Player Matchup

Cu Chulainn
Cu Chulainn
BEastroopeR491
Cu Chulainn
Level 12
God Stats
1W - 2L
1,276 SR
Queue Stats
10W - 14L
1,353 Elo+
Party 3
Charybdis
Charybdis
ContasticBruh
Charybdis
Level 57
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 279L
1,353 Elo+
Party 1
Scylla
Scylla
Munkaa-_
Scylla
Level 29
God Stats
23W - 21L
1,638 SR
Queue Stats
586W - 692L
1,362 Elo+
Party 1
Ravana
Ravana
Skeox2807
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,492 Elo+
Party 3
Tyr
Tyr
posh-openwork0
Tyr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,344 Elo+
Party 1
Team Averages
Level 34
1,483 SR
1,381 Elo+

VS

Team Averages
Level 83
1,713 SR
1,479 Elo+
He Bo
He Bo
AKFK350
He Bo
Level 65
God Stats
4W - 3L
1,833 SR
Queue Stats
41W - 51L
1,331 Elo+
Party 2
Bellona
Bellona
Broken Brice
Bellona
Level 57
God Stats
23W - 11L
1,704 SR
Queue Stats
61W - 67L
1,457 Elo+
Solo
Ullr
Ullr
Lets Keep It PG
Ullr
Level 159
God Stats
12W - 10L
1,681 SR
Queue Stats
118W - 111L
1,552 Elo+
Party 2
Bacchus
Bacchus
bultlkbacchus
Bacchus
Level 107
God Stats
28W - 15L
1,550 SR
Queue Stats
88W - 73L
1,538 Elo+
Party 2
Fenrir
Fenrir
mednight52000
Fenrir
Level 28
God Stats
6W - 4L
1,796 SR
Queue Stats
84W - 79L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BEastroopeR491
Cu Chulainn
16
1 / 3 / 0
9,608
506
2,988
9,461
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
ContasticBruh
Charybdis
12
2 / 8 / 1
7,347
387
6,567
11,138
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Munkaa-_
Scylla
13
3 / 5 / 1
8,782
462
4,159
10,861
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Skeox2807
Ravana
15
1 / 5 / 3
8,870
467
8,160
15,877
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 1
7,848
413
8,195
18,428
11,937
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AKFK350
He Bo
16
3 / 2 / 6
10,057
529
7,456
7,420
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Broken Brice
Bellona
18
3 / 1 / 0
11,403
600
6,740
11,067
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
10 / 0 / 7
11,078
583
16,966
12,240
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
14
3 / 1 / 10
9,839
518
9,379
14,131
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 4 / 6
10,264
540
8,941
14,550
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
25
25
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
AKFK350
He Bo
3
2
6
3
L
Cu Chulainn
BEastroopeR491
Cu Chulainn
1
3
0
0.33
W
Bellona
Broken Brice
Bellona
3
1
0
3
L
Charybdis
ContasticBruh
Charybdis
2
8
1
0.31
W
10
0
7
13.5
L
Scylla
Munkaa-_
Scylla
3
5
1
0.7
L
Ravana
Skeox2807
Ravana
1
5
3
0.5
W
Bacchus
3
1
10
8
W
6
4
6
2.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,069
Damage
49,482
65,765
Taken
59,408
29,746
Mitigated
42,087
14,140
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AKFK350
He Bo
7,456
356
0
2,294
7,420
2,313
960
1,533
5,805
54,915
0
L
Cu Chulainn
BEastroopeR491
Cu Chulainn
2,988
700
0
775
9,461
8,223
312
671
8,790
0
54,337
W
Bellona
Broken Brice
Bellona
6,740
2,705
0
4,618
11,067
10,837
0
0
10,518
0
82,824
L
Charybdis
ContasticBruh
Charybdis
6,567
2,853
0
171
11,138
2,150
219
3,297
7,841
0
27,909
W
16,966
8,310
0
3,712
12,240
5,290
686
464
11,461
0
80,474
L
Scylla
Munkaa-_
Scylla
4,159
287
0
2,096
10,861
2,155
872
2,206
8,655
36,160
0
L
Ravana
Skeox2807
Ravana
8,160
2,119
0
4,102
15,877
5,281
0
4,269
11,608
0
64,474
W
Bacchus
9,379
1,069
714
3,957
14,131
17,659
200
44
13,814
33,316
1,592
W
8,941
1,685
0
5,457
14,550
5,988
0
1,844
12,554
0
57,960
L
8,195
806
0
6,996
18,428
11,937
375
6,070
12,358
0
38,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
52,641
444
Minions Killed
548
0
Camps Cleared
0
1,790,927
Distance Traveled
1,970,096
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,057
529
104
5
0
385,580
8
L
Cu Chulainn
9,608
506
141
7
0
378,813
0
W
Bellona
11,403
600
196
10
0
389,968
6
L
Charybdis
7,347
387
49
3
0
340,396
4
W
Ullr
11,078
583
118
6
0
381,708
3
L
Scylla
8,782
462
63
3
0
311,107
15
L
Ravana
8,870
467
105
6
0
384,292
4
W
Bacchus
9,839
518
40
2
0
398,037
3
W
Fenrir
10,264
540
90
5
0
414,803
7
L
Tyr
7,848
413
86
5
0
376,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role