Player Matchup

Tiamat
Tiamat
Darkiller568
Tiamat
Level 147
God Stats
2W - 0L
1,800 SR
Queue Stats
63W - 63L
1,573 Elo+
Solo
He Bo
He Bo
Seiryu Angel
He Bo
Level 160
God Stats
2W - 0L
1,679 SR
Queue Stats
191W - 206L
1,575 Elo+
Solo
Rama
Rama
ShizukaSky
Rama
Level 132
God Stats
8W - 2L
1,647 SR
Queue Stats
204W - 233L
1,472 Elo+
Solo
Bastet
Bastet
WookieNips
Bastet
Level 155
God Stats
5W - 1L
1,766 SR
Queue Stats
133W - 153L
1,547 Elo+
Solo
Kukulkan
Kukulkan
mudrabbitz
Kukulkan
Level 124
God Stats
3W - 2L
1,694 SR
Queue Stats
90W - 69L
1,566 Elo+
Solo
Team Averages
Level 144
1,717 SR
1,547 Elo+

VS

Team Averages
Level 111
1,714 SR
1,714 Elo+
Ravana
Ravana
BarryMikeCochner
Ravana
Level 116
God Stats
4W - 1L
1,727 SR
Queue Stats
106W - 32L
1,750 Elo+
Party 1
Artio
Artio
BuungeeGum
Artio
Level 44
God Stats
2W - 1L
1,949 SR
Queue Stats
139W - 31L
1,754 Elo+
Party 1
Izanami
Izanami
TheRatWithAGhat
Izanami
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 72L
1,649 Elo+
Solo
Bacchus
Bacchus
WatashiWaShidesu
Bacchus
Level 141
God Stats
2W - 1L
1,790 SR
Queue Stats
223W - 120L
1,698 Elo+
Party 1
Tyr
Tyr
uselessplayerz
Tyr
Level 128
God Stats
5W - 5L
1,606 SR
Queue Stats
195W - 62L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 4 / 3
9,156
610
6,191
6,381
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 7 / 10
11,313
754
16,365
14,112
5,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
5 / 4 / 7
11,549
770
14,844
10,807
4,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
WookieNips
Bastet
18
3 / 6 / 10
10,975
732
12,588
18,409
18,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
mudrabbitz
Kukulkan
18
5 / 6 / 9
11,158
744
15,453
10,258
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 13
10,946
730
12,020
14,717
8,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
16
3 / 6 / 15
10,310
687
8,926
20,707
24,089
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 3 / 14
13,149
877
10,263
11,816
5,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 15
10,970
731
9,601
24,560
29,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 4 / 16
11,392
759
8,286
16,909
26,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
20
Kills
26
27
Deaths
22
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
7
5
13
2.7
L
Artio
3
6
15
1.75
W
Tiamat
4
4
3
1.38
W
3
7
10
1.14
W
5
4
7
2.13
L
7
3
14
4.67
L
4
4
15
2.88
W
Bastet
WookieNips
Bastet
3
6
10
1.33
W
Kukulkan
mudrabbitz
Kukulkan
5
6
9
1.58
L
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,441
Damage
49,096
59,967
Taken
88,709
38,704
Mitigated
93,869
15,249
Healing
32,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,020
3,966
1,964
1,827
14,717
8,718
229
6,646
8,071
0
23,247
L
Artio
8,926
510
4,172
4,333
20,707
24,089
398
8,143
12,564
16,539
0
W
Tiamat
6,191
440
241
1,037
6,381
4,741
0
2,019
4,362
12,764
0
W
16,365
908
1,739
2,327
14,112
5,878
351
3,220
10,892
33,671
0
W
14,844
9,520
0
2,953
10,807
4,923
1,730
4,403
6,404
0
28,546
L
10,263
7,738
1,379
4,265
11,816
5,366
5,675
7,759
4,057
0
52,946
L
9,601
1,075
2,724
8,559
24,560
29,661
686
9,386
15,174
13,747
0
W
Bastet
WookieNips
Bastet
12,588
4,320
597
4,344
18,409
18,571
807
5,196
13,213
0
22,132
W
Kukulkan
mudrabbitz
Kukulkan
15,453
986
887
1,124
10,258
4,591
1,012
3,689
6,569
32,722
0
L
8,286
258
1,164
2,096
16,909
26,035
146
6,075
10,834
0
15,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,151
Gold Earned
56,767
135
Minions Killed
174
0
Camps Cleared
0
1,157,586
Distance Traveled
1,417,277
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,946
730
23
2
0
282,078
0
L
Artio
10,310
687
15
1
0
273,268
2
W
Tiamat
9,156
610
12
1
0
126,308
3
W
He Bo
11,313
754
30
2
0
245,441
0
W
Rama
11,549
770
40
3
0
238,194
0
L
Izanami
13,149
877
117
8
0
263,750
1
L
Bacchus
10,970
731
5
0
0
300,723
2
W
Bastet
10,975
732
18
1
0
269,390
4
W
Kukulkan
11,158
744
35
2
0
278,253
1
L
Tyr
11,392
759
14
1
0
297,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role