Player Matchup

Izanami
Izanami
DeadJamin81
Izanami
Level 154
God Stats
6W - 3L
1,562 SR
Queue Stats
55W - 53L
1,482 Elo+
Party 1
Discordia
Discordia
ShadowKing6839
Discordia
Level 127
God Stats
3W - 1L
1,861 SR
Queue Stats
367W - 401L
1,482 Elo+
Solo
Cthulhu
Cthulhu
SupvivorMan43
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,468 Elo+
Party 1
Team Averages
Level 122
1,641 SR
1,478 Elo+

VS

Team Averages
Level 101
1,355 SR
1,476 Elo+
Loki
Loki
OTFtooToxic
Loki
Level 115
God Stats
9W - 8L
1,268 SR
Queue Stats
175W - 172L
1,526 Elo+
Party 2
Chaac
Chaac
hydrofalls66
Chaac
Level 44
God Stats
83W - 72L
1,488 SR
Queue Stats
1,259W - 1,747L
1,391 Elo+
Solo
Scylla
Scylla
uK FrostyEnt
Scylla
Level 143
God Stats
1W - 2L
1,309 SR
Queue Stats
86W - 80L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadJamin81
Izanami
16
6 / 5 / 1
12,285
723
9,855
13,434
4,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
ShadowKing6839
Discordia
14
1 / 5 / 5
9,892
582
11,238
10,049
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
14
1 / 7 / 6
10,178
599
6,965
18,127
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 4
12,719
748
11,899
12,999
5,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 10
11,981
705
15,097
17,946
19,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
16
2 / 3 / 11
11,730
690
9,219
8,213
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
17
17
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeadJamin81
Izanami
6
5
1
1.3
W
11
1
4
13
L
Discordia
ShadowKing6839
Discordia
1
5
5
0.7
L
Cthulhu
1
7
6
0.57
W
4
4
10
2.25
W
Scylla
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
36,215
41,610
Taken
39,158
21,370
Mitigated
27,013
4,597
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeadJamin81
Izanami
9,855
7,851
0
2,673
13,434
4,388
1,508
3,554
9,880
0
46,553
W
11,899
1,647
0
3,612
12,999
5,092
969
5,059
7,737
0
52,348
L
Discordia
ShadowKing6839
Discordia
11,238
693
0
122
10,049
2,725
0
3,030
7,019
33,631
0
L
Cthulhu
6,965
518
226
1,576
18,127
14,257
56
2,963
15,164
20,804
0
W
15,097
3,935
454
4,498
17,946
19,104
562
8,301
9,146
0
43,074
W
Scylla
9,219
167
0
880
8,213
2,817
1,041
4,757
3,267
43,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
36,430
175
Minions Killed
185
6
Camps Cleared
9
831,799
Distance Traveled
897,743
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,285
723
89
5
5
273,455
3
W
Loki
12,719
748
68
4
3
321,960
1
L
Discordia
9,892
582
48
3
1
281,377
3
L
Cthulhu
10,178
599
38
2
0
276,967
6
W
Chaac
11,981
705
56
3
4
292,498
3
W
Scylla
11,730
690
61
4
2
283,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role