Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
B1ITz11
Rama
Level 18
God Stats
3W - 3L
1,623 SR
Queue Stats
19W - 10L
1,634 Elo+
Party 3
Mercury
Mercury
JGThree
Mercury
Level 124
God Stats
9W - 4L
1,678 SR
Queue Stats
223W - 205L
1,610 Elo+
Party 3
Cerberus
Cerberus
JayRay459
Cerberus
Level 108
God Stats
5W - 3L
1,208 SR
Queue Stats
120W - 93L
1,576 Elo+
Party 3
Bellona
Bellona
THE AYE ARON
Bellona
Level 103
God Stats
10W - 10L
1,276 SR
Queue Stats
228W - 197L
1,591 Elo+
Party 3
Team Averages
Level 90
1,457 SR
1,582 Elo+

VS

Team Averages
Level 67
1,544 SR
1,459 Elo+
Skadi
Skadi
ArrestSpoonBOI
Skadi
Level 69
God Stats
5W - 4L
1,614 SR
Queue Stats
98W - 115L
1,506 Elo+
Party 1
Hera
Hera
B1gNose75
Hera
Level 84
God Stats
2W - 1L
1,490 SR
Queue Stats
111W - 129L
1,500 Elo+
Party 1
Atlas
Atlas
IVM xP
Atlas
Level 114
God Stats
6W - 16L
1,286 SR
Queue Stats
57W - 72L
1,441 Elo+
Party 2
Pele
Pele
Kaal Se Yol
Pele
Level 39
God Stats
5W - 5L
1,828 SR
Queue Stats
99W - 118L
1,500 Elo+
Party 1
Bellona
Bellona
OngoGablogian77
Bellona
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
6 / 4 / 10
11,102
555
12,301
9,913
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
B1ITz11
Rama
15
0 / 4 / 7
9,490
475
3,336
12,201
3,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
JGThree
Mercury
20
14 / 2 / 4
13,114
656
14,531
15,084
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
JayRay459
Cerberus
15
4 / 2 / 9
10,026
501
7,244
13,689
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
THE AYE ARON
Bellona
17
5 / 1 / 6
11,059
553
10,635
14,702
14,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
9,896
495
12,601
8,895
3,018
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
18
3 / 7 / 3
10,984
549
8,817
11,969
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
IVM xP
Atlas
11
1 / 4 / 1
8,002
400
4,658
15,595
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 7 / 5
8,810
441
8,481
14,879
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 8 / 1
8,923
446
7,077
13,779
16,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
29
Kills
13
13
Deaths
30
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
4
10
2.75
L
6
4
3
1.88
W
Rama
B1ITz11
Rama
0
4
7
0.88
L
Hera
3
7
3
0.64
L
Atlas
IVM xP
Atlas
1
4
1
0.38
W
Mercury
JGThree
Mercury
14
2
4
8
W
Cerberus
JayRay459
Cerberus
4
2
9
4.25
L
3
7
5
0.79
L
0
8
1
0.06
W
Bellona
THE AYE ARON
Bellona
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
41,634
65,589
Taken
65,117
37,614
Mitigated
41,273
16,835
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,301
1,260
0
2,427
9,913
2,983
259
3,804
6,109
60,303
0
L
12,601
4,146
0
444
8,895
3,018
2,409
3,628
5,267
0
55,500
W
Rama
B1ITz11
Rama
3,336
2,977
0
4,606
12,201
3,304
954
1,900
10,301
0
55,366
L
Hera
8,817
1,261
0
1,498
11,969
3,888
0
4,581
7,388
93,849
0
L
Atlas
IVM xP
Atlas
4,658
1,130
0
1,378
15,595
13,005
96
7,163
8,432
20,714
0
W
Mercury
JGThree
Mercury
14,531
6,602
0
1,590
15,084
5,632
590
3,245
11,839
0
131,000
W
Cerberus
JayRay459
Cerberus
7,244
197
0
4,232
13,689
10,914
0
3,286
10,403
23,280
0
L
8,481
1,825
0
342
14,879
5,140
0
3,990
10,889
0
44,371
L
7,077
3,649
0
1,043
13,779
16,222
476
183
13,596
0
48,865
W
Bellona
THE AYE ARON
Bellona
10,635
3,740
0
3,980
14,702
14,781
477
1,240
13,462
0
63,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,791
Gold Earned
46,615
561
Minions Killed
427
0
Camps Cleared
0
1,977,521
Distance Traveled
1,860,448
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,102
555
112
6
0
367,653
3
L
Skadi
9,896
495
86
4
0
375,032
7
W
Rama
9,490
475
108
5
0
361,540
6
L
Hera
10,984
549
181
9
0
379,849
6
L
Atlas
8,002
400
24
1
0
366,992
3
W
Mercury
13,114
656
191
10
0
506,384
10
W
Cerberus
10,026
501
30
2
0
398,189
5
L
Pele
8,810
441
52
3
0
385,938
0
L
Bellona
8,923
446
84
4
0
352,637
0
W
Bellona
11,059
553
120
6
0
343,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role