Player Matchup

Horus
Horus
BigHeadBoy7010
Horus
Level 25
God Stats
1W - 0L
1,159 SR
Queue Stats
21W - 29L
1,378 Elo+
Solo
Ah Puch
Ah Puch
CelestlChaos
Ah Puch
Level 155
God Stats
8W - 3L
1,700 SR
Queue Stats
383W - 399L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TitanCocytus
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 194L
1,441 Elo+
Party 2
Cerberus
Cerberus
kolsin04
Cerberus
Level 98
God Stats
1W - 1L
1,308 SR
Queue Stats
8W - 19L
1,250 Elo+
Solo
Nox
Nox
shotguns999
Nox
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 59L
1,425 Elo+
Party 2
Team Averages
Level 96
1,433 SR
1,383 Elo+

VS

Team Averages
Level 66
1,492 SR
1,464 Elo+
Bellona
Bellona
MasterDraster
Bellona
Level 36
God Stats
1W - 2L
1,419 SR
Queue Stats
79W - 63L
1,505 Elo+
Party 1
Loki
Loki
Maurus Arcanum
Loki
Level 160
God Stats
14W - 15L
1,537 SR
Queue Stats
946W - 974L
1,370 Elo+
Solo
Zeus
Zeus
Skizzxyy
Zeus
Level 41
God Stats
2W - 2L
1,553 SR
Queue Stats
59W - 54L
1,482 Elo+
Party 1
Hercules
Hercules
SmallDeeSneaky
Hercules
Level 48
God Stats
1W - 1L
1,693 SR
Queue Stats
67W - 60L
1,487 Elo+
Party 1
Horus
Horus
TrollinFlamingo
Horus
Level 45
God Stats
0W - 2L
1,259 SR
Queue Stats
74W - 68L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 18
12,092
806
16,358
17,388
9,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
CelestlChaos
Ah Puch
20
7 / 1 / 23
11,805
787
22,942
8,762
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TitanCocytus
Ah Muzen Cab
20
9 / 2 / 19
12,008
801
18,734
9,838
4,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
kolsin04
Cerberus
15
5 / 6 / 17
10,227
682
6,288
21,258
13,703
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 2 / 28
11,024
735
11,818
9,695
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 7 / 12
10,583
706
11,911
16,924
15,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 6 / 4
10,533
702
10,746
12,630
5,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
16
3 / 6 / 5
9,520
635
14,387
13,327
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
16
2 / 7 / 5
9,315
621
5,987
21,786
21,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 6 / 11
10,924
728
10,168
20,041
14,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
52
32
Kills
15
15
Deaths
32
105
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
4
18
4.5
W
Ah Puch
CelestlChaos
Ah Puch
7
1
23
18.5
L
Bellona
1
7
12
1
L
6
6
4
1.33
L
Zeus
3
6
5
0.92
L
Hercules
2
7
5
0.64
W
Ah Muzen Cab
TitanCocytus
Ah Muzen Cab
9
2
19
9.25
L
3
6
11
1.42
W
Cerberus
kolsin04
Cerberus
5
6
17
2.25
W
2
2
28
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,140
Damage
53,199
66,941
Taken
84,708
37,190
Mitigated
62,203
32,866
Healing
27,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,358
6,415
5,954
8,319
17,388
9,568
770
5,245
12,143
0
23,266
W
Ah Puch
CelestlChaos
Ah Puch
22,942
658
546
3,324
8,762
4,355
711
1,494
7,268
50,009
0
L
Bellona
11,911
1,203
1,843
2,732
16,924
15,239
360
9,887
7,037
0
19,871
L
10,746
1,203
378
1,817
12,630
5,386
432
6,422
6,208
0
29,080
L
Zeus
14,387
2,643
1,525
2,541
13,327
5,239
0
7,297
6,030
29,789
1,414
L
Hercules
5,987
1,901
331
5,176
21,786
21,513
0
8,646
13,140
0
11,337
W
Ah Muzen Cab
TitanCocytus
Ah Muzen Cab
18,734
10,439
1,278
4,360
9,838
4,980
2,309
2,703
7,135
0
39,645
L
10,168
5,395
4,876
6,546
20,041
14,826
838
8,796
11,245
0
19,210
W
Cerberus
kolsin04
Cerberus
6,288
151
452
5,256
21,258
13,703
183
2,304
18,954
13,049
0
W
11,818
1,180
1,848
1,529
9,695
4,584
1,457
1,846
7,849
24,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,156
Gold Earned
50,875
167
Minions Killed
143
0
Camps Cleared
0
1,358,240
Distance Traveled
1,203,835
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,092
806
14
1
0
307,613
1
W
Ah Puch
11,805
787
50
3
0
264,389
2
L
Bellona
10,583
706
10
1
0
242,408
0
L
Loki
10,533
702
34
2
0
194,377
0
L
Zeus
9,520
635
40
3
0
244,265
3
L
Hercules
9,315
621
19
1
0
263,091
1
W
Ah Muzen Cab
12,008
801
43
3
0
273,169
0
L
Horus
10,924
728
40
3
0
259,694
4
W
Cerberus
10,227
682
29
2
0
253,652
0
W
Nox
11,024
735
31
2
0
259,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role