Player Matchup

Sun Wukong
Sun Wukong
KingTrill4065
Sun Wukong
Level 88
God Stats
46W - 37L
1,552 SR
Queue Stats
80W - 120L
1,457 Elo+
Party 3
Atlas
Atlas
SirLoduciel
Atlas
Level 104
God Stats
28W - 42L
1,451 SR
Queue Stats
462W - 571L
1,431 Elo+
Party 3
Hun Batz
Hun Batz
VinniVici
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,314 Elo+
Party 1
Poseidon
Poseidon
souldevastator7
Poseidon
Level 67
God Stats
19W - 19L
1,462 SR
Queue Stats
228W - 291L
1,367 Elo+
Party 3
Osiris
Osiris
videogameluv146
Osiris
Level 122
God Stats
4W - 2L
1,731 SR
Queue Stats
212W - 211L
1,464 Elo+
Party 1
Team Averages
Level 98
1,539 SR
1,406 Elo+

VS

Team Averages
Level 67
1,625 SR
1,530 Elo+
Olorun
Olorun
Iccycle
Olorun
Level 14
God Stats
6W - 12L
1,446 SR
Queue Stats
7W - 20L
1,264 Elo+
Solo
Thor
Thor
LordKeynes
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
SaltyObject
Kuzenbo
Level 153
God Stats
1W - 3L
1,762 SR
Queue Stats
169W - 141L
1,668 Elo+
Party 2
Ullr
Ullr
efreedm2
Ullr
Level 27
God Stats
2W - 2L
1,667 SR
Queue Stats
22W - 13L
1,637 Elo+
Party 2
Fafnir
Fafnir
mariospongebo
Fafnir
Level 125
God Stats
3W - 3L
1,750 SR
Queue Stats
107W - 73L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingTrill4065
Sun Wukong
17
3 / 2 / 11
10,301
792
10,074
17,215
11,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 1 / 10
11,308
870
12,606
12,373
13,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
VinniVici
Hun Batz
16
1 / 3 / 3
9,465
728
3,192
8,518
3,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
17
6 / 7 / 8
10,554
812
14,259
12,446
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 8
11,342
872
7,547
9,291
8,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Iccycle
Olorun
11
0 / 0 / 0
7,223
556
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 9 / 6
8,663
666
8,133
14,175
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
SaltyObject
Kuzenbo
16
5 / 6 / 4
9,807
754
11,474
20,667
25,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
14
0 / 4 / 4
8,156
627
3,573
10,584
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
6 / 3 / 5
10,114
778
14,219
15,841
21,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
22
Kills
12
13
Deaths
22
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
Iccycle
Olorun
0
0
0
0
W
Sun Wukong
KingTrill4065
Sun Wukong
3
2
11
4.25
L
1
9
6
0.44
L
Kuzenbo
SaltyObject
Kuzenbo
5
6
4
1.17
W
6
1
10
11
W
Hun Batz
VinniVici
Hun Batz
1
3
3
0.83
L
Ullr
0
4
4
0.5
L
6
3
5
2.83
W
Poseidon
6
7
8
1.43
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,678
Damage
37,399
59,843
Taken
61,267
40,581
Mitigated
58,374
18,405
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Iccycle
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
KingTrill4065
Sun Wukong
10,074
2,682
349
7,494
17,215
11,024
725
7,304
9,820
0
42,022
L
8,133
2,234
313
1,109
14,175
7,377
0
6,492
7,683
0
22,951
L
Kuzenbo
SaltyObject
Kuzenbo
11,474
4,009
633
1,075
20,667
25,400
68
9,661
11,006
32,565
0
W
12,606
4,169
595
2,781
12,373
13,107
642
5,669
6,442
30,833
0
W
Hun Batz
VinniVici
Hun Batz
3,192
1,010
0
500
8,518
3,363
318
1,685
6,767
0
28,005
L
Ullr
3,573
1,778
0
1,100
10,584
3,868
0
4,042
6,542
0
17,286
L
14,219
3,582
0
3,446
15,841
21,729
0
6,670
9,171
24,587
0
W
Poseidon
14,259
2,393
457
1,659
12,446
4,380
1,038
7,415
4,927
42,066
0
W
7,547
2,585
2,806
1,764
9,291
8,707
1,613
3,620
5,496
0
20,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,970
Gold Earned
43,963
254
Minions Killed
129
0
Camps Cleared
0
1,323,193
Distance Traveled
947,969
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,223
556
0
0
0
0
0
W
Sun Wukong
10,301
792
73
6
0
281,123
1
L
Thor
8,663
666
30
2
0
224,114
0
L
Kuzenbo
9,807
754
37
3
0
243,147
0
W
Atlas
11,308
870
50
4
0
279,864
1
W
Hun Batz
9,465
728
51
4
0
241,601
0
L
Ullr
8,156
627
38
3
0
235,597
0
L
Fafnir
10,114
778
24
2
0
245,111
5
W
Poseidon
10,554
812
56
4
0
241,069
1
W
Osiris
11,342
872
24
2
0
279,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role