Player Matchup

Izanami
Izanami
Silver I
Adidasholdemm
Izanami
Silver I
Level 155
God Stats
5W - 4L
1,812 SR
Queue Stats
65W - 72L
1,265 MMR
Party 1
Atlas
Atlas
Gold V
BUCyoMOM247
Atlas
Gold V
Level 47
God Stats
1W - 1L
1,748 SR
Queue Stats
52W - 53L
1,401 MMR
Party 1
Merlin
Merlin
Silver V
pimpred8o8
Merlin
Silver V
Level 156
God Stats
6W - 19L
1,314 SR
Queue Stats
181W - 290L
796 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,625 SR
1,154 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 50
1,513 SR
946 MMR
Sun Wukong
Sun Wukong
Silver IV
SomeHornet16590
Sun Wukong
Silver IV
Level 44
God Stats
13W - 15L
1,442 SR
Queue Stats
62W - 67L
988 MMR
Party 2
Sol
Sol
Silver V
Xx Fluzzy xX
Sol
Silver V
Level 48
God Stats
6W - 3L
1,482 SR
Queue Stats
71W - 67L
944 MMR
Party 2
Odin
Odin
Silver V
z0mb1na
Odin
Silver V
Level 58
God Stats
28W - 19L
1,616 SR
Queue Stats
71W - 75L
906 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
3 / 1 / 0
12,623
601
14,487
13,262
6,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 1 / 3
13,214
629
15,757
23,845
32,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
pimpred8o8
Merlin
16
0 / 4 / 4
11,811
562
13,918
11,225
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshChironBastetHorusShiva

VS

Bans
HelYmirVulcanKuzenboHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SomeHornet16590
Sun Wukong
17
1 / 3 / 5
12,651
602
9,903
22,266
13,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 1 / 2
14,000
667
18,872
18,909
12,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
z0mb1na
Odin
20
1 / 0 / 4
13,590
647
11,706
18,085
18,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
3
Kills
6
6
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
1
0
3
L
0
1
3
1.5
W
Sun Wukong
SomeHornet16590
Sun Wukong
1
3
5
1.17
W
4
1
2
5
L
Merlin
pimpred8o8
Merlin
0
4
4
0.5
W
Odin
z0mb1na
Odin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,162
Damage
40,481
48,332
Taken
59,260
43,102
Mitigated
44,463
11,551
Healing
25,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
14,487
9,679
1,530
3,113
13,262
6,054
2,624
7,414
5,816
0
67,378
L
15,757
4,343
0
6,233
23,845
32,082
0
8,946
14,361
36,621
0
W
Sun Wukong
SomeHornet16590
Sun Wukong
9,903
1,872
876
6,580
22,266
13,524
636
10,269
11,997
0
49,727
W
18,872
5,186
1,099
9,195
18,909
12,838
2,211
11,787
7,122
80,692
0
L
Merlin
pimpred8o8
Merlin
13,918
713
339
336
11,225
4,966
124
5,446
5,618
49,823
0
W
Odin
z0mb1na
Odin
11,706
1,901
1,500
5,869
18,085
18,101
252
8,816
9,269
11,315
39,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
40,241
230
Minions Killed
266
6
Camps Cleared
12
1,135,989
Distance Traveled
1,202,729
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,623
601
126
6
2
364,152
3
L
Atlas
13,214
629
33
2
1
411,801
0
W
Sun Wukong
12,651
602
76
4
2
407,082
1
W
Sol
14,000
667
127
6
9
355,966
3
L
Merlin
11,811
562
71
3
3
360,036
4
W
Odin
13,590
647
63
3
1
439,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role