Player Matchup

Chronos
Chronos
 
Chronos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ChiefKeef4206933
Xing Tian
Level 43
God Stats
1W - 2L
1,752 SR
Queue Stats
95W - 105L
1,270 Elo+
Party 1
Anhur
Anhur
McTiT22
Anhur
Level 65
God Stats
6W - 7L
1,370 SR
Queue Stats
162W - 169L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
R1P_Demon_YT
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 51L
1,245 Elo+
Party 1
Anubis
Anubis
gundambarbatos67
Anubis
Level 27
God Stats
2W - 5L
1,436 SR
Queue Stats
3W - 17L
1,075 Elo+
Party 1
Team Averages
Level 51
1,512 SR
1,298 Elo+

VS

Team Averages
Level 62
1,306 SR
1,331 Elo+
The Morrigan
The Morrigan
DylanMcChillen
The Morrigan
Level 37
God Stats
6W - 15L
1,285 SR
Queue Stats
337W - 405L
1,330 Elo+
Party 2
Chang'e
Chang'e
MaemoBun
Chang'e
Level 117
God Stats
16W - 13L
1,496 SR
Queue Stats
835W - 908L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
hunter7792
Kuzenbo
Level 65
God Stats
5W - 15L
1,209 SR
Queue Stats
253W - 256L
1,296 Elo+
Party 2
Ullr
Ullr
packmankc
Ullr
Level 64
God Stats
1W - 6L
1,175 SR
Queue Stats
157W - 163L
1,346 Elo+
Party 2
Horus
Horus
sebastian_delta
Horus
Level 28
God Stats
13W - 11L
1,365 SR
Queue Stats
351W - 415L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 5 / 2
9,171
510
7,617
12,441
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
14
1 / 0 / 12
9,152
508
9,580
11,309
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
McTiT22
Anhur
17
13 / 3 / 2
10,224
568
14,899
11,493
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
R1P_Demon_YT
Gilgamesh
10
1 / 5 / 0
7,242
402
5,191
11,493
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 8 / 2
8,133
452
6,083
13,515
6,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DylanMcChillen
The Morrigan
15
10 / 4 / 5
9,626
535
10,945
9,978
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
MaemoBun
Chang'e
16
3 / 3 / 2
9,180
510
7,624
11,943
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
hunter7792
Kuzenbo
12
1 / 6 / 5
7,901
439
6,625
13,925
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
13
1 / 4 / 4
7,728
429
5,015
11,458
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 2 / 4
9,101
506
6,711
13,704
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
18
Kills
21
21
Deaths
19
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
2
0.6
L
Xing Tian
1
0
12
7
W
The Morrigan
DylanMcChillen
The Morrigan
10
4
5
3.13
W
Chang'e
MaemoBun
Chang'e
3
3
2
1.33
L
Anhur
McTiT22
Anhur
13
3
2
4.67
L
Gilgamesh
R1P_Demon_YT
Gilgamesh
1
5
0
0.2
L
1
8
2
0.25
W
Kuzenbo
hunter7792
Kuzenbo
1
6
5
0.58
W
Ullr
1
4
4
0.75
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,370
Damage
36,920
60,251
Taken
61,008
32,733
Mitigated
31,999
16,001
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,617
1,319
0
1,303
12,441
4,275
580
5,987
6,152
59,716
0
L
Xing Tian
9,580
919
0
3,401
11,309
10,931
203
3,475
7,822
29,013
0
W
The Morrigan
DylanMcChillen
The Morrigan
10,945
1,221
0
2,370
9,978
2,512
1,149
2,947
6,957
37,718
3,783
W
Chang'e
MaemoBun
Chang'e
7,624
765
368
4,858
11,943
3,687
1,195
6,869
5,074
59,959
0
L
Anhur
McTiT22
Anhur
14,899
8,054
0
5,665
11,493
4,460
476
4,434
7,013
0
71,614
L
Gilgamesh
R1P_Demon_YT
Gilgamesh
5,191
1,455
0
1,507
11,493
6,995
524
3,503
7,958
0
29,442
L
6,083
539
0
4,125
13,515
6,072
50
4,930
8,543
44,614
0
W
Kuzenbo
hunter7792
Kuzenbo
6,625
2,166
263
1,482
13,925
14,744
359
4,460
9,465
20,539
0
W
Ullr
5,015
2,178
0
1,947
11,458
2,381
2,036
4,382
7,076
0
40,265
W
6,711
3,056
1,259
2,511
13,704
8,675
1,068
4,622
9,082
0
24,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
43,536
402
Minions Killed
316
0
Camps Cleared
0
1,469,063
Distance Traveled
1,666,593
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,171
510
112
6
0
305,272
5
L
Xing Tian
9,152
508
35
2
0
321,649
2
W
The Morrigan
9,626
535
65
4
0
342,479
2
W
Chang'e
9,180
510
99
6
0
275,729
5
L
Anhur
10,224
568
119
7
0
308,781
0
L
Gilgamesh
7,242
402
43
2
0
263,484
3
L
Anubis
8,133
452
93
5
0
269,877
0
W
Kuzenbo
7,901
439
32
2
0
348,197
0
W
Ullr
7,728
429
80
4
0
297,919
1
W
Horus
9,101
506
40
2
0
402,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role