Player Matchup

Ymir
Ymir
CZLalito
Ymir
Level 87
God Stats
2W - 4L
1,296 SR
Queue Stats
70W - 78L
1,422 Elo+
Party 1
Bellona
Bellona
CzGery
Bellona
Level 62
God Stats
8W - 9L
1,514 SR
Queue Stats
69W - 78L
1,466 Elo+
Party 1
Thor
Thor
CzRopey
Thor
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,472 Elo+
Party 1
Chronos
Chronos
MaciasAlex0012
Chronos
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 120L
1,466 Elo+
Party 1
Anhur
Anhur
dsanchezbor
Anhur
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
68W - 85L
1,445 Elo+
Party 1
Team Averages
Level 94
1,462 SR
1,454 Elo+

VS

Team Averages
Level 30
1,612 SR
1,826 Elo+
Poseidon
Poseidon
 
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ReformedGuy
Kumbhakarna
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
311W - 34L
2,065 Elo+
Party 3
Mulan
Mulan
Sosalossss
Mulan
Level 32
God Stats
1W - 2L
1,787 SR
Queue Stats
90W - 101L
1,464 Elo+
Party 2
Apollo
Apollo
chett42
Apollo
Level 14
God Stats
2W - 0L
1,776 SR
Queue Stats
23W - 0L
2,159 Elo+
Party 3
Set
Set
magicianmike69
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 1L
1,943 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 6 / 1
5,581
507
4,280
12,344
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
CzGery
Bellona
10
1 / 3 / 0
5,614
510
3,889
8,609
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
CzRopey
Thor
8
0 / 5 / 5
5,320
484
2,003
8,225
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 3 / 2
5,811
528
3,926
6,651
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 6 / 2
5,725
520
4,613
7,398
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
4 / 2 / 1
6,683
608
4,429
3,700
941
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
ReformedGuy
Kumbhakarna
10
2 / 2 / 11
6,384
580
4,650
7,490
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
12
2 / 1 / 2
6,467
588
6,389
7,395
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
chett42
Apollo
11
9 / 1 / 4
7,224
657
11,484
7,466
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
6 / 1 / 2
6,951
632
6,083
6,543
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
23
23
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
1
2.25
L
Ymir
2
6
1
0.42
L
Bellona
CzGery
Bellona
1
3
0
0.33
L
Thor
CzRopey
Thor
0
5
5
0.5
L
2
3
2
1
W
Kumbhakarna
ReformedGuy
Kumbhakarna
2
2
11
3.75
W
Mulan
2
1
2
3
W
Apollo
chett42
Apollo
9
1
4
11
L
2
6
2
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,711
Damage
33,035
43,227
Taken
32,594
17,890
Mitigated
17,882
7,974
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,429
552
0
1,013
3,700
941
0
1,143
2,557
35,859
0
L
Ymir
4,280
1,544
880
1,560
12,344
5,738
0
2,744
9,560
11,088
0
L
Bellona
CzGery
Bellona
3,889
1,356
0
2,558
8,609
7,045
0
638
7,484
0
27,098
L
Thor
CzRopey
Thor
2,003
515
0
1,375
8,225
2,060
0
1,038
7,096
0
19,317
L
3,926
1,187
0
1,221
6,651
1,666
0
1,986
4,429
27,121
0
W
Kumbhakarna
ReformedGuy
Kumbhakarna
4,650
1,146
0
1,583
7,490
5,661
0
2,878
4,612
13,691
4,112
W
Mulan
6,389
856
0
4,826
7,395
6,947
0
0
7,395
0
38,021
W
Apollo
chett42
Apollo
11,484
7,965
0
4,315
7,466
1,978
0
1,977
5,489
0
43,676
L
4,613
2,265
0
380
7,398
1,381
0
1,640
5,730
0
19,192
W
6,083
2,555
0
1,251
6,543
2,355
0
2,208
4,335
0
45,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
33,709
228
Minions Killed
339
0
Camps Cleared
0
998,029
Distance Traveled
1,054,162
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,683
608
78
7
0
222,173
6
L
Ymir
5,581
507
13
1
0
174,106
0
L
Bellona
5,614
510
65
6
0
233,150
2
L
Thor
5,320
484
50
5
0
199,764
3
L
Chronos
5,811
528
60
5
0
204,138
3
W
Kumbhakarna
6,384
580
23
2
0
193,747
1
W
Mulan
6,467
588
79
7
0
210,826
1
W
Apollo
7,224
657
77
7
0
201,451
2
L
Anhur
5,725
520
40
4
0
186,871
0
W
Set
6,951
632
82
7
0
225,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role