Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Ambigdum
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bunnytots
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,849 Elo+
Party 2
Bellona
Bellona
PaleozoicRelict
Bellona
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 139L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
xxhale
Erlang Shen
Level 24
God Stats
1W - 2L
1,293 SR
Queue Stats
9W - 16L
1,338 Elo+
Party 2
Team Averages
Level 62
1,459 SR
1,536 Elo+

VS

Team Averages
Level 94
1,413 SR
1,534 Elo+
Camazotz
Camazotz
LittleJedithegb
Camazotz
Level 143
God Stats
5W - 3L
1,423 SR
Queue Stats
282W - 305L
1,527 Elo+
Solo
Anubis
Anubis
Muhnerva
Anubis
Level 17
God Stats
1W - 0L
1,220 SR
Queue Stats
11W - 10L
1,534 Elo+
Solo
Chaac
Chaac
Naternot
Chaac
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 131L
1,539 Elo+
Solo
Merlin
Merlin
Xxtwenkiexx1
Merlin
Level 26
God Stats
7W - 2L
1,428 SR
Queue Stats
163W - 167L
1,534 Elo+
Solo
Tiamat
Tiamat
kdblue15
Tiamat
Level 129
God Stats
4W - 2L
1,494 SR
Queue Stats
510W - 524L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 8 / 5
8,301
830
10,496
12,578
4,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Ambigdum
Hercules
14
4 / 5 / 4
8,020
802
7,611
15,469
15,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Bunnytots
Fenrir
13
4 / 8 / 6
7,717
772
7,206
11,471
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 6 / 8
7,818
782
8,624
13,820
13,673
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
xxhale
Erlang Shen
14
3 / 6 / 7
8,171
817
9,320
15,646
15,957
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
5 / 3 / 13
8,727
873
6,916
10,952
4,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Muhnerva
Anubis
15
9 / 4 / 18
9,826
983
12,855
8,634
4,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Naternot
Chaac
17
5 / 4 / 22
9,663
966
13,774
21,588
14,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
19
12 / 2 / 19
10,842
1,084
19,738
8,316
3,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
kdblue15
Tiamat
14
2 / 4 / 22
8,933
893
10,032
9,865
8,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
127
17
Kills
33
33
Deaths
17
30
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
8
5
0.81
L
Hercules
Ambigdum
Hercules
4
5
4
1.2
L
Fenrir
Bunnytots
Fenrir
4
8
6
0.88
W
Camazotz
5
3
13
3.83
W
Anubis
Muhnerva
Anubis
9
4
18
4.5
W
Chaac
Naternot
Chaac
5
4
22
4
L
2
6
8
1
W
Merlin
12
2
19
10.75
W
Tiamat
kdblue15
Tiamat
2
4
22
3.25
L
Erlang Shen
xxhale
Erlang Shen
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,257
Damage
63,315
68,984
Taken
59,355
56,486
Mitigated
35,088
16,873
Healing
28,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,496
3,314
847
1,524
12,578
4,870
128
7,804
4,774
0
19,856
L
Hercules
Ambigdum
Hercules
7,611
2,456
656
5,656
15,469
15,460
0
11,896
3,573
0
15,499
L
Fenrir
Bunnytots
Fenrir
7,206
1,902
151
1,375
11,471
6,526
0
7,603
3,868
0
9,996
W
Camazotz
6,916
1,939
1,281
4,896
10,952
4,203
1,857
0
10,889
0
14,313
W
Anubis
Muhnerva
Anubis
12,855
455
1,418
2,698
8,634
4,551
1,027
25
8,490
19,453
0
W
Chaac
Naternot
Chaac
13,774
3,262
419
9,675
21,588
14,042
1,101
105
21,017
0
27,884
L
8,624
1,898
871
1,605
13,820
13,673
0
7,090
6,730
256
19,617
W
Merlin
19,738
2,202
1,203
2,331
8,316
3,915
1,261
0
8,196
41,259
0
W
Tiamat
kdblue15
Tiamat
10,032
914
1,204
3,124
9,865
8,377
436
91
9,521
16,869
0
L
Erlang Shen
xxhale
Erlang Shen
9,320
4,381
409
3,779
15,646
15,957
0
8,232
7,414
0
14,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
47,991
92
Minions Killed
109
0
Camps Cleared
0
824,423
Distance Traveled
879,702
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,301
830
22
2
0
152,338
1
L
Hercules
8,020
802
22
2
0
161,348
1
L
Fenrir
7,717
772
7
1
0
175,506
1
W
Camazotz
8,727
873
13
1
0
179,437
0
W
Anubis
9,826
983
10
1
0
162,011
0
W
Chaac
9,663
966
24
2
0
176,660
0
L
Bellona
7,818
782
31
3
0
176,796
1
W
Merlin
10,842
1,084
51
5
0
186,842
1
W
Tiamat
8,933
893
11
1
0
174,752
2
L
Erlang Shen
8,171
817
10
1
0
158,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role