Player Matchup

Jormungandr
Jormungandr
CharizardFan01
Jormungandr
Level 73
God Stats
4W - 3L
1,499 SR
Queue Stats
48W - 55L
1,437 Elo+
Party 2
Nemesis
Nemesis
ChumiChungus
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Progenitus0
Ravana
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
RipTheDream17
Kukulkan
Level 27
God Stats
1W - 0L
1,188 SR
Queue Stats
4W - 7L
1,140 Elo+
Solo
Da Ji
Da Ji
SideKneeX
Da Ji
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,542 Elo+
Solo
Team Averages
Level 30
1,437 SR
1,424 Elo+

VS

Team Averages
Level 28
1,550 SR
1,391 Elo+
Geb
Geb
Belislecaca
Geb
Level 57
God Stats
11W - 13L
1,482 SR
Queue Stats
16W - 19L
1,394 Elo+
Party 3
Arachne
Arachne
CDavis vL
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 1
Anubis
Anubis
KillerKuhn
Anubis
Level 18
God Stats
3W - 2L
1,772 SR
Queue Stats
5W - 6L
1,376 Elo+
Party 1
Sol
Sol
RETROxxDRAGON
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
RockPoudrier
Merlin
Level 27
God Stats
7W - 11L
1,499 SR
Queue Stats
27W - 30L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CharizardFan01
Jormungandr
15
2 / 0 / 13
8,928
812
4,966
8,956
7,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
ChumiChungus
Nemesis
15
4 / 0 / 8
8,503
773
7,721
4,322
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
17
9 / 1 / 2
9,575
870
9,651
5,683
2,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
RipTheDream17
Kukulkan
16
3 / 1 / 8
9,220
838
6,543
5,752
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
SideKneeX
Da Ji
15
4 / 2 / 4
8,545
777
8,505
8,669
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
7,838
713
5,725
11,520
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
CDavis vL
Arachne
13
1 / 7 / 1
7,813
710
4,091
10,609
4,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
KillerKuhn
Anubis
11
0 / 2 / 0
6,560
596
3,181
4,229
1,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 8 / 0
7,379
671
2,886
11,331
3,918
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
15
1 / 4 / 0
7,682
698
7,505
8,262
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
22
Kills
3
4
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Arachne
CDavis vL
Arachne
1
7
1
0.21
W
Jormungandr
CharizardFan01
Jormungandr
2
0
13
8.5
W
Nemesis
ChumiChungus
Nemesis
4
0
8
8
L
Anubis
KillerKuhn
Anubis
0
2
0
0
W
Ravana
9
1
2
10
L
1
8
0
0.13
W
Kukulkan
RipTheDream17
Kukulkan
3
1
8
7
L
Merlin
1
4
0
0.25
W
Da Ji
SideKneeX
Da Ji
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
23,388
33,382
Taken
45,951
17,924
Mitigated
24,371
5,908
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,725
777
185
1,749
11,520
11,357
0
2,168
9,352
16,043
0
L
Arachne
CDavis vL
Arachne
4,091
3,440
0
613
10,609
4,091
0
2,689
7,920
0
12,689
W
Jormungandr
CharizardFan01
Jormungandr
4,966
839
281
984
8,956
7,375
18
4,866
4,090
20,598
0
W
Nemesis
ChumiChungus
Nemesis
7,721
3,265
0
1,593
4,322
1,510
1,463
2,722
1,600
0
16,879
L
Anubis
KillerKuhn
Anubis
3,181
155
66
614
4,229
1,897
0
832
3,397
7,581
0
W
Ravana
9,651
2,840
0
868
5,683
2,841
1,314
3,161
2,522
0
31,539
L
2,886
1,304
30
1,721
11,331
3,918
598
3,069
8,262
22,648
0
W
Kukulkan
RipTheDream17
Kukulkan
6,543
714
0
1,017
5,752
2,430
584
4,131
1,621
40,469
0
L
Merlin
7,505
946
0
996
8,262
3,108
35
2,751
5,511
28,639
0
W
Da Ji
SideKneeX
Da Ji
8,505
2,650
0
1,165
8,669
3,768
424
4,417
4,252
0
29,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
37,272
259
Minions Killed
136
0
Camps Cleared
0
1,126,340
Distance Traveled
863,830
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,838
713
19
2
0
197,061
0
L
Arachne
7,813
710
25
2
0
185,281
1
W
Jormungandr
8,928
812
33
3
0
211,590
0
W
Nemesis
8,503
773
28
3
0
256,370
0
L
Anubis
6,560
596
12
1
0
88,676
0
W
Ravana
9,575
870
62
6
0
219,175
1
L
Sol
7,379
671
30
3
0
197,809
1
W
Kukulkan
9,220
838
89
8
0
217,111
3
L
Merlin
7,682
698
50
5
0
195,003
0
W
Da Ji
8,545
777
47
4
0
222,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role