6
3
7
3.17
W
Morgan Le Fay
Patriot56
Morgan Le Fay
7
6
9
1.92
W
Medusa
Pawsley
Medusa
5
3
8
3
L
1
5
1
0.3
W
Mercury
dxmonssj
Mercury
11
5
3
2.5
L
Thanatos
hiko119
Thanatos
6
8
4
1
W
2
1
14
9
L
Chang'e
thighskoup
Chang'e
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,059
Damage
52,657
85,047
Taken
95,599
52,227
Mitigated
75,682
27,734
Healing
24,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Battosai845
Baron Samedi
15,174
1,111
81
5,060
19,371
25,364
348
11,571
7,800
87,021
0
L
5,941
1,524
90
2,434
26,680
26,955
172
13,114
13,566
31,524
0
W
Olorun
P0T3NT
Olorun
19,612
10,683
1,572
14,936
23,143
17,864
5,849
12,718
10,350
120,979
0
W
Morgan Le Fay
Patriot56
Morgan Le Fay
20,694
2,476
0
3,532
16,577
7,221
1,263
8,762
7,372
90,712
0
W
Medusa
Pawsley
Medusa
15,334
11,338
0
3,628
13,391
5,615
5,669
5,108
8,241
0
72,157
L
4,545
1,341
0
3,307
13,688
5,233
898
4,764
8,924
0
61,598
W
Mercury
dxmonssj
Mercury
14,123
9,476
0
796
19,621
8,464
123
7,827
11,582
0
123,064
L
Thanatos
hiko119
Thanatos
10,372
2,150
0
8,343
18,622
8,058
0
6,587
12,035
0
54,094
W
5,296
879
653
2,617
12,315
13,063
703
4,855
7,337
22,593
0
L
Chang'e
thighskoup
Chang'e
16,625
1,691
854
4,223
17,238
10,072
140
9,763
7,475
58,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,232
Gold Earned
54,220
657
Minions Killed
500
0
Camps Cleared
0
2,268,233
Distance Traveled
1,917,020
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,515
501
160
7
0
389,528
4
L
Ymir
10,180
443
51
2
0
414,433
7
W
Olorun
14,538
632
194
8
0
395,053
4
W
Morgan Le Fay
13,492
587
127
6
0
422,515
3
W
Medusa
12,462
542
146
6
0
445,838
4
L
Neith
9,811
427
101
4
0
374,395
2
W
Mercury
14,657
637
163
7
0
560,076
4
L
Thanatos
10,783
469
76
3
0
363,595
7
W
Ymir
12,083
525
27
1
0
444,751
6
L
Chang'e
11,931
519
112
5
0
375,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role