Player Matchup

Morgan Le Fay
Morgan Le Fay
Demon_Sage_Vexen
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,290 SR
Queue Stats
85W - 70L
1,569 Elo+
Party 1
Chang'e
Chang'e
Garbage_Panda666
Chang'e
Level 129
God Stats
4W - 0L
1,590 SR
Queue Stats
69W - 66L
1,511 Elo+
Party 1
Anubis
Anubis
MidTyr
Anubis
Level 24
God Stats
2W - 0L
1,730 SR
Queue Stats
29W - 19L
1,596 Elo+
Solo
Eset
Eset
Reiza_Schinee
Eset
Level 157
God Stats
2W - 3L
1,320 SR
Queue Stats
127W - 121L
1,541 Elo+
Party 1
Ares
Ares
TTVboldtanuki
Ares
Level 129
God Stats
2W - 2L
1,767 SR
Queue Stats
56W - 44L
1,451 Elo+
Party 1
Team Averages
Level 113
1,539 SR
1,534 Elo+

VS

Team Averages
Level 82
1,403 SR
1,568 Elo+
Thoth
Thoth
Dogwhisperer468
Thoth
Level 160
God Stats
4W - 12L
1,138 SR
Queue Stats
591W - 598L
1,535 Elo+
Solo
Zeus
Zeus
ELCHEY
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,698 Elo+
Party 3
Neith
Neith
HuskyNuts77
Neith
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
XyloZ12
Sylvanus
Level 109
God Stats
0W - 1L
1,379 SR
Queue Stats
26W - 31L
1,508 Elo+
Party 2
Serqet
Serqet
Yriqe
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,698 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Demon_Sage_Vexen
Morgan Le Fay
15
8 / 2 / 10
9,315
932
13,518
8,284
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 0 / 18
9,608
961
7,106
7,005
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
MidTyr
Anubis
15
7 / 1 / 15
9,467
947
10,709
7,718
4,117
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 20
9,079
908
8,380
9,272
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
5 / 0 / 21
9,921
992
10,500
12,926
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,866
687
5,888
7,315
2,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
ELCHEY
Zeus
11
0 / 6 / 0
6,592
659
6,887
8,247
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 1
9,069
907
10,500
13,199
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
XyloZ12
Sylvanus
12
1 / 8 / 2
7,235
724
4,066
15,720
8,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Yriqe
Serqet
11
0 / 5 / 4
6,825
683
2,743
8,814
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
11
28
Kills
4
4
Deaths
28
84
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Demon_Sage_Vexen
Morgan Le Fay
8
2
10
6.5
L
0
4
0
0
L
Zeus
ELCHEY
Zeus
0
6
0
0
W
4
0
18
13
L
3
5
1
0.7
W
Anubis
MidTyr
Anubis
7
1
15
14.5
W
4
1
20
14
W
5
0
21
15.5
L
Sylvanus
XyloZ12
Sylvanus
1
8
2
0.25
L
Serqet
Yriqe
Serqet
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,213
Damage
30,084
45,205
Taken
53,295
27,529
Mitigated
26,723
25,666
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Demon_Sage_Vexen
Morgan Le Fay
13,518
755
243
872
8,284
3,772
1,631
3,247
4,870
18,986
0
L
5,888
117
415
201
7,315
2,239
0
6,941
254
22,288
0
L
Zeus
ELCHEY
Zeus
6,887
631
601
668
8,247
2,375
0
7,608
469
12,294
0
W
7,106
839
6,854
2,744
7,005
3,052
1,611
1,910
4,977
23,554
0
L
10,500
2,634
468
2,462
13,199
4,196
0
12,027
932
0
24,231
W
Anubis
MidTyr
Anubis
10,709
469
992
2,529
7,718
4,117
958
3,477
4,030
23,966
0
W
8,380
217
4,205
2,743
9,272
4,259
568
2,808
6,358
21,433
0
W
10,500
176
1,698
2,786
12,926
12,329
367
4,129
7,749
12,332
0
L
Sylvanus
XyloZ12
Sylvanus
4,066
1,620
4,837
2,706
15,720
8,480
0
14,525
897
7,280
1,184
L
Serqet
Yriqe
Serqet
2,743
214
910
766
8,814
9,433
0
8,061
530
0
2,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
36,587
101
Minions Killed
94
0
Camps Cleared
0
1,061,319
Distance Traveled
848,097
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,315
932
12
1
0
208,090
0
L
Thoth
6,866
687
29
3
0
158,097
5
L
Zeus
6,592
659
17
2
0
169,853
1
W
Chang'e
9,608
961
47
5
0
214,995
1
L
Neith
9,069
907
31
3
0
174,747
0
W
Anubis
9,467
947
20
2
0
183,908
0
W
Eset
9,079
908
18
2
0
208,506
4
W
Ares
9,921
992
4
0
0
245,820
0
L
Sylvanus
7,235
724
14
1
0
152,576
0
L
Serqet
6,825
683
3
0
0
192,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role